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Command Blocks Stink

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Insanuim
Level 12 : Journeyman Explorer
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I've been trying to get command blocks to work for my single player world and it hasn't worked so far. Command blocks are so hard to control, and I cant even get the testfor command to actually work. There terrible and I cant even get simple commands like playing a sound to work. I've been working with commands blocks since the beginning and still the command blocks refuse to do anything I want them to do.
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Insanuim
09/08/2013 11:49 am
Level 12 : Journeyman Explorer
I know those commands, what Im stuck on is this /testfor (cords)[ex] 137 64 146 10 (testfor@a[137,64,146,10] then I have a compactor that defines if it is true or false. If it is true it plays a sound like, /playsound ambient.cave.cave @a 137 64 146 10.0 0.0 1.0. It works up close but like 50 blocks away it fails. :( Can anyone help me on this? Are my commands wrong.
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waterdragon
09/08/2013 10:22 am
Level 15 : Journeyman Dragon
Just type any normal command into the command block console that you'd use, like /time set 0 to make it day when you step on a pressure pad above it. You can also do /effect (yournamehere) 1 90 90 for super super super speed. There is also a device that keeps it day forever, place a daylight sensor down (it needs to be day while making this), add 2 redstone wires leading to any block of your choice, then place a redstone torch on the opposite site of the redstone, and lastly place a command block in front of the redstone torch and type into the command console /time set 0. It works because when the sun disappears the daylight sensor turns the redstone off, but the reverser (block with torch) turns on activating the command block and switching it to morning.
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