Texture Packs Experimental Packs

TechWorld (Work in Progress)

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Game Version
Minecraft 1.5.2
Resolution
16x
Progress
40% complete
Changes include
  • Environment
  • GUI
  • Items
  • Misc
  • Mobs
  • Particles
  • Terrain
  • 3
  • 1
  • 1
Adam_Hero1
Lvl 18Journeyman Crafter
7
This is a experimental texture pack that I just have thought off a random time, this is one of the first bigger texture pack that I need to pay attention for the texture connection and others.




This texture pack reimagines every texture t make them be tech/computer themed. The materials like iron, gold, diamond and ect are chips. Coals are batteries, stick is copper rod which is from the cable's(logs and planks) insides. Leather is reimagined as plastic casing/protector, books are tablets. Gunpowder is dynamites but the TNT textures stay the same. Every mob is a robots/machines.



This is a "work in progress" but I have made the most of the textures that are very common and important.

Sadly I can't change the models of the blocks and the name of the items without a mod so sorry about that unfortune part of the experience.

Now the reason I wont fully retexture the newer versions for now is becuase I am a starter texture pack maker so I hope that you all understand the struggles of making textures and the time it takes to retexture blocks, items, GUIs, mobs and ect...

Comment to tell your ideas and what way this texture pack could develop. Also write down any texture inconsistency.

2 Update Logs

Update #2 : by Adam_Hero1 07/22/2026 1:08:55 pmJuly 22 @ 5:08 pm UTC

A lot more blocks and items has been textured and tweaked:

Apple, boat, bread, pumpkin, tools, piston, trading UI, gunpowder, bow and arrow, bed, cake, chest, mob spawner, pumpkin mask overlay, rails, cactus, saplings, leaves.



Mobsthat have been have been freshly textured:

Chicken, bat, creeper and iron golem
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Adam_Hero1
06/07/2026 11:00 am
He/Him • Level 18 : Journeyman Crafter
history
Will be updated but slowly later so be patient. Leave a comment too to tell me your ideas for it or if you have found any bug or mistake.
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