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Don't start a texture pack from scratch

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matteorizzo
Level 51 : Grandmaster Gent
156
Ante Scriptum: I change my mind frequently, so expect updates about this post. It's going to take some time. Subscribe to stay updated, comment to share your thoughts.

Premise: I'm not a good writer. And I'm not so good at english. And I hate automatic translators.
So, here we go.



Minecraft is now 7 years old. The 1.9 is here, and the 1.10 is already planned.

Thousands of blocks and textures have been added since 1.0, and there's no worst time to start a texture pack from scratch.

Before starting your new "texture pack", think about


Time

Let's just take a look at the blocks: they're 411.
411 textures, each one different from each other.

The total number of textures is 1255.
1255 textures, each one different from each other.

Let's assume you start a nice 16x pack, and you take just 15 minutes per texture (oh, good luck).
It's 102,75 hours, or 4,2 days of non-stop working.

15 minutes is just a guinness world record time. For a decent texture, let's calculate 30 minutes.
Now, it's 9 days of 24/24 working. Or almost 6 months doing almost 2 textures every day. At the first try.
Without counting everything that can't be taken into consideration theoretically.
Just for the blocks.


Mental effort

And what about coming up with something new? There are thousand of great texture packs out there, some of them are just masterpieces. Good luck for making your stand from the other.


Money

And what about revenue? Considering the time and effort a pack needs to be bringed to life, you would expect a decent revenue. Well, that's problematic. You'll need to deal with things like
- marketing your new, unknown pack
- make you pack stand up from the other, well affirmed pack
- update it at every new version of the game

And deal with 3/4 of the users using AdBlock, which won't be counted by services like Adfly.


So, what am I trying to say with my so bad english?

Starting a Minecraft texture pack from scratch is not something that is going to happen overnight.
It takes time, patience, skills, and so much more.

So, be grateful for the existing packs, and much grateful for the ones who are starting from scratch a decent pack, just for you.
Support the artists who take their passion seriously, by waiting patiently those 5 seconds, and turn off AdBlock for those 5 seconds, because you're giving 0.005$ for their effort.

If you like a pack, share it, like it, diamond it, subscribe, do whatever could encourage the creator: let him/her know how you appreciate what he/she is doing.


Making a pack is hard. Making a good pack is harder.



Work in progress section

So stop spamming copies of already existing packs if you don't have the time to
- complete it
- update it
- improve it

There are just too much wannabe texture-pack-makers coming up with copypaste packs that won't have continuation.
I'm tired of this, so I listed some advices before you start your own pack:
coming soon. sorry not sorry, but i need to sleep.

Oh, and sorry for my english. Correct me if I said something wrong. Thanks.

Comments : 32

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Can confirm: Is time consuming.

Great post! Really sheds some light on the truth that many newbies don't recognise.
  • matteorizzo
  • Level 51
  • Grandmaster Gent
  • May 15, 2016, 9:22 pm
For sure, but your BLCK is turning out very cool ; )
  • Jake1702
  • Level 1
  • New Miner
  • April 8, 2016, 12:17 pm
Good information. I had always been thinking of making a simple, lightweight pack. Even though I have almost no skills in anything artistic whatsoever. But maybe eventually I will try to see what I can do.
  • BIO
  • Site Moderator
  • Level 44
  • Master Gent
  • March 26, 2016, 6:58 pm
I already started another 2 hew ones lol

Probably will never finish/post either
  • matteorizzo
  • Level 51
  • Grandmaster Gent
  • March 27, 2016, 2:09 am
Hope they reach the beta stage so that we can check them out ;)
  • BIO
  • Site Moderator
  • Level 44
  • Master Gent
  • March 27, 2016, 12:05 pm
If I had the time to update the old stuff o;
  • lartcepS
  • Contest Judge
  • Level 44
  • Master Kitten
  • March 18, 2016, 6:35 pm
<3

A lot of pain and suffering went into my pack.
  • matteorizzo
  • Level 51
  • Grandmaster Gent
  • March 19, 2016, 4:55 am
Your pack has it's own style, and I like it. Maybe you should "flatten" it a bit more, like your skins. Your skins are so well made. I like them. Sub!

PS: the birch wood log looks like winnie the pooh, lol
  • lartcepS
  • Contest Judge
  • Level 44
  • Master Kitten
  • March 19, 2016, 5:39 am
Thanks ^-^. By flatten them you mean less highlights? Highlights can give a popping out illusion.

I don't get how it looks like winnie the pooh.
  • matteorizzo
  • Level 51
  • Grandmaster Gent
  • March 19, 2016, 6:51 am
No no, I mean limiting a bit the palette for the entire pack (just slightly, like you do for the skins).
It would make the whole thing a lot more consistent. In the long run, I think you can do it greatly ;)

PS: trust me, it looks like that hahaha
  • lartcepS
  • Contest Judge
  • Level 44
  • Master Kitten
  • March 19, 2016, 8:45 am
yeah, I've been trying to do that. When I started the pack, I had no experience and made horrible textures. Most of them I merely just randomly placed down pixels for noise and such. LITERALLY XD. After 8 months of creating textures and also skins, I've learned a lot and currently, I'm trying to update some of the old horrible textures and I'm doing what you said, limiting the palette. The stone, and the logs are recent changes and the oak log only contains 4 different colors not including the darkened edges.

I don't get it.
  • matteorizzo
  • Level 51
  • Grandmaster Gent
  • March 19, 2016, 11:35 am
Looking forward to it!

PS: I'll explain you, one day. But don't get me wrong, I like the birch texture.
  • lartcepS
  • Contest Judge
  • Level 44
  • Master Kitten
  • March 19, 2016, 11:45 am
Winnie the pooh. Huh. XD
I understand this completely. It took me 3 years of working on my pack to finally upload it, and it still isn't finished. Textures are made and as you progress, those textures look worse than the new ones, and then you need to update the original textures. Which is a pain. And I must say, it is very annoying to see so many low quality packs still being published constantly. It frustrates me.
  • matteorizzo
  • Level 51
  • Grandmaster Gent
  • March 18, 2016, 7:14 am
So you know that feeling hahaha
By the way, your pack is so cut and well made. I mean, shading is just perfect in most blocks. Well done!
Thank you :) Love your pack BTW!
  • matteorizzo
  • Level 51
  • Grandmaster Gent
  • March 19, 2016, 4:48 am
Thanks c:
  • Zitzabis
  • Site Moderator
  • Level 69
  • High Grandmaster Gent
  • March 15, 2016, 4:41 pm
This...blog didn't really state why you shouldn't make a texture pack. You stated all of the challenges and you expressed that it will take a long time, but those are not reasons to not make a resource pack.

Resource packs have always been and always will be a long project. It has from the beginning. Honestly...it saddens me to see a blog telling people not to make resource packs. We should be encouraging people. I don't want to see the art die when there are so many good packs that could be made, but now they have possibly been told not to even bother with it.
  • lartcepS
  • Contest Judge
  • Level 44
  • Master Kitten
  • March 18, 2016, 6:35 pm
Sadly the art is already gradually dying.
  • matteorizzo
  • Level 51
  • Grandmaster Gent
  • March 16, 2016, 2:36 pm
I don't encourage people to not make texture packs, but I just want to make clear that starting a new pack is something which needs dedication. And a lot of newbies don't understand this, filling the internet with low-quality works that will never came to an end.

The title is just provocative ;)

PS: your packs are lovely, the Pompeii in particular
  • Zitzabis
  • Site Moderator
  • Level 69
  • High Grandmaster Gent
  • March 16, 2016, 2:49 pm
Ahhh, I get you now

And thanks. I do feel the pain of what you expressed in this blog though. It's hard to make textures and keep up.
  • Agent003
  • Level 15
  • Journeyman Ranger
  • March 16, 2016, 2:31 pm
I get that it is hard to make a texture pack. That's why I will probably not make more than one. However, I thought this blog would offer some solution to the 'from scratch' thing. It seemed like that's where it was going, but sadly not. That's ok.
  • matteorizzo
  • Level 51
  • Grandmaster Gent
  • March 16, 2016, 11:50 pm
I'll add more as soon as possible, because I'm currently updating my packs (much lol).
  • WhoIsThis
  • Level 1
  • New Network
  • March 16, 2016, 10:08 am
Absolutely right. Was thinking about the same here.
  • boyknight53
  • Level 19
  • Journeyman Taco
  • March 15, 2016, 3:32 pm
actually the next update is 1.10
  • Reer123
  • Level 49
  • Master Mountaineer
  • March 19, 2016, 3:26 pm
There will probs be 1.9.2, 1.9.3, etc before it.
  • boyknight53
  • Level 19
  • Journeyman Taco
  • March 20, 2016, 11:44 am
yes but i meant the next big update
  • matteorizzo
  • Level 51
  • Grandmaster Gent
  • March 16, 2016, 8:39 am
Didn't know about that. Well, that's something I didn't thought about, thank you for letting me know!
  • boyknight53
  • Level 19
  • Journeyman Taco
  • March 16, 2016, 9:09 am
Yw
  • Ringoster
  • Level 56
  • Grandmaster Technomancer
  • March 15, 2016, 2:07 pm
If you are flexible when it comes to artistic style, consider doing mod support for a favorite pack of yours.

Or create small addons to improve specific textures.

Or modify one of the bajillion other non-texture assets that need improvement just as badly.

But mateorizzo is right, don't set off to modify ALL the game's textures, unless you have a truly great vision of something that's worth making, that hasn't been done already. And you'll need to be willing to commit 2-3 years of your life to creating that vision!
  • matteorizzo
  • Level 51
  • Grandmaster Gent
  • March 16, 2016, 2:39 pm
Well, in this "blog" I just talk about true texture packs, not add-ons.
Which are difficult to make as well, and don't pair up well with the original style, in most cases.
Your Triton is an example of something worth making: it's beautiful, original, and always improving.
  • DasSchmidda
  • Level 5
  • Apprentice Blacksmith
  • March 15, 2016, 12:35 pm
You rock it ... with everything ;)

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