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The video explains in detail how to use a script called objmc which allows high polygon meshes to be imported by using core shaders. As of right now, it's still early in development, but it opens the door for a lot of opportunities!
If you have any issues, feel free to comment on the video. :)
If you have any issues, feel free to comment on the video. :)
Credit | godlander, objmc |
Tags |
tools/tracking
5639463
6
how-to-add-complex-models-to-vanilla-minecraft
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