• 2/17/14 8:48 pm
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So in the new snapshots for Minecraft 1.8 you can use the "@e" command to teleport entities. So map makers can use this command to save a player's coordinates and still be somewhere else doing something else. So, here is how it works:
NOTICE:
1. You NEED a constant redstone signal to make this work.
2. The cow is named Cow.
3. Cow is given slowness (command at the bottom).
Command Block 1: Teleports cow to player.
Command Example: /tp @e[name=Cow] @p
Command Block 2: Teleports player to designated coordinates.
Command Example: /tp @p 1556 58 1305
Command Block 3: Teleports player back to cow.
Command Example: /tp @p @e[name=Cow
Command Block 4: Teleports cow back to holding place.
Command Example: /tp @e[name=Cow] 1559 58 1305
Command for Cow Slowness: /effect @e[name=Cow] 2 1000000 50
NOTICE:
1. You NEED a constant redstone signal to make this work.
2. The cow is named Cow.
3. Cow is given slowness (command at the bottom).
Command Block 1: Teleports cow to player.
Command Example: /tp @e[name=Cow] @p
Command Block 2: Teleports player to designated coordinates.
Command Example: /tp @p 1556 58 1305
Command Block 3: Teleports player back to cow.
Command Example: /tp @p @e[name=Cow
Command Block 4: Teleports cow back to holding place.
Command Example: /tp @e[name=Cow] 1559 58 1305
Command for Cow Slowness: /effect @e[name=Cow] 2 1000000 50
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