• • 4/11/21 6:22 am • 86 logs
- 84.4k views • 2 today
- save_alt 25.3k downloads
- Game Version
- Minecraft 1.16
- Resolution
- 16x
- Progress
- 70% complete
- Changes include
- Armor
- Art
- Audio
- Environment
- Font
- GUI
- Items
- Misc
- Mobs
- Particles
- Terrain
33
The pictures are made with this shader: Sildurs Vibrant Shaders
I'm making a resource pack with lots of animated items and blocks, and a medieval and rustic, yet vibrant style. This pack also features sounds! I'm going to update my pack soon. If you have any suggestions, feel free to tell me. Have fun!
I'm making a resource pack with lots of animated items and blocks, and a medieval and rustic, yet vibrant style. This pack also features sounds! I'm going to update my pack soon. If you have any suggestions, feel free to tell me. Have fun!
The emissive effects and variable mobs require Optifine. To enable emissive textures, go to video settings>quality>emissive textures and turn it on. I recommend to play this pack with Sildurs Vibrant Shaders, if your pc can handle it.
NOTE:
The music was removed. You can find it in "Spoonbender's Soundpack".
I didn't make the zombie sounds myself, I just altered the original ones. The raven sounds are from a free sound website.
Click here, to view the sound only version (Java)
Click here, to view the sound only version (PE/Win10)
86 Update Logs
Update #86 : by Spoonbender64 04/11/2021 3:55:41 pmApril 11, 2021 @ 7:55 pm UTC
Removed water sounds.
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also what shaders are you using for the screenshots?
!!!