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How to create a Resource Pack on a Mac (Written and Video Tutorial)

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SnowHawkKiller's Avatar SnowHawkKiller
Level 27 : Expert Dolphin
Hello, I often see tutorials on how to install things on Windows, but rarely see tutorials for Mac. I decided I'd post a tutorial on how to create a Resource Pack on a Mac. For convenience, I have broken the tutorial into steps. You'll need a couple of things before you get started.

TextWrangler Download

GIMP Download

Audacity Download

Resource Pack Template Download

Step 1

Once you've downloaded those, create a folder on your desktop and name it whatever you like. For this example, I have named my folder SnowHawk's Test. Just keep in mind that the name you give this folder will show up as the name of your resource pack. Now inside your newly created folder, create another folder and name this one assets. Inside assets create an additional folder and name it minecraft.


Step 2

Now open TextWrangler and copy the following text into it:
"description":"Resource pack sample"

If you want to change your resource pack description, now would be the time. To do this, change the text that says "Resource pack sample" to something more fitting.


Once you've made your desired changes, click file and save as. In the corresponding window, save it as pack.mcmeta and then click save. Drag pack.mcmeta into your resource pack folder; in my case, I would drag it into SnowHawk's Test.

Step 3

Now lets set a picture for the resource pack that will be displayed when your choosing from the different resource packs in the selection screen. Just remember that the dimensions of the picture should be 128 x 128. I'm going to take a random bucket of lava that I had on my desktop and just set it as the resource pack picture. Drag whatever you would like to set the picture as into GIMP and click file export. Name the picture pack.png, then click export and export again. Drag the pack.png into your resource pack and it should now look like this:


Step 4

Now we can get into editing the textures. Open the Default Resource Pack folder and open the assets folder, along with the minecraft folder inside of it. You should now see the following folders, font, icons, lang, music, records, sound, texts, and textures. The only folder we're interested in is the textures folder. Open it. Inside should be a whole host of folders, each has different textures for all the different items, blocks, mobs, and etcetera. Minimize the Default resource pack folder. Open your resource pack and open the assets folder, along with the minecraft folder inside of it. Create a textures folder and inside of it, a blocks folder. Click on the Default Resource Pack folder to un-minimize it and copy a texture from the blocks folder and paste it into your resource pack block folder. For the example, I chose the cobblestone.png and put it in my blocks folder. Your resource pack should look similar to this:


Step 5

Open GIMP and drag whatever texture you chose into it. Now simply edit the texture and replace the default one that was in your resource pack.


To change any other textures just repeat the same process and make sure to put them in their correct folder.

Step 6

If you would like to change the sound of something, open the Default Resource Pack folder and open the following folders, assets, minecraft, and sound. You should now see several folders, all of which contain audio from the game. For this example, I'm going to open the damage folder; you may open any folder you like. Minimize the Default Resource Pack folder and open your resource pack. Open the assets folder along with the minecraft folder inside of it. Create a new folder and name it sound. Open the newly created sound folder. Since I chose to open the damage folder, I'm now going to create a damage folder inside of sound. Create whichever folder you opened inside of the sound folder. Your resource pack should now look similar to mine:


Step 8

Un-minimize the Default Resource Pack folder and mentally select a sound file you would like to change. Keep in mind that if the sound file comes in 3 different versions you'd want to create 3 new versions. The sound files that I mentally selected were hit1.ogg, hit2.ogg, and hit3.ogg. Now open Audacity, and record something that you would like to replace your mentally selected sound files with. When you're done creating one of the sound files, click file export, name it the name of your mentally selected sound, hit save, and click ok in the next window that pops up. For this example, I recorded myself saying ouch three different times. Once you have created all the required sound files, open a web browser and go to the following website: Media.io. Click choose file and select one of your sound files created in Audacity from your computer; then click the bubble for OGG and any quality of your choice. It should look something like this:


Now click Convert and then Download. Repeat this process as many times as you need until all the sound files you created are converted. Now open your resource pack and navigate to the folder inside of your sound folder; in my case I would open the damage folder. Drag all the sound files into the folder, I would drag hit1.ogg, hit2.ogg, and hit3.ogg into the damage folder. Your resource pack should now look very similar:


Step 9

Now click on finder, select go and click go to folder.

In the corresponding window type: ~/Library/Application Support/minecraft and click go.

It should bring you to the minecraft application support. Open the resource packs folder and drag your resource pack into it. Lastly, run Minecraft and you should be able to select your resource pack and view your changed textures and sounds.



Thank you for reading my tutorial, I hope it helped. If you have any questions or need help, don't be afraid to ask.

3 Update Logs

Update #3 : by SnowHawkKiller 07/13/2013 12:46:26 pmJul 13th, 2013

Added a video to the tutorial, it only covers textures not audio

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01/09/2019 10:50 pm
Level 50 : Grandmaster Miner
PsychicTempest's Avatar
Oh, old post. Lol. Hey, if anyone's still there, I'm curious how you not only change the texture of something, but the model as well. I've got a model .json file, as well as my texture files for it, already fully completed.
02/13/2017 9:21 pm
Level 1 : New Network
KiritoIsCookie's Avatar
I changed the beacon.png and it wouldn't work. I'm pretty sure I dragged it into the right folder. Help??
02/07/2015 5:41 pm
Level 43 : Master Creeper
Dr_Steve's Avatar
Sort of used some parts despite I actually used Windows 7!
11/29/2013 1:48 pm
Level 1 : New Miner
wiiboy6465's Avatar
I cant find the ~/Library/Application Support/minecraft on my iMac
What happened
10/27/2013 10:41 pm
Level 1 : New Miner
Gamerultimate60-'s Avatar
I cant do it because i rename the file to a .png throw the previous one out but nothing happens the item
still looks the same while im using the pack. PLZ help
11/17/2013 12:26 am
Level 27 : Expert Dolphin
SnowHawkKiller's Avatar
Sorry about the majorly late response, but can explain your problem a little better?
08/29/2013 3:53 pm
Level 17 : Journeyman Cake
legotardis1212's Avatar
09/06/2013 8:05 pm
Level 27 : Expert Dolphin
SnowHawkKiller's Avatar
Could you possibly show me a picture of the inside of your resource pack and a picture of your pack.mcmeta?
08/24/2013 10:34 am
Level 17 : Journeyman Cake
legotardis1212's Avatar
My resource pack wont come up in minecraft yet i dragged it into the resource pack folder what do i do?
08/26/2013 10:46 am
Level 27 : Expert Dolphin
SnowHawkKiller's Avatar
Do you have a pack.mcmeta? The pack.mcmeta is what makes it show up in MineCraft to be selected because it contains the description and other needed information.
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