- check_circle Armor
- check_circle Environment
- check_circle GUI
- check_circle Items
- check_circle Mobs
- check_circle Terrain
Published Jul 9th, 2023, 7/9/23 6:29 pm
- 1,105 views, 5 today
- 25 downloads, 0 today
17
On my Alt-Account, I created a Texture Pack called "Prehistoric Minecraft", that reskinned mobs, blocks, and some items to have a more primitive feeling to them. The pack's iterations saw a lot of usage and downloads (One version, I think, exceeded over 9000 views & 1000 downloads), so needless to say it was a success. Then real-life things happened and the texture pack was shelved... for over 9 years. But now, I'm working on reviving the project with some returning mob textures, new mob textures, and overall resurrecting the Prehistoric Minecraft project.
PLOT(?):
In a fictitious version of the Prehistoric Past, dominated by Dinosaurs and other primordial beasts- You are a Cave-Dweller on a quest for evolution and survival in a vicious, untamed world at the Dawn of Time. Using your instinctive intuition to grow stronger, gather resources and unlock more crafting recipes to expand your knowledge and evolve. Your journey will go from caves, to faraway lands, and to unfathomable alien worlds.
Known Issues:
-Gray Title Screen
-Sea Turtle Texture Issues
-Phantom (Ghoul-Pterosaur) Eyes not corresponding to texture files (still green and front-facing, instead of red & located on sides of head)
I will do my best to look for solutions to these issues and remedy them where necessary
Future Plans:
-Thematically texturing Nether & End mobs as Aliens
-Armor/Equipment tiers textured to aesthetically show technological advancement (Leather = Pelts, Iron = Medieval, etc.)
-More GUI textures to replace vanilla/default
-Texturing more blocks & mobs currently unchanged
Additional Notes:
Making this texture pack up-to-speed on current Minecraft (after 9 years of content) is hard, so I am open to hearing ideas. If also desired, contact me via Private Message for possible collaborations in this project to help things along. You'll be given special credit in notes for future installments of the texture pack.
PLOT(?):
In a fictitious version of the Prehistoric Past, dominated by Dinosaurs and other primordial beasts- You are a Cave-Dweller on a quest for evolution and survival in a vicious, untamed world at the Dawn of Time. Using your instinctive intuition to grow stronger, gather resources and unlock more crafting recipes to expand your knowledge and evolve. Your journey will go from caves, to faraway lands, and to unfathomable alien worlds.
Known Issues:
-Gray Title Screen
-Sea Turtle Texture Issues
-Phantom (Ghoul-Pterosaur) Eyes not corresponding to texture files (still green and front-facing, instead of red & located on sides of head)
I will do my best to look for solutions to these issues and remedy them where necessary
Future Plans:
-Thematically texturing Nether & End mobs as Aliens
-Armor/Equipment tiers textured to aesthetically show technological advancement (Leather = Pelts, Iron = Medieval, etc.)
-More GUI textures to replace vanilla/default
-Texturing more blocks & mobs currently unchanged
Additional Notes:
Making this texture pack up-to-speed on current Minecraft (after 9 years of content) is hard, so I am open to hearing ideas. If also desired, contact me via Private Message for possible collaborations in this project to help things along. You'll be given special credit in notes for future installments of the texture pack.
Credit | Edited in GIMP |
Progress | 20% complete |
Game Version | Minecraft 1.20 |
Resolution | 16x |
Tags |
tools/tracking
5999838
4
prehistoric-minecraft-revival-wip
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