• • 2/28/26 4:56 pm • 46 logs
- 67.7k views • 3 today
- save_alt 13.7k downloads • 1 today
- Game Version
- Minecraft 1.21
- Resolution
- 16x
- Progress
- 50% complete
- Changes include
- Art
- Environment
- Mobs
- Models
Added Creditmy friend Harpyeagle for some of the ideas, a… info
222
## THIS BACK IS GOING THROUGH AN OVERHAUL
**THE OLD VERSION OF THE PACK IS STILL AVAILABLE TO DOWNLOAD. THE NEW VERSION OF THE PACK IS MISSING MOST OF THE FEATURES FOR NOW, BUT WILL BE UPDATED. JOIN DISCORD IF YOU HAVE ANY QUESTIONS**
_______________________________________________________________________________________________
alright, so basically I'm trying to make biome-specific mob textures, that still fit the vanilla feel of the game. This pack requires Entity Model Features, and Entity Texture Features.
at the moment, I'm nowhere near complete, but I will occasionally post updates, so subscribe.
Feel free to leave any ideas, and they might be added, as I will read comments. constructive criticism is also appreciated
Be sure to join my [DISCORD](discord.gg/zDCCaWfxxs), for occasional updates to all of my packs
_______________________________________________________________________________________________
Orcas - have a chance to replace dolphins
Highland Cattle - Replace cows in cold biomes and above y=93
Wart Hogs - Replace pigs in savannah biomes
Birch Forest Creeper
Desert Creeper
Cherry Grove Creeper
Pale Garden Creeper
Spruce forests Creeper
______________________________________________________________________________________________
>
>
>
> - Swamp Zombie
>
> (swamp)
>
>
> - Swamp Skeleton
>
> (swamp)
>
>
> - Muddy Pig
>
> (Swamp)
>
>
> - Wart Hog
>
> (savannah)
>
>
> - Boar
>
> (dark oak)
>
>
> - Orca
>
> (Dolphin variant)
>
>
> - two more iron golem variants,
>
> (one with red flowers, and one with no vines)
>
>
> - one more stray variant
>
> (snowy biomes)
>
>
> - added a variant of husks called mummies
>
> (desert)
>
>
> - desert-dwelling skeletons
>
> (desert)
>
>
> - husk-like zombies
>
> (desert)
>
>
> - frozen zombie
>
> (snow biomes)
>
>
> - snowy skeleton
>
> (snow biomes)
>
>
> - desert creeper
>
> (desert)
>
>
> - snowy creeper
>
> (snowy biomes)
>
>
> - normal creeper replaced with mc dungeons creeper
>
> (all other biomes)
>
>
> - Soul Sand Skeleton
>
> (soul sand valley)
>
>
> - Warped Endermen
>
> (warped forest)
>
>
> - Brown Shelled Turtles
>
>
> - Leatherback Turtles
>
>
> - Highland cattle
>
> (in cold biomes, and/or above y=93)
>
>
> - Added 5 witch variants
>
>
> - 4 new wandering traders:
> cold, warm, forest, and swamp/mushroom biomes
>
>
> - Crimson Biome Piglings
>
> (crimson forest)
>
>
> - Charred Piglings
>
> (basalt deltas)
>
>
> - Warped Piglings
>
> (warped forest)
>
>
> - Zebra
>
> (Savannah Biome)
>
>
> - 3 Warm Ocean Drowned
>
> (warm ocean)
>
>
> -2 frozen ocean drowned
>
> (frozen oceans)
>
>
> - deep ocean drowned
>
> (all deep ocean variants)
>
>
> - Crimson Forests Endermen
>
>
> - Basalt Deltas Endermen
>
>
> - Soul Sand Valley Endermen
>
>
> - Endermen variant for the end islands
>
>
> - New Vindicator variant for Oak, and Birch Forests
>
>
> - Elder Guardian variant to match the textures of dark prismarine
>
>
> - Soul Sand ghasts
>
>
> - Evokers have a new texture by default now (everywhere)
>
>
> - Dark Oak Evoker
>
>
> - Dark Oak Zombie
>
>
> - Dark Oak Skeleton
>
>
> - Dark Oak Creeper
>
>
> - Dark Oak Witch
>
>
> - Dark Oak Vindicator
>
>
> - Jungle Skeleton
>
>
> - Jungle Zombie
>
>
> - Jungle Creeper
>
>
> - Red Junglefowl (when chickens spawn in jungles)
>
>
> - crimson creeper
>
>
> - warped creeper
>
>
> - crimson bee
>
>
> - warped bee
>
>
> - lava striders
>
>
> - obsidian striders
>
>
> - Blue Poison Dart Frog (jungle)
>
>
> - Red-eyed Tree Frog (Jungle)
>
>
> - Desert Sand Frog
>
>
> - Scarred Hoglin
>
>
> - Piglin Brute Scar Variant
>
>
> - Pink Olm (deep dark)
>
>
> - Gold Olm (deep dark)
>
>
> - Wild Olm (deep dark)
>
>
> - Cyan Olm (deep dark)
>
>
> - Sculk Olm (when a blue axolotl spawns in the deep dark)
**THE OLD VERSION OF THE PACK IS STILL AVAILABLE TO DOWNLOAD. THE NEW VERSION OF THE PACK IS MISSING MOST OF THE FEATURES FOR NOW, BUT WILL BE UPDATED. JOIN DISCORD IF YOU HAVE ANY QUESTIONS**
_______________________________________________________________________________________________
alright, so basically I'm trying to make biome-specific mob textures, that still fit the vanilla feel of the game. This pack requires Entity Model Features, and Entity Texture Features.
at the moment, I'm nowhere near complete, but I will occasionally post updates, so subscribe.
Feel free to leave any ideas, and they might be added, as I will read comments. constructive criticism is also appreciated
Be sure to join my [DISCORD](discord.gg/zDCCaWfxxs), for occasional updates to all of my packs
_______________________________________________________________________________________________
ALL NEW FEATURES SO FAR:
Orcas - have a chance to replace dolphins
Highland Cattle - Replace cows in cold biomes and above y=93
Wart Hogs - Replace pigs in savannah biomes
Birch Forest Creeper
Desert Creeper
Cherry Grove Creeper
Pale Garden Creeper
Spruce forests Creeper
______________________________________________________________________________________________
**All OLD FEATURES, OLD OLD OLD FEATURES THESE ARE DISCONTINUED**
>
>
>
> - Swamp Zombie
>
> (swamp)
>
>
> - Swamp Skeleton
>
> (swamp)
>
>
> - Muddy Pig
>
> (Swamp)
>
>
> - Wart Hog
>
> (savannah)
>
>
> - Boar
>
> (dark oak)
>
>
> - Orca
>
> (Dolphin variant)
>
>
> - two more iron golem variants,
>
> (one with red flowers, and one with no vines)
>
>
> - one more stray variant
>
> (snowy biomes)
>
>
> - added a variant of husks called mummies
>
> (desert)
>
>
> - desert-dwelling skeletons
>
> (desert)
>
>
> - husk-like zombies
>
> (desert)
>
>
> - frozen zombie
>
> (snow biomes)
>
>
> - snowy skeleton
>
> (snow biomes)
>
>
> - desert creeper
>
> (desert)
>
>
> - snowy creeper
>
> (snowy biomes)
>
>
> - normal creeper replaced with mc dungeons creeper
>
> (all other biomes)
>
>
> - Soul Sand Skeleton
>
> (soul sand valley)
>
>
> - Warped Endermen
>
> (warped forest)
>
>
> - Brown Shelled Turtles
>
>
> - Leatherback Turtles
>
>
> - Highland cattle
>
> (in cold biomes, and/or above y=93)
>
>
> - Added 5 witch variants
>
>
> - 4 new wandering traders:
> cold, warm, forest, and swamp/mushroom biomes
>
>
> - Crimson Biome Piglings
>
> (crimson forest)
>
>
> - Charred Piglings
>
> (basalt deltas)
>
>
> - Warped Piglings
>
> (warped forest)
>
>
> - Zebra
>
> (Savannah Biome)
>
>
> - 3 Warm Ocean Drowned
>
> (warm ocean)
>
>
> -2 frozen ocean drowned
>
> (frozen oceans)
>
>
> - deep ocean drowned
>
> (all deep ocean variants)
>
>
> - Crimson Forests Endermen
>
>
> - Basalt Deltas Endermen
>
>
> - Soul Sand Valley Endermen
>
>
> - Endermen variant for the end islands
>
>
> - New Vindicator variant for Oak, and Birch Forests
>
>
> - Elder Guardian variant to match the textures of dark prismarine
>
>
> - Soul Sand ghasts
>
>
> - Evokers have a new texture by default now (everywhere)
>
>
> - Dark Oak Evoker
>
>
> - Dark Oak Zombie
>
>
> - Dark Oak Skeleton
>
>
> - Dark Oak Creeper
>
>
> - Dark Oak Witch
>
>
> - Dark Oak Vindicator
>
>
> - Jungle Skeleton
>
>
> - Jungle Zombie
>
>
> - Jungle Creeper
>
>
> - Red Junglefowl (when chickens spawn in jungles)
>
>
> - crimson creeper
>
>
> - warped creeper
>
>
> - crimson bee
>
>
> - warped bee
>
>
> - lava striders
>
>
> - obsidian striders
>
>
> - Blue Poison Dart Frog (jungle)
>
>
> - Red-eyed Tree Frog (Jungle)
>
>
> - Desert Sand Frog
>
>
> - Scarred Hoglin
>
>
> - Piglin Brute Scar Variant
>
>
> - Pink Olm (deep dark)
>
>
> - Gold Olm (deep dark)
>
>
> - Wild Olm (deep dark)
>
>
> - Cyan Olm (deep dark)
>
>
> - Sculk Olm (when a blue axolotl spawns in the deep dark)
46 Update Logs
Dynamic Mobs v2.1 : by BrownOwl 02/28/2026 4:56:55 pmFebruary 28 @ 9:56 pm UTC
Replaced the default creeper texture
Added creeper variants for the following biomes:- Savannah
- Birch Forests
- Desert
- Cherry Grove
- Pale Garden
- Spruce forests
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