- check_circle Armor
- check_circle Items
- check_circle Misc
- check_circle Mobs
- check_circle Models
- 3,827 views, 4 today
- 126 downloads, 0 today
33
Adds some various tweaks to the appearances of redstone components; intended to be used alongside 'Copper Integration,' a datapack that modifies the recipes of various redstone components to involve more copper.
This pack makes the following tweaks:
Starting with Version 7, the following changes are also included, and there are some new requirements!
This pack makes the following tweaks:
- Turns Jungle Wood Green, including all assosiated things. (Doors, fences, buttons, etc.) I personally find the old jungle textures redundant given the wood types available, and wanted to add something a little bit more unique. (Yes, I'm aware Vanilla tweaks has this for older versions.) The textures are also compatible with StayTrue, and will give more varied and detailed variants when StayTrue is installed.
- Adds Copper Components to most redstone blocks to match modded components from Mindthemood's Bits & Bobs, and to reflect the datapack's recipes.
- All Iron blocks, (doors, trapdoors, bars, etc), are now consistent with the Iron Golem iron texture, and look a bit more weathered.
- Magical Mobs and Items now have more consistent Soul themed textures. This extends to the player's EXP bar.
- Crafting Stations now have more distinctive wood-type textures, alongside chests and barrels.
- Magical items, (such as ender eyes, dragon's breath, blaze powder/rods, etc), now have soul themed and glowing textures.
- Elytra now have additional soul themed details, partly for coolness, partly to indicate their function when used with Mindthemood's Soulytra.
- Guardians and Elder Guardians now use copper textures similar to other golems.
- Adds unique shapes for generic dyes.
- Creepers now have a mossy texture consistent with regular moss.
- A couple of vanilla textures are repeated in the resource pack to override Stay True textures that clash with other modded blocks.
Starting with Version 7, the following changes are also included, and there are some new requirements!
- Fresh Animations support has been added. (And is now required for eyes to work properly.) Load Mindthemood's Misselaneous over Fresh Animations to override entity textures.
- Wounded Entities now have different appearances depending on their remaining health. This effects basically everything in the game, including both friendly and hostile mobs. (Most creatures bleed, zombie skin falls off, skeletons crack, and so on and so forth.) Optifine is required for this effect.
- Mod Support, for other Mindthemoods Mods! Includes texture tweaks to Fabulous Fletching, Bits and Bobs, Superior Structures, and Ashen Remains.
- Emissive Textures for armor, equipment, and smithing templates have been added for Superior Smithing, specifically for Echoing, Charged, and Ethereal stuff. This is shader compatible, but, again, requires Optifine. It also looks extremely cool.
Progress | 100% complete |
Game Version | Minecraft 1.20.1 |
Resolution | 16x |
Tags |
12 Update Logs
Update #12 : by Mindthemoods 11/01/2023 2:49:17 pmNov 1st, 2023
- Hotfixed bug where Bits & Bobs Soulstone texture wasn't animating properly.
LOAD MORE LOGS
tools/tracking
5645481
4
mindthemood-s-circuitry
Create an account or sign in to comment.