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Published Jan 27th, 2018, 1/27/18 10:25 am
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So here it is. I have been working on this for quite a while, it was hard to figure out which textures to change and to what change them while trying not to leave the default textures, which most times wasn´t possible. My objective was to only mess with the textures that didin't really blend in well and add some others that where really needed, and make sure to leave most main textures intact so that one can also build the landscape and stations around the trains. I finally released it as I'm now happy with most textures so I don't think I will need to mess much more with it.
1.16 version in development!
What do you think?
Features:
**Added black stained glass as catenary wire
Nether bricks are black.
Anvils as rails.
Red sandstone is red, but kept the carved and smooth one sides the same.
Jungle planks are green.
Purpur is blue. Purpur pillar as train wheels.
Most dyes are lights.
Some dyes and items are signals.
Compass, clock, item frame and painting items as cab gauges and equipment.
Mossy coblestone as concrete.
Normal glass pane is clear.
Colored doors.
Reduced saturation on big oak planks.
Acacia planks are more saturated.
Glazed terracotta with stripes and tiles.
Observer as switch indicator.
Ladders and iron bars are darker.
End rod with dark grey ends.
Pistons as buffers.
Bedrock as 'vents'.
Carved stone as riplled metal.
Glowstone as yellow sea lantern.
Note: *items are 64x64.
1.16 version in development!
What do you think?
Features:
**Added black stained glass as catenary wire
Nether bricks are black.
Anvils as rails.
Red sandstone is red, but kept the carved and smooth one sides the same.
Jungle planks are green.
Purpur is blue. Purpur pillar as train wheels.
Most dyes are lights.
Some dyes and items are signals.
Compass, clock, item frame and painting items as cab gauges and equipment.
Mossy coblestone as concrete.
Normal glass pane is clear.
Colored doors.
Reduced saturation on big oak planks.
Acacia planks are more saturated.
Glazed terracotta with stripes and tiles.
Observer as switch indicator.
Ladders and iron bars are darker.
End rod with dark grey ends.
Pistons as buffers.
Bedrock as 'vents'.
Carved stone as riplled metal.
Glowstone as yellow sea lantern.
Note: *items are 64x64.
Progress | 100% complete |
Game Version | Minecraft 1.12.2 |
Resolution | 16x |
Tags |
tools/tracking
4082976
4
jf-train-and-railway-adapted-texture-pack-for-1-12-2
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Great pack btw