• • 10/10/12 11:00 am • 3 logs
- 6.4k views • 3 today
- save_alt 319 downloads
- Game Version
- Minecraft 1.3.1
- Resolution
- 16x
- Progress
- 100% complete
- Changes include
- Items
- Terrain
6
download hear - http://www.mediafire.com/?l54412u7qc7eue7
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http://www.youtube.com/watch?v=DCulmU-Gwqs&feature=plcp
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Additional Notes
http://www.youtube.com/watch?v=DCulmU-Gwqs&feature=plcp
3 Update Logs
Update #5 : by IGodMode 10/10/2012 11:00:29 amOctober 10, 2012 @ 3:00 pm UTC
now in 1.3.2
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Have something to say?
Prehaps he could also make a texture pack that matched the spawn values as you were expecting this pack to do ;D
http://www.youtube.com/watch?v=A86dVrRPY5w&feature=related
For example - If you make an animation for:
"Shimmering" Diamond Ore.
You would save the file name as : "custom_terrain_50.png"
(Which is consistent with this Texture pack)
THESE ARE NOT THE VALUE ITEM NUMBERS
FOR SPAWNING MATERIALS
as you see here:
http://www.minecraftwiki.net/wiki/Data_values