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Mindthemood's Misselaneous

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  • check_circle Items
  • check_circle Misc
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Mindthemoods's Avatar Mindthemoods
Level 39 : Artisan Scribe
33
Adds some various tweaks to the appearances of redstone components; intended to be used alongside 'Copper Integration,' a datapack that modifies the recipes of various redstone components to involve more copper.

This pack makes the following tweaks:

  • Turns Jungle Wood Green, including all assosiated things. (Doors, fences, buttons, etc.) I personally find the old jungle textures redundant given the wood types available, and wanted to add something a little bit more unique. (Yes, I'm aware Vanilla tweaks has this for older versions.) The textures are also compatible with StayTrue, and will give more varied and detailed variants when StayTrue is installed.
  • Adds Copper Components to most redstone blocks to match modded components from Mindthemood's Bits & Bobs, and to reflect the datapack's recipes.
  • All Iron blocks, (doors, trapdoors, bars, etc), are now consistent with the Iron Golem iron texture, and look a bit more weathered.
  • Magical Mobs and Items now have more consistent Soul themed textures. This extends to the player's EXP bar.
  • Crafting Stations now have more distinctive wood-type textures, alongside chests and barrels.
  • Magical items, (such as ender eyes, dragon's breath, blaze powder/rods, etc), now have soul themed and glowing textures.
  • Elytra now have additional soul themed details, partly for coolness, partly to indicate their function when used with Mindthemood's Soulytra.
  • Guardians and Elder Guardians now use copper textures similar to other golems.
  • Adds unique shapes for generic dyes.
  • Creepers now have a mossy texture consistent with regular moss.
  • A couple of vanilla textures are repeated in the resource pack to override Stay True textures that clash with other modded blocks.


Starting with Version 7, the following changes are also included, and there are some new requirements!
  • Fresh Animations support has been added. (And is now required for eyes to work properly.) Load Mindthemood's Misselaneous over Fresh Animations to override entity textures.
  • Wounded Entities now have different appearances depending on their remaining health. This effects basically everything in the game, including both friendly and hostile mobs. (Most creatures bleed, zombie skin falls off, skeletons crack, and so on and so forth.) Optifine is required for this effect.
  • Mod Support, for other Mindthemoods Mods! Includes texture tweaks to Fabulous Fletching, Bits and Bobs, Superior Structures, and Ashen Remains.
  • Emissive Textures for armor, equipment, and smithing templates have been added for Superior Smithing, specifically for Echoing, Charged, and Ethereal stuff. This is shader compatible, but, again, requires Optifine. It also looks extremely cool.
Progress100% complete
Game VersionMinecraft 1.20.1
Resolution16x
Tags

12 Update Logs

Update #12 : by Mindthemoods 11/01/2023 2:49:17 pmNov 1st, 2023

  • Hotfixed bug where Bits & Bobs Soulstone texture wasn't animating properly.
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1
11/01/2023 2:55 pm
Level 3 : Apprentice Architect
Yepadix
Yepadix's Avatar
Very nice work, I hope you continue :)
1
10/19/2023 12:35 pm
Level 38 : Artisan Procrastinator
JustAp1xel
JustAp1xel's Avatar
Кек, там даже моя идея есть про "Мшистых криперов"
1
10/10/2023 10:38 pm
Level 64 : High Grandmaster Creeper
Team UNNAMED
Team UNNAMED's Avatar
Miscellaneous*
2
07/20/2023 1:41 pm
Level 64 : High Grandmaster Creeper
Team UNNAMED
Team UNNAMED's Avatar
muah ah ah ah now I can CAMOUFLAGE AGAINNNNNN
1
10/11/2023 4:01 am
Level 52 : Grandmaster Artist
Legeukko
Legeukko's Avatar
bro has a mission to comment in every resource pack at PMC
1
05/28/2023 8:34 pm
Level 30 : Artisan Creeper Hugger
sandiabby
sandiabby's Avatar
great designs and amazing retextures! they are perfect for a reimagination or a retake on vanilla textures!! my only criticism is that the ender and firey theme is lost a bit too much
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