Minecraft / Texture Packs

ACME Pack 128x

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avatar hastypixels
Level 47 : Master Pixel Painter
105
ACME Pack is a builder/vanilla texture pack with an animated 1940s style. It has a clear color tones and takes into consideration the requirements of serious designers and builders. We've gone to the trouble of producing a consistent, complete color palette that will not limit your design choices. It is also focused on being safe for all ages by presenting mobs with a scary appearance in a fun way.

Updated regularly!

Check out our Imgur gallery!
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Features

  • All vanilla textures and features supported
  • Available in 64x, 128x, 256x
  • Random Mob Skins (via Optifine) and custom furnace, dragon egg animations
  • 70+ Thematic, Fun Splashes
  • 100% Original Artwork by two dedicated artists
  • Varied designs with an even color tone and clear, consistent textures
  • All Ages Safe/Family Oriented
  • "Bearly" Villagers, "I Love Brains" Zombies, "Tin Pot" Golems
  • "Shadowflash" Diamond Katana Sword
  • "Death by Chocolate"

Additional Notes

Also available in 64x, 256x and 512x resolutions.
CreditTumbleberry
Progress100% complete
Game VersionMinecraft 1.12
Resolution128x128
Tags

14 Update Logs

Update #14 : 08/10/2017 10:28:11 pmAug 10, 2017

v13.97
=> Updated
>> textures/blocks/
glass_pane_top_black
glass_pane_top_blue
glass_pane_top_brown
glass_pane_top_cyan
glass_pane_top_grey
glass_pane_top_green
glass_pane_top_light_blue
glass_pane_top_lime
glass_pane_top_magenta
glass_pane_top_orange
glass_pane_top_pink
glass_pane_top_purple
glass_pane_top_red
glass_pane_top_silver
glass_pane_top_white
glass_pane_top_yellow
>> textures/map/
map_icons

v13.79 - For Minecraft 1.12.x
=> Removed
>> blocks/
bed_feet_end
bed_feet_side
bed_feet_top
bed_head_end
bed_head_side
bed_head_top

=> Added
>> textures/entity/bed/
blue
green
pink
brown
purple
yellow
black
lime
magenta
cyan
orange
red
light_blue
white
silver
gray
>> entity/parrot/
parrot_blue
parrot_green
parrot_grey
parrot_red_blue
parrot_yellow_blue
>> blocks/
beacon
iron_block
door_iron_lower
door_iron_upper
iron_bars
iron_trapdoor
glazed_terracotta_blue
glazed_terracotta_cyan
glazed_terracotta_light_blue
glazed_terracotta_pink
glazed_terracotta_purple
glazed_terracotta_black
glazed_terracotta_gray
glazed_terracotta_brown
glazed_terracotta_green
glazed_terracotta_lime
glazed_terracotta_orange
glazed_terracotta_red
glazed_terracotta_silver
glazed_terracotta_white
glazed_terracotta_magenta
glazed_terracotta_yellow
concrete_blue
concrete_green
concrete_pink
concrete_brown
concrete_purple
concrete_yellow
concrete_black
concrete_lime
concrete_magenta
concrete_cyan
concrete_orange
concrete_red
concrete_light_blue
concrete_white
concrete_silver
concrete_gray
concrete_powder_blue
concrete_powder_green
concrete_powder_pink
concrete_powder_brown
concrete_powder_purple
concrete_powder_yellow
concrete_powder_black
concrete_powder_lime
concrete_powder_magenta
concrete_powder_cyan
concrete_powder_orange
concrete_powder_red
concrete_powder_light_blue
concrete_powder_white
concrete_powder_silver
concrete_powder_gray
>> gui/
recipe_book
>> gui/advancements/
window
tabs
widgets
>> gui/backgrounds/
adventure
end
husbandry
nether
stone
>> items
string
door_iron
iron_axe
iron_hoe
iron_ingot
iron_pickaxe
>> "Essentials"
"Gratitude"
Updated
>> gui/container/
inventory
crafting_table
>> (root)/
pack
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Comments : 27

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1 - 27 of 27

  • -Lena-
  • Level 1
  • New Explorer
  • April 20, 2017, 5:47 pm
First of all I absolutely love this pack! It's beautiful!. I'm having a couple problems though. The woodlands maps don't show where the mansion is located. That's not a huge problem though I just switch to default mode to find the mansions. But the big issue I am having is with the Shulkers in the end cities. The game crashes every time I get near one. I switched to default and it worked fine. I collected some shulker shells and when I got home and switched to your texture pack and tried to make a shulker box the game crashed and all my shulker shells disappeared. I hope you can help. Thanks.
  • hastypixels
  • Level 47
  • Master Pixel Painter
  • August 10, 2017, 6:23 pm
I've addressed the missing mansions, you'll find those updated when you download the update. As for the shulkers, I'm investigating that. So far I haven't been able to reproduce the issue. There's a log file that should tell us exactly what's going on. Thanks for the heads up. :)
  • DJPunda
  • Level 27
  • Expert Botanist
  • March 16, 2017, 9:31 am
It honestly looks adorable and funny! Aggie is so adorable. x3
  • hastypixels
  • Level 47
  • Master Pixel Painter
  • August 10, 2017, 6:23 pm
Tumbleberry will be thrilled to hear that, thank you. :)
when i opened this up in my world i cried, this has to be the best pack i have ever had,, Kudos to the developers and you deserve a medal of mine craft honor,,, you are the God of texture packs thank you thank you
  • hastypixels
  • Level 47
  • Master Pixel Painter
  • December 14, 2016, 2:09 pm
Thank you very much for you kind comment. :)
  • +_Guiltron_+
  • Level 2
  • Apprentice Explorer
  • July 24, 2016, 4:10 pm
A Beatiful, simple texture pack.
  • hastypixels
  • Level 47
  • Master Pixel Painter
  • December 14, 2016, 2:10 pm
That, my friend, is the objective. :)
i wonder how the element animation sound pack would work with this
  • hastypixels
  • Level 47
  • Master Pixel Painter
  • May 30, 2014, 11:35 am
Yeah so we tried it. Pretty silly. Fun for a while. ^^ Worth the download!
it works with your texture pack they're both silly but in a fun lighthearted way like the zombies

my only problem is that the text is kina tough to read
  • hastypixels
  • Level 47
  • Master Pixel Painter
  • June 17, 2014, 6:27 pm
We may revamp the text in future: It's not easily done.
  • hastypixels
  • Level 47
  • Master Pixel Painter
  • February 28, 2014, 11:36 am
That makes two of us. ^^
  • ldc2013
  • Level 1
  • New Explorer
  • January 18, 2014, 5:10 pm
Random Mob Textures thru Optifine? Why don't you add CTM? And random textures for other blocks?
  • hastypixels
  • Level 47
  • Master Pixel Painter
  • January 20, 2014, 7:46 am
We've considered it. We supported RandomMobs because it's fun, and now horses offer something very like it. Our goal is to keep things simple and only support "the basics". We're paying very close attention to integration of the Mod API, and may add more features like that in future.
  • DrummerBoy8
  • Level 25
  • Expert Artist
  • September 26, 2013, 2:01 pm
Hey! I just wanted to say that the texturepack is looking great! It's come a long way :)
  • hastypixels
  • Level 47
  • Master Pixel Painter
  • September 27, 2013, 3:24 pm
Thank you kindly.
  • DrummerBoy8
  • Level 25
  • Expert Artist
  • September 28, 2013, 4:14 am
Your welcome :D
It Dosent Show Up In The Menu!
  • hastypixels
  • Level 47
  • Master Pixel Painter
  • September 16, 2013, 3:33 pm
How odd!

Make sure it's in the correct folder: .minecraft/texturepacks
what program do you use to edit the textures?
  • hastypixels
  • Level 47
  • Master Pixel Painter
  • June 17, 2014, 6:26 pm
We drew them in Inkscape.
wow this texture pack is amazing u get diamond for sure.
  • hastypixels
  • Level 47
  • Master Pixel Painter
  • June 18, 2013, 12:21 pm
Thank you kindly. ^^
  • hastypixels
  • Level 47
  • Master Pixel Painter
  • June 15, 2013, 8:34 am
Our 256x and 512x resolutions have been updated to 1.43 to reflect the changes in the 128x version. Refer to our Minecraftforum post.

1 - 27 of 27

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