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nulljfried's Avatar nulljfried
Level 15 : Journeyman Dragon
13
"Hey, George." You hear Tim call out.

Your name is GEORGE. You work in a lab at the bottom of the ocean, trying to find out as many things as possible.
Recently, you found an unconscious body at the bottom of the sea. After some inspection, it appeared as if a sea guardian had hit them in a bad spot, and they got weighed down by their armor. Luckily, by the time you found them, their potion of breathing underwater- or whatever they called it- still had a minute or so left.

"Yo, what is it?" You inquire.
"Apparently, there's some strange block at these coordinates," He indicated, showing you the screen showing everything. "Looks like Gabriel found something unusual. Should be coming back with some info."

Currently, Gabriel was out exploring while placing down more scanners, to keep track of what was going on every here and there. Finally, something new for once.
"Great." You smile.

Back to the seaward vagabond. A guardian's strike in such a place takes a bit of time to recover from, sometimes knocking people out for a whole week. People in those situations tend to be starving when waking up. But anyways, the best way to recover from an attack like that is to be put in a dark area that's mostly silent. Luckily, the lab expands out to a nearby "cave" of sorts. Sadly, it's not too close to where most of the work is done, since it'd be risky if the cave closed in and caused something to malfunction. Obviously, that hasn't happened yet, since the room's still there.
Hopefully they wake up while you're in there, so you can give a quick explanation.

Currently, you're scanning all of the samples Gabriel brings back. Most of the time, it's mostly the same, but every so often you find an oddity. Usually, those just happen through something like "Oh, some iron happened to rub off a certain way, causing some dust to mix with a few odd chemicals here and there." So usually nothing too interesting. Though, a new uncharted block sounds like it's going to be more than some unexpected dust.

- -- - - - -- -- -- - - - -- -- -- -

Looking around you, some of the confusion begins to sink in.
First of all, how did you get here? How were you brought so far down under the sea? Who built this place?
Who brought you into here? Do they plan on hurting you? How big IS this place?
These questions swirl around your head.

And that bruise is sorta annoying to walk with.
You look around the "actually sorta lit" room. There are 2 new doors, and hopefully you don't have to run around trying to find random objects to get in, like with the last door. So of course, you go over and see.

With ease, the doors both open. One leads to a short hallway, then to a dead end. Not helpful for trying to get outta here. The other one leads to a similar room, but with a few more things scattered around. There's a door. I wonder what you're going to do next!

Of course, you go over to the door, open it, and continue on, room to room. Slowly, through each room, things start to feel more decorated and organized. Some rooms lead to even more, so who knows where you are now. Maybe a different path would've taken you to the exit. All you know is that it's going to be a lot of walking, and a lot of confusion. Hopefully you don't run into whoever drew those pictures- unless guess B was the way to go.

End of part 2.

wow look at the turn of events i actually continued it
So, it's been a while since I wrote the first part, and I think now I might have a better idea of where I want the story to go.
I feel like I'll continue typing, but I won't make any promises. Hopefully you've enjoyed this (kinda small) second part.
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