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Basic Skin Tutorial

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Undertaker96au's Avatar Undertaker96au
Level 28 : Expert Ninja
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Intro

Hi all. My name is Undertaker (obviously) and I have been making skins for a few weeks now. I have about 50 skins (check them out and subscribe if you wish). Anyway, I decided to make a simple tutorial for new skinners. This tutorial will only cover the basics of skinning. It will not cover shading. Enjoy.

STEP 1- Get a Skin editing program

Skins can be made in any image editing program, even paint and photoshop, but it is easier to get a program specifically made for skinning. Personally, I use MCSkinedit, but there are other programs such as Skinedit3D (I think that's what it's called)

STEP 2- Get a picture

An important part of the skinning process is choosing what you want to make. You need to know what you're going to make. If you decide to base your skin off an already existing character, it's good to find a picture of that character that shows the whole body. When I find a picture I copy it into Paint.net and use the colour picker tool to find the HSB or RGB values and copy them into the values on MCSkinedit so I have the right colours.
If however, you are making an original design (not based off anything) then I would suggest choosing your colours and making a "palette box" on a blank area in MCSkinedit. What I mean by this is choose your colours and with the pen tool, draw them off to the side somewhere so when you make your skins you can get your colours quickly.

STEP 3- DRAW!

All skins vary on how they should be done, but with most skins that have a humanoid figure (a face, body, two arms, and two legs) I like to draw in the following order:

I usually choose my main "bottom colour." This colour for humans would be the skin or for robots the metal. Basicaly what is under all the clothes. I make the outline of the whole body (not including the hat) with this colour and then fill it in so your charcter is all that one colour.

I then like to move on to the head and face. The face can give personality and attitude to the rest of the character and can help you design the rest of the body. I usually choose a colour for hair and make an outline of the hair and fill it in, adding any streaks if it suits the character. Eyes should only be small (usually about 2x2 depending on the character). The mouth can have several expressions. A small square can create a shocked or amazed look. A long straight line creates a neutral face. A shorter line with the edges of the mouth raised (making the line look slightly curved) ill create a small. A grin can be created by having a straight line for the top of the mouth and then one slightly shorter line directly below that. Sad faces are obviously the small upside down. Usually noses are not added to skins unless it is a distinguishing feature of the character. Ears will change with the character but I usually like to make a 2x2 square on the side of the head with 2 dots on the corner. Or for big eyes just to 2x2 squares joined diagonally.

I then like to move on to the front of the body as this is the next most important part. Then I would use the picture to design the backs and sides of the body (if the character wears a plain jacket it is easy to just get the outside colour and move that around the whole torso.

Next I do the shirt sleeves and shoulders. Usually for t-shirt length i have the sleeve end about 4 or 5 blocks from the shoulder. With longer sleeves I like to end the sleeve about 4 blocks from the fingers (allowing three blocks for the hand). I use the same rule for pants. If the pants have a built I usually draw this at the bottom of the torso.

I then do the other small parts such as shoes, feet, hands/gloves. Usually I like to have the bottom of the feet and the hands a slightly darker colour then the shoes/feet and "wrists".

Usually I like to do the hat/mask last (depending on the character). When doing masks, keep in mind that the hat looks bigger then the face. (A 7x7 square on the hat looks the same size as an 8x8 square on the face)

STEP 4- Shading/Noise

I said I would not cover shading (because I myself am not very experienced at it) but for easy and basic shading try using the dodge/burn tool or the noise tool (although noise is not recommended by most skinners but it does suit some skins and is a very easy way to shade).

CONCLUSION

Thanks for reading this and I hoped I helped. If you think I missed anything or if you have any questions for me, feel free to ask. I will answer :D
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Vanityv
01/18/2012 9:02 pm
Level 24 : Expert Ninja
Vanityv's Avatar
Step 4:


What I do is I use SkinCraft, so I change the light-lowness of the color and start adding random shades on the areas I want. I recommend SkinCraft :D
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Undertaker96au
01/18/2012 9:07 pm
Level 28 : Expert Ninja
Undertaker96au's Avatar
Ok. I will check it out. Thanks for the suggestion :D
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