• • 5/9/26 11:39 pm • 2 logs
- 5.8k views • 3 today
- save_alt 773 downloads • 2 today
- Game Version
- Minecraft 26.1.1
- Resolution
- 16x
- Progress
- 100% complete
- Changes include
- GUI
21
This texture pack changes the health, food, armor, and breath icons to bars.
Please do not redistribute this pack or any of its assets for any purpose without my prior permission. Thank you!
If you encounter any issues or have any suggestions, feel free to let me know.
Please do not redistribute this pack or any of its assets for any purpose without my prior permission. Thank you!
If you encounter any issues or have any suggestions, feel free to let me know.
2 Update Logs
Update 1.2 - Heartcore : by terraWhisperer 05/09/2026 11:39:06 pmMay 10 @ 3:39 am UTC
Actually following up on my promise to update this version after having updated the BE version a little while ago (+a couple minor changes).
Changes in v1.2
*Edited pack.mcmeta to stop the game from warning that the pack is for an older version (hopefully for real this time)
*Removed attack indicator assets. I don't know why I put them there; I'm not retexturing those
*Updated various textures to match the BE version 1.2 update
*Containers for health and stamina are now (near) black
*Why?: The red HP container looked good when normal, but terrible (at least IMO) with any status effect that changed the HP's color (e.g. poison). Stamina was changed too to make that bottom row of the HUD look more consistent
*Stamina while under hunger effect is slightly greener
*Made health while under poison effect slightly limer (warmer & lighter)
*The line in the middle of the HP bar when under wither effect is now much more red
*Made absorption health a bit warmer in color
*Massively upgraded hardcore health textures
Let me know if you encounter any issues with this update. Until next time, enjoy!
Changes in v1.2
*Edited pack.mcmeta to stop the game from warning that the pack is for an older version (hopefully for real this time)
*Removed attack indicator assets. I don't know why I put them there; I'm not retexturing those
*Updated various textures to match the BE version 1.2 update
*Containers for health and stamina are now (near) black
*Why?: The red HP container looked good when normal, but terrible (at least IMO) with any status effect that changed the HP's color (e.g. poison). Stamina was changed too to make that bottom row of the HUD look more consistent
*Stamina while under hunger effect is slightly greener
*Made health while under poison effect slightly limer (warmer & lighter)
*The line in the middle of the HP bar when under wither effect is now much more red
*Made absorption health a bit warmer in color
*Massively upgraded hardcore health textures
Let me know if you encounter any issues with this update. Until next time, enjoy!
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