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So Meijingarde is going to be the main city in my multiverse. An industrial powerhouse, it is the main site for the design and manufacture of airships. Located in the nether, the hostile environment has led to the creation of environmentally sealed bio-domes, which gives the city its unique modular design; a series of identical modules with varying contents are arrayed at different levels, roughly divided into three sections: a residential district, incorprating parks and farms, an industrial district, where airships are built, and a docking district, where the fleet is kept stationed.
Still extremely early in its development; I plan for the completed city to be MUCH larger than this and include some varied size modules for the creation and storage of much larger vessels.
Another overhead, with the automated factories closest.
An automated factory, putting together a modified jet-shuttle.
A park module, in the residential district.
Still extremely early in its development; I plan for the completed city to be MUCH larger than this and include some varied size modules for the creation and storage of much larger vessels.
Another overhead, with the automated factories closest.
An automated factory, putting together a modified jet-shuttle.
A park module, in the residential district.
Tags |
tools/tracking
610024
6
meijingarde-industrial-city
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