- check_circle Items
- check_circle Mobs
Published Jun 14th, 2023, 6/14/23 3:07 am
- 2,880 views, 7 today
- 143 downloads, 0 today
1
The vanilla villager and illager textures and their context are very antisemitic. Since people don't seem to understand why that is, here is the brief explanation. No, big noses are not automatically Jewish caricatures, but within the context of Minecraft, they well recognizably are and it bothers a not insignificant amount of people. Most obviously, villagers spawn Golems for protection. Golems belong to Jewish folklore, no ifs and buts about it, they just do, and this draws a VERY clear connection between Minecraft villagers and Jewish people. Jewish stereotyping also very often involves greed as its main point, which I think we are all familiar with, and considering villagers' only thing is emeralds, we can connect the dots, maybe. Individually none of these would be a significant issue, but all put together they are pretty clearly a thing. If you think this is dumb, cool, I don't really care, then this pack is not for you. Your negative comments do not affect me in any way, but they will be removed for the safety of those who do find this texture pack helpful.
- REMOVED NOSES -
Removed the caricature sized noses from NPC faces. They look more similar to the player model now.
Mobs affected:
- SKIN TONES -
Added randomized skin tone variation to villagers. 5 variants, spawning unaffected by biome, completely randomized.
Mobs affected:
- GOLEMS -
Both golems have been renamed to Constructs, because golems are a part of Jewish folklore.
The renaming of items, entities, achievements and messages related to this is purely cosmetic, because I am NOT a modder and this is only a resource pack. This means that item and entity codes used in commands are unaffected and still say "golem". Any attempt (made by me) at changing this would break the game.
Parts of the game affected:
The pack is 1.20.1 compatible and REQUIRES OPTIFINE. I will likely update for future versions, but in case I abandon this, here is how you update (or downgrade) a resource pack manually for compatibility --> www.youtube.com/watch?v=LDKYIJYOc04
- REMOVED NOSES -
Removed the caricature sized noses from NPC faces. They look more similar to the player model now.
Mobs affected:
- Villagers
- Wandering traders
- Witches
- Iron constructs*
- Illagers including the Ravager
- SKIN TONES -
Added randomized skin tone variation to villagers. 5 variants, spawning unaffected by biome, completely randomized.
Mobs affected:
- Villagers
- Wandering traders
- Witches
- Might revisit the pack to expand this to illagers as well.
- GOLEMS -
Both golems have been renamed to Constructs, because golems are a part of Jewish folklore.
The renaming of items, entities, achievements and messages related to this is purely cosmetic, because I am NOT a modder and this is only a resource pack. This means that item and entity codes used in commands are unaffected and still say "golem". Any attempt (made by me) at changing this would break the game.
Parts of the game affected:
- Spawn eggs
- Subtitles
- Game messages
- I don't think I missed anything, but if I did it was accidental. Please do not let me know if I did miss something, I will likely not check back on this page often.
The pack is 1.20.1 compatible and REQUIRES OPTIFINE. I will likely update for future versions, but in case I abandon this, here is how you update (or downgrade) a resource pack manually for compatibility --> www.youtube.com/watch?v=LDKYIJYOc04
Progress | 100% complete |
Game Version | Minecraft 1.20 |
Resolution | 16x |
Tags |
tools/tracking
5967469
4
villagers-look-less-like-antisemitic-stereotypes
Create an account or sign in to comment.