Minecraft / Texture Packs

[1.13] compatible Conquest_ 32x32

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avatar Monsterfish_
Level 84 : Elite Artist

Urgent Notice the pack can't be run as a mere .zip file anymore in order to use the 1.7 version unzip the pack and put it into a folder to load it ingame!

here is how to install Conquest_ =)

You can also find me streaming my work and more @ https://www.twitch.tv/monsterfish_

You need to use Optifine or Mcpatcher together with this Resource pack!




Optifine/McPatcher required!


Not convinced yet? Check out these Videos
Spoiler - click to reveal





or support me on patreon

Additional to supporting me with a donation I provide a syncing server that will keep the pack on your PC up to date 24/7 and you will be able to see content I am working on and explore the new changes without having to download the pack entirely from scratch. The syncing works similar to a torrent and dropbox as it uses a network to provide the download and only downloads the changes made to the pack so each update for you is as small as possible. Note that I will only provide this if the donation is a min of 5$.

Custom sounds

Since I'm not the type of guy who takes other peoples work,
to make profit with it here is a free for personal use music, from the game Stronghold.
You can officially download it from here for free. Or use this conveniently placed button, to
download and already to the .ogg format converted and renamed version of the music, that
you simply unzip and place inside your../assets/minecraft/musicdictionary.


How to use custom sounds.
In order to use custom sounds i added to conquest you have to use the ingame command
/playsound [Name of the sound] [@p/a/r/personname] [x] [y] [z]] [loudness] .
This command can either be used in chat or with command blocks
List of all the currently available sound names

Spoiler - click to reveal
wolves (0:10s=100 redstoneticks)
Wind (0:14s=140 redstoneticks)
waterfall (0:29s=290 redstoneticks)
tavern (0:50s=500 redstoneticks)
seagulls (0:29s=290 redstoneticks)
rainforest (0:08s=80 redstoneticks)
ocean (0:20s=200 redstoneticks)
market (0:29s=290 redstoneticks)
forest (0:30s=300 redstoneticks)
crickets (0:36s=360 redstoneticks)
bells (0:25s=250 redstoneticks)
stream (0:16s=160 redstoneticks)
smallwaterfall (0:16s=160 redstoneticks)
city (0:30s=300 redstoneticks)
harbor (0:31s=310 redstoneticks)

Custom heads (hopefully still functional =/)
Spoiler - click to reveal

/give @p 397 1 3 {display:{Name:"Cabbage"},SkullOwner:{Id:4B06F254-C109-71BB-99E0-BDA65CC21E45,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY2FiYmFnZS5wbmcifX19=}]}}}

/give @p 397 1 3 {display:{Name:"Cage"},SkullOwner:{Id:F0693E9D-75F3-7573-AE3C-452A2AB891F0,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY2FnZS5wbmcifX19=}]}}}

/give @p 397 1 3 {display:{Name:"Fruitcake"},SkullOwner:{Id:498A5ADF-C7F1-D85D-F8F4-4EC8F8612E63,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY2FrZTEucG5nIn19fQ===}]}}}

/give @p 397 1 3 {display:{Name:"Sandstone"},SkullOwner:{Id:562585C7-B745-FBAE-1E15-649F9F85314F,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvc2FuZHN0b25lLnBuZyJ9fX0==}]}}}

/give @p 397 1 3 {display:{Name:"Pumpkin"},SkullOwner:{Id:73B66A6F-883C-AE00-0479-98EF889B2154,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvcHVtcGtpbi5wbmcifX19=}]}}}

/give @p 397 1 3 {display:{Name:"Stonebolder"},SkullOwner:{Id:C05E8EEF-9F07-FAB3-B64E-E5050A29386E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvc3RvbmUucG5nIn19fQ===}]}}}

/give @p 397 1 3 {display:{Name:"Jack o lantern"},SkullOwner:{Id:8A42F625-FF78-2D79-3F35-3BDF8FA9B41B,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvcHVtcGtpbl9saXQucG5nIn19fQ===}]}}}

/give @p 397 1 3 {display:{Name:"Lamp"},SkullOwner:{Id:D2009BC0-603C-6E4F-0F26-08D97574A832,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvbGFtYi5wbmcifX19=}]}}}

/give @p 397 1 3 {display:{Name:"Books"},SkullOwner:{Id:A8FDAB10-D590-8388-E66B-5E8A451E461E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvYm9va3MucG5nIn19fQ===}]}}}

/give @p 397 1 3 {display:{Name:"Birdcage"},SkullOwner:{Id:1B56DB58-15E7-AAAE-5DCC-6BCD8F74766E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvYmlyZGNhZ2UucG5nIn19fQ===}]}}}

/give @p 397 1 3 {display:{Name:"crystal"},SkullOwner:{Id:9DC24CA0-8509-F364-1C9B-1AB0EF521063,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY3J5c3RhbC5wbmcifX19=}]}}}

/give @p 397 1 3 {display:{Name:"globe"},SkullOwner:{Id:5453C009-61E5-B590-0AFA-09DF21B7E2B0,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly9yYXZhbmQub3JnL2hlYWR0ZXh0dXJlcy9nbG9iZS5wbmcifX19=}]}}}

old lamp
/give @p 397 1 3 {display:{Name:"Oldlamp"},SkullOwner:{Id:6C258963-82C6-0034-AC95-CB70841B8F2E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly9yYXZhbmQub3JnL2hlYWR0ZXh0dXJlcy9sYW1wLnBuZyJ9fX0==}]}}}

1.8 Support

3d models to go along with conquest by Jugbot

Mod support

Spoiler - click to reveal

Shaderpack optimized for Conquest by me
Shaderpack made by Triliton
Better Than Wolves [BTW] made&edited by nebux
Balcons Weaponsmod by BlueboyS13
bump mapping/normal map support by Antroz59
got content related to conquest post it here =)


Spoiler - click to reveal


For the expert builders and worldedit users out there I
have some cool metadata textures in the pack (you can place them with //set, /lrbuild
and /replace etc. -if you are playing on a server I recommend this plugin for better access to the metadata blocks) click here for reference sheet and here for the biome specific texture sheet. Most Images are from my builds on ravand.org.Feel
free to pass by and have a look for yourself.

An ongoing list of projects using Conquest can be found here

(additionsuggestions are welcome )

Spoiler - click to reveal
Adventure map "perfect Vacation" by vagosssssss
Video series "Noctis" by CreativeComunity
tree&rockpack by Monsterfish_ (me)
Medieval Building pack by creativerealmsmc
Roman style Addonpack by Origines
Roman banners by tom_clark


For more info on updates and indev things feel free to visit me on
and check out what's coming next.



Conquest32x32 byStefan Krein is licensed under a

Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License
Permissions beyond the scope of this license may be available at

If you want to use my work as a server pack make sure to stick to the following guidelines: do not use in-game prompts to the download of the pack (rehosting on your server), you can simply have a clickable link show in chat that leads to the official pack download.If you want to put custom content in the pack, you can make an addon pack that server users can load on top of conquest (that way they can always be updated to conquest without having to wait for you to update your custom version).
CreditJohnSmith for the permission to use his textures as placeholders, hennerz_bro for the video
Progress100% complete
Game VersionMinecraft 1.13

201 Update Logs

Update #201 : 11/03/2018 12:27:13 amNov 3rd

Pushed a hotfix for a couple of missed textures and buggy behaviour of ctm =)



1.13 v1.0

Replaced all internal blockids/biomenames to be represented with new block/biomenames in all ctm related property files to make ctm work again under 1.13


  • added new trapdoor textures and moved the current oak one to birch
  • added dried kelpblock texture
  • added blue ice texture
  • added seagrass texture
  • added long seagrass texture
  • added kelp texture
  • added sea pickle texture
  • added turtle egg texture
  • added coral textures (block and fan variants)
  • added dead coral (texture block and fan variants)
  • added carved pumpkin texture
  • added conduit texture
  • added conduit wind textures
  • added full log ctm texture
  • added stripped log textures
  • updated cauldron top texture
  • updated rail models
  • updated Quartz pillar texture
  • updated restonedust
  • updated water texture to work with the new watercolors
  • fixed barrier texture animation
  • fixed beacon texture blurriness (inside the block)
  • fixed dragon egg UV mapping to support more creative textures
  • removed biomespecific trapdoors
  • added some acid biome colors for water in the nether (only via3rd partytools) and endbiome


  • added dolphin texture
  • added tropical fish texture
  • added phantom texture
  • added drowned texture
  • added turtle texture
  • added sheep model
  • added pig model
  • added biomedepended skeleton skin (nether) can also be applied to mob via naming (gutpiercer)
  • added biomedepended withskeleton skin (nether) can also be applied to mob via naming (gutslasher)
  • added functionality for the spider to be named "watcher" to turn into the end depending variant
  • updated cow model
  • updated chicken model
  • updated horse textures to fit the new model


  • added fish buckets item texture(animated)
  • added nautilus shell item texture
  • added "heart of the sea" aka the adorable seahorse item texture
  • added scute item texture
  • added phantom membrane
  • added kelp item texture
  • added dried kelp item texture
  • added trident item texture
  • added turtle helmet texture


  • renamed "largeaxe" to "large axe"
  • renamed "stone" spear to "stonespear"
  • renamed "dao" to "dao blade"


  • added trident to the spear related custom items
  • improved trident model (still a bit buggy with some custom items)
  • added "dwarven spear"
  • added "dwarven greatsword"
  • added "dwarven dagger"
  • added "dark battleaxe"
  • added "dark axe"
  • added "imperial mace"
  • added "viking axe"
  • added "thorgrim axe"
  • added "bronze dagger"
  • added "bronze blade"
  • added "bronze axe"

  • added blocking model/animation to the shields
  • added "big round whirl blue shield"
  • added "big round whirl red white shield"
  • added "big round whirl red shield"
  • added "big round whirl yellow white shield"
  • added "big round whirl yellow shield"
  • added "big round yellow black shield"
  • added "big round red black shield"
  • added "big round blue shield"
  • added "bone shield"
  • added "conquest heater sharp shield"
  • added "big round red shield"
  • added "big round triskell shield"
  • added "big round birds shield"

  • added "Roman plate"
  • added "Steel plate"

  • added "bronze hoe"
  • added "steel hoe"

  • added "bronze spade"
  • added "steel spade"

  • added "bronze pickaxe"
  • added "steel pickaxe"
  • added "chisel"e

  • added "bronze ingot"
  • added "steel ingot"

  • added "shepherd staff"

  • added "tongs"

  • fixed the broken dragon elytra item


  • removed a bunch of unused textures and property files to decrease pack size
  • fixed banner to not show solid colors in meant to be transparent areas
  • disabled Blocktransitions for the meantime due to technical difficulties
  • resized underwater.png to match the animated version so it actually works
  • removed a metric ton of errors/warnings improving loadingtime

Feel free to try it out, comment and have fun


You can also follow me on twitter and get news on upcoming changes as soon as they happen. https://twitter.com/Monsterfish_ .
In case you are a donator to my work you can also get access to an auto-sync tool to get the alpha changes of the textures so you are always a step ahead of the competition

Comments : 3,241

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1 - 50 of 3,241

  • azertnik
  • Level 1
  • New Miner
  • November 13, 2018, 11:00 pm
Does anyone know how to give item with specific data after 1.13 ? Like cobweb as chain etc..
What would you feel about changing the stripped spruce log a bit darker?

Kind regards, KA
What would be the argument for making them darker?
  • leangreen76
  • Level 1
  • New Explorer
  • November 9, 2018, 11:29 pm
I keep getting a "Your connection is not private, ravand.org maybe trying to steal your information" etc etc etc
that sounds like a message from an overprotective antivirus programme ^^ the host I have the files on aka ravand.org is a private host of a friend of mine there is no information gathering going on there the reason you are getting this is probably because the ip is not known to the program you are using
  • FireLynks
  • Level 5
  • Apprentice Architect
  • November 3, 2018, 11:23 pm
Thanks for your work on the new version, we truely value it!
  • Stomno
  • Level 20
  • Expert Mage
  • November 3, 2018, 10:08 pm
1.13 is out, I love u estefanooooooooooooooooo
  • _Triliton_
  • Level 5
  • Apprentice Miner
  • November 3, 2018, 3:04 am
Wohooooooooooooo 1.13 is out!!! :)
  • Sn0ve
  • Level 1
  • New Miner
  • November 3, 2018, 2:34 am
Has the feature whereby you rename a weapon to get a custom texture according to the weapon name been added just yet?
no its been a feature provided by optifine for a bunch of versions at this point =) if you check out the conquest.ravand.org website you will find a more indepth documentation of custom content conquest offers as well =)
  • Maffhew
  • Level 57
  • Grandmaster Blockhead
  • November 2, 2018, 7:36 am
1.13 or riot (:
  • _Triliton_
  • Level 5
  • Apprentice Miner
  • November 3, 2018, 3:04 am
1.13 is out :)
*riot avoided*
  • Euchred
  • Level 8
  • Apprentice Farmer
  • October 31, 2018, 1:56 pm
I'm not sure if I'm the only one with this issue, but sugar cane and lilly pads are white and don't move? I ended up trying to download the mod version and the reforged texture pack on the site, and those worked, but my computer refuses to load the Sevtech modpack with any mods more than it comes with so I had to remove it. I am going to try using this, and that reforged texture pack to see if it fixes my issue but I'm kinda sad that those two things don't have color. I haven't found any other issues though. I'm using 1.12.2 (which is the version of Sevtech as well). I'll provide a screenshot if needed but essentially the lilly pads and sugar cane have a texture that isn't base minecraft but are white.
what I can suggest in this case would be to check if you have custom colors enabled in the settings under video settings/quality if it is on turn it off and see if that fixes the issue as there is a possibility other mods might get in the way compatibility-wise due to custom biomes etc.
  • Euchred
  • Level 8
  • Apprentice Farmer
  • November 2, 2018, 9:15 pm
Not sure what changed but after spending hours (my game's fault lol) trying to unload and reload textures, I re-downloaded from this link again and suddenly it's working? I have two of the same pc to test it on for videos but it works now. Didn't do anything different, I simply reloaded the packs once or twice.

I wanted to inform you as well that when I can afford the recording program, I'll be featuring your texture pack in my Sevtech series. I've made a preview/test video here, and of course credited the texture pack in the description: https://youtu.be/EHaAztSMXDg

TY for all your hard work! My husband and I really like this texture pack, and the way the textures connect into other blocks, it's refreshing to the Sphax pack we've been using for the last 5+ years.
That's great to hear I am glad that the issue resolved itself.
the reason for it suddenly working can depend on a variety of reasons in the end we will probably never find out anymore ;)

I always enjoy seeing my work in action so I am looking forward to what kind of videos you guys are going to brew up =)

The transition feature sure makes quite the difference to other packs that's for sure and once i figure out a way to better transport the method to 1.13 it will make its return as sadly as it stands right now reimplementation of it is a tad too exessive
Hey Monster! Just wondering if there'll be a 1.13 version!
there has been one today ;) enjoy
  • Monkguru
  • Level 1
  • New Miner
  • September 24, 2018, 1:30 pm
Pistons, and Levers, along with other blocks are missing textures. Showing a Pink and Black checkered block
  • Monsterfish_
  • Level 84
  • Elite Artist
  • September 29, 2018, 12:34 pm
what version of the pack are you using in which version of the game?
  • Averusblack
  • Level 13
  • Journeyman Miner
  • October 8, 2018, 8:16 pm
Happens in 1.13. Basically what he means is that we can't load the 1.12 version of conquest over a 1.13 pack to supplement the missing textures.

We really, REALLY want this pack for 1.13. John Smith Legacy is way too damned cheerful.

ah yeah that will be fixed as soon as i finish the 1.13 pack =)
  • Makaneek
  • Level 4
  • Apprentice Ranger
  • September 15, 2018, 5:20 pm
1.13 plz
your prayers have been heard!
  • Sideii_
  • Level 1
  • New Miner
  • September 11, 2018, 7:53 pm
I don't know if anyone else have this problem but since I update my 1.12.2 version (with shields), flame particle effect get really glitchy. (http://prntscr.com/ktdh82) So that's my question, it is problem with my graphic card ? and if yes how can fix it ?
the flame particles in conquest have been changed to be more like sparks to go along better with fire i will test out a few things and see if its worth keeping as it does look a bit out of place standalone like that
  • theozov
  • Level 1
  • New Artist
  • September 1, 2018, 1:48 pm
there is a way to lower the conquest of version 1.7.10 V.10.3?
  • Elsys656
  • Level 1
  • New Miner
  • August 28, 2018, 8:39 am
Want to try this but the download is very temperamental tried like 5 times already and it keeps killing the connection part way through plus with the url being what it is i cant use a download manager to resume the failed download.

Nvm apparently my connection was being super... thanks anyway.
  • nannyog
  • Level 1
  • New Miner
  • August 26, 2018, 10:44 am
Are you planning on updating this texture pack to 1.13 anytime soon?

it took some time for sure but this was a big one to lift hope it didnt take toooooootooooo long for you guys ;)
An upgrade, soon, would be greatly appreciated. Yes. Some folks have servers to update sooner rather than later.
let hope it was worth the wait =S really couldnt have sped it up more
  • Marjory
  • Level 14
  • Journeyman Caveman
  • August 25, 2018, 1:19 pm
Hey uh, could you change the file hoster to, idk, something other than a virus one? Seeing Adfly, a virus mirror that barely even works is disgusting me. Thanks
do you have suggestions for a better adlinking provider to use as an lternative?
  • Marjory
  • Level 14
  • Journeyman Caveman
  • November 3, 2018, 5:38 am
Mediafire is a good one, and it is free too. Problem is that it doesn't make money from showing ads.
thats the problem yea also with the hoster itself where i upload the files to is a private one so no viruses there if you get bad files from the adfly page I would also recommend reporting that to them as well. you never know maybe they just were not aware
  • ivaer98
  • Level 1
  • New Miner
  • August 20, 2018, 10:40 pm
the link of download for 1.7 don't work, and the mirror contains virus. PLEASEEEEEEE HEELPPP
  • Rizmith
  • Level 1
  • New Explorer
  • August 20, 2018, 1:40 pm
There is an ugly reflection effect when concrete power or sand does the vine-like connected texture with logs while using shaders, makes the sides of my buildings look wet. (prntscr.com/kkz4zl) Also the top of grass blocks has an ugly square. (prnt.sc/kkz47g)
  • Theodoric
  • Level 1
  • New Miner
  • August 20, 2018, 9:52 am
I was just wondering, are you planning on updating this for 1.13 ? It's by far my favorite pack on this website and all those armor/weapon/tool reskins are absolutely glorious.
  • Chess2003
  • Level 1
  • New Miner
  • August 11, 2018, 3:59 pm
The URL download for 1.12.2 won't work :(:(:(
the url is updated and fixed now ( i have changed the file hoster)
  • cirzzq
  • Level 1
  • New Miner
  • August 11, 2018, 3:39 am
says this url can not be found when i try to download.. please help??
the url is updated and fixed now ( i have changed the file hoster)
its says this url can not be found when I click download??
the url is updated and fixed now ( i have changed the file hoster)
  • dratha1
  • Level 1
  • New Miner
  • July 14, 2018, 7:11 am
Sooooo i was thinking...the windows 10 edition of minecraft is pretty freaking smooth as it doesn't run on java..at least i don't think it does...why not see if you can make you resource pack available in the windows 10 edition shop too? you could get some extra income and be more popular than ever as well. I truly believe that Conquest is more than worthy to be part of the Microsoft store.
  • Badmitten
  • Level 1
  • New Miner
  • July 11, 2018, 1:22 am
Is there any way to disable the pulsing glowing lighting effect emitted from light sources, and just have a steady solid light? I love the pack, but this feature hurts my eyes and I start to get nauseous after a few minutes.To clarify, I don't mean the block animations, I mean the ambient lighting effect that simulates lighting from real fire.
There's an error in the texture when two wooden trapdoors are connected vertically:
working as intended =) the its random ctm
  • GuardOscar
  • Level 12
  • Journeyman Skinner
  • May 14, 2018, 11:26 am
I like new overlays feature. But if the overlays use layer TRANSLUCENT then they may appear behind the rain. Like this:



I tried to change layer type to cutout, but it looks like this:




I wrote a issue in optifine tracker and to solve this problem I was advised to change the layer type from TRANSLUCENT and not to use semi-transparent pixels.

i cant really reproduce the issue it looks fine on my end =/
  • GuardOscar
  • Level 12
  • Journeyman Skinner
  • June 1, 2018, 9:24 am
With some shaders this problem is not present, try to turn it off
  • theozov
  • Level 1
  • New Artist
  • May 13, 2018, 7:20 am
What image editor do you use?
  • theozov
  • Level 1
  • New Artist
  • June 2, 2018, 7:20 am
I have photoshop on my computer, our then you are the best person I have ever seen edit image. You know and I wonder, do you use filters or what?
90% handpainted with plenty of color correction to get it just right. i ofc use filters as well when possible to save time but usually the result is achived faster by hand
  • theozov
  • Level 1
  • New Artist
  • June 2, 2018, 7:01 pm
Wow, you're really good.
  • Ember1654
  • Level 21
  • Expert Pokemon
  • April 22, 2018, 2:42 am
Sorry to be a pain but Norton is saying the download link + the actual
download is malicious ..I'm sure its nothing but thought that i should
tell you...
  • Bassifer89
  • Level 1
  • New Miner
  • April 30, 2018, 3:46 am
How did you solve the problem?
  • Ember1654
  • Level 21
  • Expert Pokemon
  • April 30, 2018, 8:34 pm
Found out it was just the norton toolbar . so i just disabled it through my browser and re enabled it after i download the pack. Nothing malicious ...
Thank you! I finally download it. I forgot about the norton toolbar!
  • Ember1654
  • Level 21
  • Expert Pokemon
  • May 4, 2018, 5:16 pm
No Problem! ^_^
  • Evoken
  • Level 3
  • Apprentice Artist
  • April 20, 2018, 1:31 am
Great new shields, you are very talented :)
  • Spejs
  • Level 7
  • Apprentice Architect
  • April 14, 2018, 1:26 am
"renamed largeaxe to large axe
renamed stone spear to stonespear"

Am I the only one who feels that something is wrong here?
hmmm.. i barely see
Can we use it for a server i read the rules for it but can we have the ingame prompt it would be very difficult for the user to install the pack from the website we will give them the link but can we have it auto download for them, we may pay if needed. or we could pay you 5$ it would be more than you would have made from the users downloading it from you
  • rigby250
  • Level 1
  • New Miner
  • April 1, 2018, 7:50 pm
Im getting a glitch where when 4 leaves are put together in a 2x2 square there is a white, missing color texture in the middle. the texture is the texture of the leaves that come off of the block and I cant seem to fix it. And yes, I have optifine.
How to use my own BankGothic font... oh how to do...
  • kid_leggo
  • Level 1
  • New Miner
  • March 31, 2018, 5:54 pm
This resource pack Is my all time favorite! Thank you for this amazing pack!
  • DreamBliss
  • Level 11
  • Journeyman Architect
  • March 27, 2018, 12:26 am
These are very nice textures. Thank you for your work, and for updating to 1.12.2.
  • Edeyz
  • Level 1
  • New Miner
  • March 18, 2018, 10:44 pm
Hi, I am having an issue where different blocks that merge textures (eg. grass and stone) interferes with my shaders. (Its also just generally confusing as to what type of block it is sometimes)

Do you have a version without different block type merging. I notice your older versions don't merge same block types like stone...


  • IBenTheBossI
  • Level 29
  • Expert Architect
  • March 16, 2018, 4:18 am
I see in the files of the recourse packs that there are all of these custom sounds and items but i do not know how to get them into the game. can someone explain to me how to do that?
Hello. This resource pack is absolutely amazing. I just can't find one thing... written instruction on hor to use an 'alt' texture. I am trying to replace the redstone torch texture to the 'alt' one. I replace the candlestick images and launch Minecraft. When I place a resstone torch, the mets animation appears to be pulling from some animated candlestick and not the alt redstone torch. Could you provide some assistance? Thank you very much.

[ UPDATE 3/14] Happy Pi Day. This had been resolved.

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