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What is this tutorial about?
This is a way to take a snapshot from your playerhead (skull). This means you can make as many custom heads in minecraft as you want without being afraid the skin on this head will change. This tutorial assumes that you already know how to make a minecraft skin and how to upload a minecraft skin on minecraft.net.
Automatically
This generator creates a command to spawn a custom head. These skulls don't change when a player changes his/her skin! It does the same as I will describe in the tutorial below but better.
Custom head generator
Manually
If for some reason you do not want to use the generator above or you just want to know how it works you can follow these five simple steps below. It will take no longer then a couple of minutes.
STEP 1:
The only things we need to know are the UUID and the value of this UUID.
First we are going to get the UUID. Go to the following URL and replace PLAYERNAME with your minecraft IGN (or any Minecraft playername)
https://api.mojang.com/users/profiles/minecraft/PLAYERNAME
For example when you fill in Mark3146 you will get this output:
{"id":"e25ca8ac6e64413cb74d9c6d08891641","name":"Mark3146","legacy":true}
STEP 2:
Select and copy the UUID (highlighted in bold) and paste it after this URL:
https://sessionserver.mojang.com/session/minecraft/profile/UUID
You will get a very long output like this, save the output in a text-editor, we are going to need it in step 4.
{"id":"e25ca8ac6e64413cb74d9c6d08891641","name":"Mark3146","properties":{"name":"textures","value"XXXXXX"}],"legacy":true}
STEP 3:
We need an unique UUID for each custom head command, this is why we are going to generate an UUID. For example by using a randomly UUID generator. We need this generated UUID for the next step.
STEP4:
Copy the value (step 2) and UUID(step3) and paste it in this command:
/give @p skull 1 3 {display:{Name:"Headname"},SkullOwner:{Id:"UUID",Properties:{textures:[{Value:"[XXXXXX"}]}}}
The headname will be the name for the custom skull that will be visible in your minecraft inventory.
STEP 5:
After you made this command you can use it in a commandblock to get your custom skull!
What did we just do?
Basically we took a snapshot from our skull we were wearing at that certain time. The NBT gets the texture from texture.minecraft.net. Therefor the skin on the skull will not change unless the minecraft servers are down, then it will problaby show a steve head. With this method we "give" the spawned-in head some information where it should get its skin from.
This is a way to take a snapshot from your playerhead (skull). This means you can make as many custom heads in minecraft as you want without being afraid the skin on this head will change. This tutorial assumes that you already know how to make a minecraft skin and how to upload a minecraft skin on minecraft.net.
Automatically
This generator creates a command to spawn a custom head. These skulls don't change when a player changes his/her skin! It does the same as I will describe in the tutorial below but better.
Custom head generator
Manually
If for some reason you do not want to use the generator above or you just want to know how it works you can follow these five simple steps below. It will take no longer then a couple of minutes.
STEP 1:
The only things we need to know are the UUID and the value of this UUID.
First we are going to get the UUID. Go to the following URL and replace PLAYERNAME with your minecraft IGN (or any Minecraft playername)
https://api.mojang.com/users/profiles/minecraft/PLAYERNAME
For example when you fill in Mark3146 you will get this output:
{"id":"e25ca8ac6e64413cb74d9c6d08891641","name":"Mark3146","legacy":true}
STEP 2:
Select and copy the UUID (highlighted in bold) and paste it after this URL:
https://sessionserver.mojang.com/session/minecraft/profile/UUID
You will get a very long output like this, save the output in a text-editor, we are going to need it in step 4.
{"id":"e25ca8ac6e64413cb74d9c6d08891641","name":"Mark3146","properties":{"name":"textures","value"XXXXXX"}],"legacy":true}
Example value
Instead of XXXXXX you will get something like:
eyJ0aW1lc3RhbXAiOjE0MTEyMjIzNDc3NTIsInByb2ZpbGVJZCI6ImUyNWNhOGFjNmU2NDQxM2NiNzRkOWM2ZDA4ODkxNjQxIiwicHJvZmlsZU5hbWUiOiJNYXJrMzE0NiIsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS81MTRkMzg4NTQyYTYzYjkxNWYwZWZhZDYyZmZjNWNmZDYyMGEwNWFiZjY1NTRhNWJiN2JhYzkyZjgxMTFjZCJ9fX0=
eyJ0aW1lc3RhbXAiOjE0MTEyMjIzNDc3NTIsInByb2ZpbGVJZCI6ImUyNWNhOGFjNmU2NDQxM2NiNzRkOWM2ZDA4ODkxNjQxIiwicHJvZmlsZU5hbWUiOiJNYXJrMzE0NiIsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS81MTRkMzg4NTQyYTYzYjkxNWYwZWZhZDYyZmZjNWNmZDYyMGEwNWFiZjY1NTRhNWJiN2JhYzkyZjgxMTFjZCJ9fX0=
STEP 3:
We need an unique UUID for each custom head command, this is why we are going to generate an UUID. For example by using a randomly UUID generator. We need this generated UUID for the next step.
STEP4:
Copy the value (step 2) and UUID(step3) and paste it in this command:
/give @p skull 1 3 {display:{Name:"Headname"},SkullOwner:{Id:"UUID",Properties:{textures:[{Value:"[XXXXXX"}]}}}
The headname will be the name for the custom skull that will be visible in your minecraft inventory.
STEP 5:
After you made this command you can use it in a commandblock to get your custom skull!
How do I get a commandblock
In singleplayer you will need to have cheats enabled in your world, then type:
/give @p minecraft:command_block
or
/give @p comm + TAB key (for auto-complete)
Copy(ctrl+c) the command we just made and paste(ctrl+v) it into the commandblock. Use a button or a lever onto the commandblock to power it.
(For Mac OS use command+c and command+v)
/give @p minecraft:command_block
or
/give @p comm + TAB key (for auto-complete)
Copy(ctrl+c) the command we just made and paste(ctrl+v) it into the commandblock. Use a button or a lever onto the commandblock to power it.
(For Mac OS use command+c and command+v)
What did we just do?
Basically we took a snapshot from our skull we were wearing at that certain time. The NBT gets the texture from texture.minecraft.net. Therefor the skin on the skull will not change unless the minecraft servers are down, then it will problaby show a steve head. With this method we "give" the spawned-in head some information where it should get its skin from.
Tags |
1 Update Logs
Update #1 : by Mark3146 09/22/2014 5:41:00 pmSep 22nd, 2014
- Added custom head generator
tools/tracking
3083917
6
create-snapshots-from-skulls
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Just some food for thought ;)