• • 9/30/25 1:54 pm • 2 logs
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- Game Version
- Minecraft 1.21.9
- Resolution
- 16x
- Progress
- 100% complete
- Changes include
- GUI
1
OptiGUI Recommended! Optifine will work mostly with the exception of Barrels
For for 1.21.4+ with a Backport variant for 1.20.1*!
*If you're looking for 1.20.1 you can download it via GitHubOre UI Recreation is a resource pack that tries to replicate the upcoming Bedrock UI in Java with the Chest, Ender Chest, and Shulker Box color coded UIs as well as matching the rest of the GUIs in the game with this refreshed style based off the Ore UI assets files in the Bedrock Preview.
Feedback & Suggestions are appreciated via Github or these comments!
Pack Limitations
- Due to Resource Pack limitations, some UIs have irregular padding
- Optifine doesn't support custom Barrel GUIs
1.20.1 Backport Limitations:
- No custom selection slots
- No custom tooltips
- No custom scrollbars in menus
- No custom textboxes
Credits
- BoardSodie for the OG rounded Hotbar design
- Pigzone00 for the inital Hotbar issue
What's Left?
- None yippie!
2 Update Logs
v2.0 : by tmc249 09/30/2025 1:54:07 pmSeptember 30, 2025 @ 5:54 pm UTC
Changelog for Release v2.0
What's New
Fixed
Notes
There are some extra textures in the files with an -alt suffix you can rename if you prefer a certain thing. Also currently there's an unused Copper Chest
container ready to be used until its possible in OptiGUI.
1.20.1 Backport will be updated soonish!
What's New
- Support for 1.21.9 The Copper Age Drop
- Every container has been updated to now have squared off slots instead of rounded ones as of the current Ore UI assets in the current Bedrock Preview.
- HUD also has square slots too (*Rounded slots alt available)
- Slightly recolored the Normal Hearts and Hardcore ones in the HUD
- Tooltips now have a new look
Arrows and Furnace Progress arrows have a new look - Chest and Ender Chest has a latch in their containers (*Alt available)
- Added button sprites for Mod Menu to match the rest of the buttons in the Main Menu
Fixed
- Fixed the Legacy4J sprites so they aren't weirdly scaled and missing UI sprites.
Notes
There are some extra textures in the files with an -alt suffix you can rename if you prefer a certain thing. Also currently there's an unused Copper Chest
container ready to be used until its possible in OptiGUI.
1.20.1 Backport will be updated soonish!
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What's New
- Support for 1.21.5
- Advancements UI is now complete
- Updated Gamemode Switcher selector slots
- Added Legacy4J support
Legacy4J Notes- Unfortunately seems like the Legacy4J mod uses the same container sprite for all of the UIs, so I can't give each container their own look so they won't have their unique color coded containers :(
Fixed