Published Aug 26th, 2014, 8/26/14 11:38 am
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Hello Minecraftters! Today I will be giving tips on how to make a good city.
1: What type of city: To start off, you should decide what type of city you want to create, Modern, Old, Abandoned, Megacity, Rich city, ect, and how large you want it to be. Finding these out will be useful down the road when you start to actually build it.
2: City features: Once you decide what type of city you want to create, then you should think about the main features your city will have. How will your citizens get around? Public Transit, Airports, Trainstations, Bus Stations, Roads, Cars, ect. Will your city be famous for anything? Large structures, Beautiful landscapes, ect. Where will your citizens live? Houses, Apartments, Hotels, Condos, ect.
3: City location: Where in the world of minecraft do you want your city to be? Snowy area, Desert area, Plains area, Mountains area, ect. This is also useful down the road. And if you have Worldpainter or Worldmachine, you can create your own world for your city.
4: City planning: OK, so you've figured out what your city will be like, what it will have, and where it will be. Now you have to do a bit of planning of where everything will be. This might take a bit more time but is critical to how your city will turn out. Where will your parks go, where will your suburban area go, where will your airport go, how will your roads be set up, bridges, apartments, how will your city look. I suggest getting out a peice of paper and sitting down designing how it will look and work.
5: Test builds: Now that all this is figured out and done, you want to get building: but not yet. Go on a new superflat world and start building some test builds. Make streetlights and make a bit of road, maybe make vending machines, design all the little things in this world so you wont be experimenting how you make it in the real city. Fiddle around with them and get them just right.
6: The city build: When you start to make the real deal build, I suggest starting with the roads. They end up forming a grid like pattern and this can be useful when you start to make buildings. When you start to make buildings, make and COMPLETLY finish that building before you move on. It will be difficult to go back to every frame of the builidng later and add interiors and what not. Also make the interiors match whatever the building looks like. Ex: If you have a log cabin, make the inside look old, rustic. If you have an ultra modern home, make it feel modern, luxurious. Eventually, after a long time of building and sticking to it, you will end up with a final result.
7: Naming your city: You can name your city before you start building, but I would wait. Wait to see what your city looks like, then find a name that fits it. Make it original and make it sound good.
8: Stick with the project: I know sometimes its hard to stick to a project that is so massive and hard, but If you do, the end result is great.
9: When your city is done, and you want to share it, I suggest making the first picture rendred. I use chunky, simple and easy but still great renders. Then make sure you get the other screenshots of places that your proud of, or main features of your city to show. Also make the description (if your posting it on a site that lets you have a descrpition) so that it tells a bit about the city, any main features, ect.
10: Great build: If your city is make well and others like it, you get diamonds!!! (PMC)
I hope you like my first blog! Diamonds are also apreciated!!!
1: What type of city: To start off, you should decide what type of city you want to create, Modern, Old, Abandoned, Megacity, Rich city, ect, and how large you want it to be. Finding these out will be useful down the road when you start to actually build it.
2: City features: Once you decide what type of city you want to create, then you should think about the main features your city will have. How will your citizens get around? Public Transit, Airports, Trainstations, Bus Stations, Roads, Cars, ect. Will your city be famous for anything? Large structures, Beautiful landscapes, ect. Where will your citizens live? Houses, Apartments, Hotels, Condos, ect.
3: City location: Where in the world of minecraft do you want your city to be? Snowy area, Desert area, Plains area, Mountains area, ect. This is also useful down the road. And if you have Worldpainter or Worldmachine, you can create your own world for your city.
4: City planning: OK, so you've figured out what your city will be like, what it will have, and where it will be. Now you have to do a bit of planning of where everything will be. This might take a bit more time but is critical to how your city will turn out. Where will your parks go, where will your suburban area go, where will your airport go, how will your roads be set up, bridges, apartments, how will your city look. I suggest getting out a peice of paper and sitting down designing how it will look and work.
5: Test builds: Now that all this is figured out and done, you want to get building: but not yet. Go on a new superflat world and start building some test builds. Make streetlights and make a bit of road, maybe make vending machines, design all the little things in this world so you wont be experimenting how you make it in the real city. Fiddle around with them and get them just right.
6: The city build: When you start to make the real deal build, I suggest starting with the roads. They end up forming a grid like pattern and this can be useful when you start to make buildings. When you start to make buildings, make and COMPLETLY finish that building before you move on. It will be difficult to go back to every frame of the builidng later and add interiors and what not. Also make the interiors match whatever the building looks like. Ex: If you have a log cabin, make the inside look old, rustic. If you have an ultra modern home, make it feel modern, luxurious. Eventually, after a long time of building and sticking to it, you will end up with a final result.
7: Naming your city: You can name your city before you start building, but I would wait. Wait to see what your city looks like, then find a name that fits it. Make it original and make it sound good.
8: Stick with the project: I know sometimes its hard to stick to a project that is so massive and hard, but If you do, the end result is great.
9: When your city is done, and you want to share it, I suggest making the first picture rendred. I use chunky, simple and easy but still great renders. Then make sure you get the other screenshots of places that your proud of, or main features of your city to show. Also make the description (if your posting it on a site that lets you have a descrpition) so that it tells a bit about the city, any main features, ect.
10: Great build: If your city is make well and others like it, you get diamonds!!! (PMC)
I hope you like my first blog! Diamonds are also apreciated!!!
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I don't build roads first either, but the rest can be very useful to know! Keep it up!
Amazing!