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Published Jul 2nd, 2020, 7/2/20 9:41 am
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DUE TO LACK OF INTEREST, I WILL NOT BE PUTTING THE EFFORT INTO UPDATING THIS PACK TO INCLUDE SOME OF THE SLIGHTLY MORE COMPLEX ADDITIONS I HAD PLANNED. IF YOU LIKED THIS PACK AND WANTED TO SEE IT UPDATED, I APOLOGIZE.
Are you a fan of the Legend of Zelda: Breath of the Wild and you wish that the Guardians in Minecraft were as menacing as they are in BotW?
Well say no more! Guardian Guardians is here! A simple themed Resource Pack that edits the Guardian's textures and sounds to be more in line with the themes of Breath of the Wild.
The Changes of this pack include:
GUARDIAN GUARDIANS:
- Guardians and Elder Guardians now have an Ancient Sheikah-tech skin themed directly off of the colors of the Guardians from BotW. Guardians have pink inner lighting, while the Elder Guardians have blue inner lighting.
- Whenever a Guardian attacks something, it will display a sighting laser and play the targeting sound from BotW, however, sadly due to the limits of Minecraft I cannot make them shoot lasers like the BotW Guardians.
- Whenever you enter an Ocean Monument and at least one Elder Guardian remains, the BotW Guardian Stalker theme will begin playing.
SHEIKAH TECH BLOCKS:
- All types of Prismarine are now variants of Ancient Stone, the material that Shrines, Towers, and Guardians from BotW are made of.
- Ancient Stone will glow one of two colors sometimes, orange or blue, the two colors that Sheikah tech often lights up in. This is planned to be drastically decreased (IE: they will light up less often.) and this glowing animation is planned to be added to Ancient Tiles and Ancient Bricks as well. In the future, if you use optifine with this pack, the Ancient blocks will be emissive.
- Sea Lanterns are not Sheikah Tech, rather I decided they looked better as Sheikah Lanterns, so I went with that and gave it a nice subtle animation and it looks really nice.
I hope you enjoy the pack and look forward to future packs from me.
Are you a fan of the Legend of Zelda: Breath of the Wild and you wish that the Guardians in Minecraft were as menacing as they are in BotW?
Well say no more! Guardian Guardians is here! A simple themed Resource Pack that edits the Guardian's textures and sounds to be more in line with the themes of Breath of the Wild.
The Changes of this pack include:
GUARDIAN GUARDIANS:
- Guardians and Elder Guardians now have an Ancient Sheikah-tech skin themed directly off of the colors of the Guardians from BotW. Guardians have pink inner lighting, while the Elder Guardians have blue inner lighting.
- Whenever a Guardian attacks something, it will display a sighting laser and play the targeting sound from BotW, however, sadly due to the limits of Minecraft I cannot make them shoot lasers like the BotW Guardians.
- Whenever you enter an Ocean Monument and at least one Elder Guardian remains, the BotW Guardian Stalker theme will begin playing.
SHEIKAH TECH BLOCKS:
- All types of Prismarine are now variants of Ancient Stone, the material that Shrines, Towers, and Guardians from BotW are made of.
- Ancient Stone will glow one of two colors sometimes, orange or blue, the two colors that Sheikah tech often lights up in. This is planned to be drastically decreased (IE: they will light up less often.) and this glowing animation is planned to be added to Ancient Tiles and Ancient Bricks as well. In the future, if you use optifine with this pack, the Ancient blocks will be emissive.
- Sea Lanterns are not Sheikah Tech, rather I decided they looked better as Sheikah Lanterns, so I went with that and gave it a nice subtle animation and it looks really nice.
I hope you enjoy the pack and look forward to future packs from me.
Credit | https://www.planetminecraft.com/member/__the_creator__/ for supplying me with their full Guardian texture, which I used the colors off of. |
Progress | 85% complete |
Game Version | Minecraft 1.15 |
Resolution | 16x |
Tags |
tools/tracking
4660364
4
guardian-guardians-botw
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What might be interesting, however, would be giving this treatment to something with a very similar name: The Warden. It spawns in a similarly "ancient" location (if not even better fitting to the theme) that also features some fairly unique blocks (processed Deepslate including Reinforced Deepslate, and you could texture Sculk as Malice), it also has a beam attack (that already has a line of particles, although they're a little sparse for a Guardian-like beam), and it has the targeted mob in its data, which is perfect for drawing the aiming beam with particles and can help enriching the actual attack beam with more particles.