- check_circle Environment
- check_circle Items
- check_circle Misc
- check_circle Mobs
- check_circle Terrain
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[img=psychovisionFBpng]https://dl.dropboxusercontent.com/u/32905740/mc/Thread%20Objects/psychovisionFB.png[/img]
https://www.facebook.com/PsychovisionEntertainment
Hello friends,
Another texture pack from SRD, this "Turn of the Century" is a pack created for a Gray Scale Challenge, that uses only 6 shades of gray for EVERYTHING!!!! (trust me this was a real pain for me :D )
I became nostalgic and tried to make this pack reflect memories of old gameboy/atari games. So hopefully this feeling of nostalgia will rub off on you or your gonna get the experience of what your parents had to deal with as kids (depending on your age bracket XD)
I only ask that you seek permission from me before creating remix packs for public use. I don't mind and in fact encourage taking in game screenshots and video. I would enjoy to show it off.
https://www.facebook.com/PsychovisionEntertainment
Hello friends,
Another texture pack from SRD, this "Turn of the Century" is a pack created for a Gray Scale Challenge, that uses only 6 shades of gray for EVERYTHING!!!! (trust me this was a real pain for me :D )
I became nostalgic and tried to make this pack reflect memories of old gameboy/atari games. So hopefully this feeling of nostalgia will rub off on you or your gonna get the experience of what your parents had to deal with as kids (depending on your age bracket XD)
I only ask that you seek permission from me before creating remix packs for public use. I don't mind and in fact encourage taking in game screenshots and video. I would enjoy to show it off.
Additional Notes
MCPatcher or Optifine needed for the custom colors effects - otherwise might have problems w/ lots of greensCredit | PeytonisGreat for hosting the texture challenge that helped give rise to this thing! |
Progress | 20% complete |
Game Version | Minecraft 1.5.2 |
Resolution | 16x |
Tags |
4 Update Logs
Update #4 : by thecrazydudesrd 06/20/2013 11:21:08 amJun 20th, 2013
BRAND NEW FULLY UPDATED TERRAIN FOR 1.5!!!
Alltogether;
Brand new ores that appear as old school icons
Changed Netherrack slightly to make it slightly different
All 1.5 objects are now complete!
Comparators, Beacons, NetherQuartz, Quartz Blocks, Hoppers, Activator Rails, Dispensers, Droppers. Man lots of fun stuff! Come check it out!
Alltogether;
Brand new ores that appear as old school icons
Changed Netherrack slightly to make it slightly different
All 1.5 objects are now complete!
Comparators, Beacons, NetherQuartz, Quartz Blocks, Hoppers, Activator Rails, Dispensers, Droppers. Man lots of fun stuff! Come check it out!
LOAD MORE LOGS
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EDIT: Oh, it IS grayscale. i mean like "Gameboy" grayscale. like Greenish-gray.
Alltogether;
Brand new ores that appear as old school icons
Changed Netherrack slightly to make it slightly different
All 1.5 objects are now complete!
Comparators,
Beacons, NetherQuartz, Quartz Blocks, Hoppers, Activator Rails,
Dispensers, Droppers. Man lots of fun stuff! Come check it out!
I will have to use this, it brings me great nostalgia :)
I seen you resurrected your challenge! I'm hoping the GSCv2 goes spectacularly! (maybe see some serious HD stuff!)
Unfortunately, the challenge seems to have died already. People lost interest too quickly.
Yeah... I haven't finished the new objects introduced in 1.5 for this pack yet. I will be getting on it after I finish the GUI in Chromatose. I usually have used this pack as a test pack to understand the various pixel zones and how they relate to derivative objects; like the fence and other curiously coded things Mojang gave us.
I'm also in the middle of redoing the ores, trying for a more traditional item look.
There are some things also I think that are limited in MCPatcher's Custom Colors so far as I know like holding branches... could also be some biome thing I'm unawares of, I'll give it a look.
I'll probably use this pack as the experiments for all the armors and mobs anyways to see how to build one up.
Sorry for the late reply, very little time online.