MineCraft Doom Edition [12w26a]

  • check_circle Armor
  • check_circle Art
  • check_circle GUI
  • check_circle Items
  • check_circle Misc
  • check_circle Mobs
  • check_circle Particles
  • check_circle Terrain
  • 74 diamonds
  • 60,674 views, 3 today
  • 11,052 downloads, 0 today
  • 72 comments
  • 28 favorites
  • 74
  • 28
  • 72
avatar BlueSlime
Level 50 : Grandmaster Slime Tamer
32
Hell has started to invaded MineCraft! The world of MineCraft is being turned into a a nightmare, all sorts of hellish creatures have been showing up to earth... And there is only one explanation. The odd portals you have been seeing around the world, could this be where these exploding flying skulls, zombies and skeletons are coming from?

This texture pack is based on the game Doom. Doom 2 specifically. Anyone who plays this game and loves one of the best, if not the best classic first person shooter then you should like this texture pack. Huzzah! It is now updated for snapshot 12w26a.

Check out my Wolfstenstein 3D texture pack, WolfenCraftenstein :
http://www.planetminecraft.com/texture_pack/wolfencraftenstein/


Go here to see my MineCraft Hell On Earth( indefinite hold) :

http://www.planetminecraft.com/texture_pack/minecraft-hell-on-earth-wip-for-100/

My Hell on Earth pack has not been updated for an even longer time, this is due to the fact that its my secondary texture pack and quite frankly its not as good.

Doom Marine skin for the 500 downloads ( way past that now!!!! ) : http://www.planetminecraft.com/skin/doom-marine-363719/
There are also Red, Grey and Blue Marine skins as well, check them out!

Remember, Diamonds can save you in this game so why not give this pack or any of my other Doom related stuff Diamonds!

Follow me on my MineCraft Doom Edition specific Twitter to get a heads up on updates, changes and anything related to this pack. @BlueSlime_0

This is a thank you to everyone who made this possible, without the comments, suggestions, downloads and diamonds this texture pack wouldn't have been possible as I wouldn't have had the right motivation.

Remember if you are interested to see the changes in every update, check the logs. I post all the fixes, and changes I do.

......hey, does this page look a little nicer? I cleaned it up :)

....Might be starting a Wolf3D pack soon.... HINT


Progress100% complete
Game VersionMinecraft 1.2.5
Resolution64x
Tags

16 Update Logs

Update #15 : 07/01/2012 2:22:02 pmJul 1st, 2012

- Changed the cocoa bean pods to the skull keys, small pod is yellow, the medium is orange and the biggest is red.
- Cleaned up the jungle tree sapling and spider webs
- Changed stone and cobblestone to grey stone ( as well as all the blocks with minerals and ores)
LOAD MORE LOGS

1
11/30/2013 7:49 pm
Level 13 : Journeyman Ranger
killershark45
lol icon of sin
1
05/20/2013 10:36 am
Level 20 : Expert Dragon
fuzzybunny
that looks amazing but i have 1.5.1 so can you update it plz!!!!! i love doom!
1
11/04/2012 5:28 pm
Level 1 : New Miner
InvisiGoth
Is there an update coming soon?
1
09/27/2012 5:12 pm
Level 7 : Apprentice Network
Matricz11
Nice!
1
09/16/2012 5:22 pm
Level 18 : Journeyman Miner
MobMan64
I'll have to try this :D
1
08/31/2012 1:53 pm
Level 8 : Apprentice Ranger
zebulon
when does 1.3.1 come out
1
08/12/2012 9:37 pm
Level 10 : Journeyman Warrior
narx33
/give narx33 BFG 9000
1
08/08/2012 9:22 pm
Level 8 : Apprentice Ranger
zebulon
you or some one els needs to make a adventure map using this tex tack
1
08/28/2012 1:46 pm
Level 1 : New Explorer
Alex9999
no someone needs to make a mod it would make it much easyer if it wasent in 1.8 update
1
08/06/2012 1:36 pm
Level 1 : New Miner
DarkPit
i love how the imp is the tallest mob
1
07/18/2012 4:16 pm
Level 29 : Expert Engineer
Edrej_firecracker
WOW..... just wow!
1
07/08/2012 12:53 am
Level 12 : Journeyman Dragon
sebilion
i wish to use this but i cant because the mc patcher wont work on folders.
1
07/06/2012 4:49 pm
Level 7 : Apprentice Explorer
JeeperCreeper
I love this!!
1
07/02/2012 2:10 am
Level 6 : Apprentice Explorer
Somedude1324
Awesome texture pack! I like the wooden planks!
1
07/01/2012 7:42 pm
Level 22 : Expert Blacksmith
KingKannibal
Badass Texture pack!

Using it for my Invasion Mod sessions!
1
06/27/2012 12:14 am
Level 30 : Artisan Warrior
joshsouza
Isn't the logo from Shadowrun? Just curious.
1
06/27/2012 10:38 am
Level 50 : Grandmaster Slime Tamer
BlueSlime
If you are referring to the goat head, that is the Icon of Sin which is the last boss of DooM 2. I haven't taken any imagery from any other games other than ones from the DooM series.
1
06/27/2012 7:27 pm
Level 30 : Artisan Warrior
joshsouza
Oh, alright! Good texture pack!
1
06/26/2012 11:18 am
Level 34 : Artisan Blockhead
Mikemc
Wow! That's looking real snazzy! The Redstone lantern looks like the sides of the blue glass don't reach the edges totally. Let's see if we can't animate some of them textures eh? ;) *downloads...*
1
06/19/2012 10:41 pm
Level 9 : Apprentice Skinner
Tiny Dragon
Awesome! Have a diamond! On a side note, it would be really cool if Blazes looked like Lost Souls :3
1
06/12/2012 5:45 pm
Level 3 : Apprentice Miner
drewlino
you should make the iron golemn a cyberdemon
1
06/12/2012 1:34 pm
Level 1 : New Explorer
Clone2572
Good. Diamond for you!
1
06/11/2012 10:16 am
Level 57 : Grandmaster Technomancer
OmniZodd
I've gotta admit, I love that Cacodemon Ghast.
1
06/11/2012 12:24 pm
Level 50 : Grandmaster Slime Tamer
BlueSlime
First mob I skinned, I still think it turned out the best compared to the others.
1
06/11/2012 7:34 am
Level 28 : Expert Ranger
ezio43
lol those are some mindless marines XD
1
06/11/2012 8:54 am
Level 50 : Grandmaster Slime Tamer
BlueSlime
When you think about it, it seems about right. In Doom you see nothing of other Marines other than dead bodies scattered all over, maybe the marines in this texture pack take after those Marines. According to that they don't have long to live lol
1
06/11/2012 12:57 pm
Level 28 : Expert Ranger
ezio43
but yet ID wasted their time making the entire sprite sheet
1
06/01/2012 4:08 pm
Level 1 : New Miner
cristiagent47
this is sooo coool!
1
06/01/2012 8:26 am
Level 43 : Master Zombie
minecraftworkers
als ways liked doom (i have runned doom and quake on my ds)
1
05/17/2012 2:14 pm
Level 10 : Journeyman Miner
blackminecraft
can you make the lava like the green water?
1
05/17/2012 7:51 pm
Level 50 : Grandmaster Slime Tamer
BlueSlime
That's actually what it was in the early version of the pack. If you pm me your current email I could send you the pack with the green sludge in it instead of water when I get around to it.
1
05/07/2012 12:33 am
Level 1 : New Miner
Kellinator
WHAT I WISH u could do SO AD PLEASE! hear me out! PUT THIS TEXTURE PACK on the XBIOX! try to create all of this for that if u are able too PLEASE! and ALSO if u can do a BACKPACK MOD! create the DOOM backpack of AMMO for us PLEASE! and THANK U SO MUCH! for creating the animation of my FAV GAME for a pixel game like MINECRAFT! u r AMAZING! make different armor of Space Marines also for the armor and ur gun be a Plasma Gun if u can! or SUPER Shotgun
1
05/08/2012 8:28 pm
Level 50 : Grandmaster Slime Tamer
BlueSlime
Not sure what you mean about the backpack mod, but I'm not a modder as I have no idea how to do it for this game( I don't write code for games or do any programming if that's involved.) As for the ammo, plasma gun and armor it is in the texture pack. The bow is the plasma gun that shoots plasma and the arrow drops from enemies are plasma cells. The armor is also changed, The Iron is represented by the green armor in Doom (100%) and the diamond armor is the blue armor from Doom (200%) The leather and gold armors are just re-coloured as red and yellow armor don't show up in Doom (single player anyway)
The Xbox version is not going to be enable to use texture packs or skins as Microsoft are stingy about uploads on the system ( but I have read that it will be possible in the future) If this is the case I will easily transfer this pack onto the Xbox if it is within my power as that would kick ass.
You can also download a Space Marine skin that I made as well, the link is on this page! Hope you enjoy and keep and eye out as I still update this pack.
1
05/22/2012 3:14 pm
Level 1 : New Miner
Kellinator
O and also last question. those robot thingas that protect the villagers. and ther villagers also. is there anything u can think of for them? im trying to think also wat would be cool fro them. make that robot look more DOOM robotic future style. and for the Villigers. idk wat u could do...maybe make them random peaceful looking aliens. NOT avatar blue people thowe! lol lol something thowe! lol jk
1
05/22/2012 3:11 pm
Level 1 : New Miner
Kellinator
ok cool and thank u IF u can do the texture pack on the xbox n the future. other wise thank u for the info. ALSO 2 more questions. do u mean that the leather armor and gold is just wat ever color? can u make it something atleast? i know when i play co op i see a yellow and red marine color skin. atleast make it like that if u can please! or make up somethi n with ur createtivity of it like a UAC light armor looking style. and LAST question. r u able to texture the Dragon? if so make him look like The Icon Of Sin! that would be BADASS!
1
04/01/2012 1:57 pm
Level 17 : Journeyman Hunter
SOULGRINDER
As a long-time DooM fan of almost 14 years, I look forward to seeing this texture-pack updated. This texture-pack is the best DooM texture-pack out there, and when I found it I almost cried because of how awesome it is. Keep up the good work BlueSlime, you're the best!! I use this texture-pack for my server and recommend it to anyone that's ever been a fan of DooM!
1
04/01/2012 8:43 pm
Level 50 : Grandmaster Slime Tamer
BlueSlime
Possibly the best comment ever! This just made my day. Keep you eye on it because I don't want this one to die. I usually update after a significant amount is added, or if its a major release. I may change some more of the mobs and whatnot, I just need to come up with something that is fitting for it.
1
03/29/2012 7:51 pm
Level 1 : New Explorer
ericbmw
updated to 1.2.4
1
03/30/2012 7:57 pm
Level 50 : Grandmaster Slime Tamer
BlueSlime
As I mentioned in the description I won't be updating until the 1.3 update so that there is a significant amount for me to work on, as opposed to having to update it every time a snapshot or minor update occurs. This way when I do update, people will hopefully be happier seeing more content changed rather than a block or two each little snapshot or 1.2.whatever update. I may just add in the missing default textures so that there are no invisible blocks, but they will also be changed to Doom textures when 1.3 comes out.
1
03/01/2012 5:26 pm
Level 1 : New Network
Agleam
FINALLY UPDATED!
1
03/01/2012 6:12 pm
Level 50 : Grandmaster Slime Tamer
BlueSlime
I know what you mean, I've just been trying to think of stuff thats worthwhile the change or add... I may update the ender dragon, but to make it work I would have to take an enemy from Doom 3 Resurrection of Evil. Otherwise I'm still open to suggestion.
1
03/06/2012 7:54 am
Level 34 : Artisan Blockhead
Mikemc
How about a mutated form of the Spider Mastermind? Some grotesque brain-thing with robotic wings. Or your own rendition of the Icon of Sin with a body :).
1
03/10/2012 1:13 pm
Level 50 : Grandmaster Slime Tamer
BlueSlime
I will mess around with these ideas, see what I come up with for the 1.3 update maybe.
1
12/27/2011 5:56 pm
Level 4 : Apprentice Miner
Laszl0
lol cocademon

Now we can paint the nether with its blood :D
1
12/07/2011 11:02 pm
Level 14 : Journeyman Engineer
Atomic
Really cool idea
1
12/05/2011 7:35 am
Level 42 : Master Nether Knight
majed9
nice one diamond for u :)
1
11/22/2011 1:53 pm
Level 39 : Artisan Pixel Puncher
little-psycho
great!
1
11/22/2011 3:44 am
Level 16 : Journeyman Ranger
Falkerneer
Do a wolfenstein too, i know you can!
1
11/22/2011 3:54 am
Level 50 : Grandmaster Slime Tamer
BlueSlime
That would be a good idea, I'll have to keep it in mind. Keep a watch out :)
1
11/29/2011 5:15 am
Level 34 : Artisan Blockhead
Mikemc
I've looked into that too. Problem is though, the walls are 1 block = 2x2 MC blocks. You'd have to arrange the textures so that they don't look like you're twice as tall!
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