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Resource Packs and how to make them [ 1.6.2 ]

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SlyTurtlesZZ's Avatar SlyTurtlesZZ
Level 34 : Artisan Sailor
19
Texture Packs -They have been Minecraft's baby since the beggining, but it is time for them to advance and move off to the College of Resourcing (Idk if thats a real thing or not lol), texture packs have moved past the idea of only being edited textures and has grown its knowledge to adding new content for the player in the newest update 1.6.2.
Sly, I dont get it, so its basically moved past being only editable textures, what can you do with texture packs now then if you dont edit textures with them?
Actually, you still edit textures with them if you want. Let me explain
Resource Packs -Let us just call these the Adult version of Texture Packs, they have passed the course of editing textures for the player. They haved now moved to the class of editing sounds, language files, AND textures, this could provide an ultimate experience to someone playing Minecraft.
So basically I could just make freaking Legend of Zelda in minecraft with these so acclaimed "Resource Packs"

In fact you could, there is many possibilties to make stuff with the new Resource Pack format. It may be a bit confusing at times but in the end, you can make something really awesome with it!
Well you got me really hyped up with these resource packs now, how do I make my own?!
Well, since you asked, let me tell you how to get started making your own!

Tutorial

You now have all the files for your resource pack, its time to texture! First, go into the textures folder.
You now have a range of things to texture from armor, to items, to GUI. ALL of these textures can simply be edited with easy image editors like Paint.Net or GIMP (Paint is not reccomended because it does not have transperency which is needed for most textures of Minecraft like items/gui)
To make an animation, first you need to create layers for the animation, first you need to resize the canvas of your texture to the size you want, to do this, go into whatever houses the Canvas Size tool, then you need to do some basic math ok, mind-blowing time, if I am making a 16x16 texture pack and I want the canvas size of my diamond sword animation to be 3 frames long, then 16x3=48 so I would change the height of the canvas to 48 pixels, but if I wanted to make a 32x texture pack, then I would change the resolution to 32 (resize image to 32x32 pixels) then 32x3= 96 pixels for a three frame long animation, now copy the image for the texture you are animating and paste it in 3 frames nUZxPjpg(thats a texture for a wierd looking stick)now for the last step.
create a .txt file and rename it to whatever you are animating (e.g stick.txt) now, go in the txt file and copy down the lines below
Once you have done that, you need to do some basic editing to the text, frametime is asking for how much time each frame is (if i want 3 frames and each frame to be 10 seconds then i would put "frametime": 10,). Then, frames is asking how many frames are in your image (3 frames for me). now, after the [ after "frames":, enter a space then put the frames numbers, in the end for me it should look like this,

{
"animation": {
"frametime": 10,
"frames": 3[
0,
1,
2,
3,
]
}
}

{
"animation": {
"frametime": ,
"frames": [

]
}
}
Part 3 - Changing Sounds
With the new Resource Packs, you can actually change sounds in Minecraft, YES, SOUNDS, (I have waited for this too long, and now its here!)
The Sounds for Minecraft have a format off .ogg which is Ogg Vorbis sound system, but .ogg is not openable with the normal stuff your PC comes with.The Best sound editing program is Audacity which you can download here on this not so suspicious text that NO ONE will think of clicking, right?!
Changing sounds is pretty simple in Minecraft 1.6.2 now, without the use of all those mods that barely even change sounds to what you want. Ever wanted to listen to Dubstep while mining? Ever want to listen to Legend of Zelda music while building your first (or second, or third, or 9001st.) house? Simple, you can download songs off of Google or Bing or other search sites/browser thingys.
Say whenever I mine a block it would make aBeat Dropwhen I'm using the Resource Pack. All I need to do is download a sound file for aBeat Drop.Then, after I have done that, replace the name of the beat drop sound file to the name of the file of the sound im replacing (I told you, I'm bad at explaining! :3) for example, I said i want to make it so that when I mine a (wood)block it makes a beat drop sound, if I want it 100% to play beat drops whenever I mine wood, then i would name the beat drop sound file to wood1, 2, 3, and 4 (you can do this by making 3 other copies of the beat drop sound and name them all wood1, 2, 3, and 4.) now, delete the original wood sounds then replace them with the beat drop wood sounds. Now, when you enter Minecraft and chop some wood, it should make aBeat Drop.
Part 4 - Language Files
Minecraft's original purpose for language files was to make it so that there is alternate languages for Minecraft so if your using it in another state, it would make sense to your language. An example of a custom one made by mojang is Pirate Speak, which makes all the names of items sound "piratey".
To change a Language file, go into the folder you created earlier (step 1) and go into the Lang folder, now, if you are doing this tutorial and you dont have the certain lang file for your language (Ex: EN_us) does not show up, go back into the versions folder, go into your .jar file with WinRar (you guys remember this step.) then go into assets, and get the right language file and drag it into your folder you created. So if you are missing en_us then drag en_us into your folder.
Now, once you have the right folders for your lang file, rename the language you want into a .txt document (en_us.lang turns into en_us.txt), to do this either open it withNotepad++or do it the complicated way. Go into your computer control panel, then go into the Programs and Features folder, once you have done that click the Organize button, then click down on Folder and Search Options, click the View tab on the window that opens, then make sure you UNcheck the box labeled "Hide extensions for known file types" then click apply and close those windows. Once you have done this, rename the file type of the lang file you are using into .txt, (Example again en_us.lang converts into en_us.txt).
Once you open the language file with a notepad file editor, you can change anything you want in the files! From achievements to item names to blocks! For example: singleplayer=Singleplayer is the text that shows when you open Minecraft's main menu and shows the button for Singleplayer, you could alter that part to make it say singleplayer=Play Alone, then when you enter the game, the Singleplayer button text should say Play Alone
This is pretty much it on how to create a Resource Pack, I hope you understood the tutorial and if you need any personal help, message me or write in the comments your problem.

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1 Update Logs

Small update : by SlyTurtlesZZ 08/28/2013 2:03:52 amAug 28th, 2013

Added format for Animation textures thanks to thehawk2323

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1
10/09/2013 8:35 pm
Level 18 : Journeyman Unicorn
bell5950
bell5950's Avatar
omg animating is sooo easy oh and thxs for tut diamonds for you :3
1
08/14/2013 6:14 pm
Level 50 : Grandmaster Batman
hawkek
hawkek's Avatar
To do animated textures, it's really easy now:
I will use the use the bow texture for an example...

To create an animation file for a bow, create a file in the textures folder named bow_standby.png.mcmeta, open that with Notepad++, Now type this in:

{
"animation": {
"frametime": 2,
"frames": [
0,
1,
2,
3,
3,
3,
3,
3,
3,
3,
3,
3,
3,
3,
3,
3,
3,
3,
3,
3,
3,
3,
3,
3,
3,
4,
5,
6,
7,
8,
9,
10,
11,
12,
13,
14,
15,
16,
17,
18,
19,
20,
21,
22,
23,
24,
25,
26,
27,
28,
29,
30,
31,
32,
33,
34,
35,
36,
37,
38,
39,
]
}
}

Now that's your main animation, (Mine has 39 frames). Change the numbers to how many frames you want. You can even reverse them such as 1,2,3,3,2,1 and it will play them in that order. Now you have to make the animated texture by copying the texture down, it will play it from the texture on top to the bottom. Now that's it. If you don't get it, I check my resource pack "Old West", I have a customized bow animation in there which you can see how it works.
1
08/14/2013 6:23 pm
Level 34 : Artisan Sailor
SlyTurtlesZZ
SlyTurtlesZZ's Avatar
Wow, I didn't know that animations were that simple, but why do you have so many 3 frames? Does that just make the frame for 3 longer? 3 thanks though! I will update the blog
Also, you might wanna make the format a spoiler, it's a tad bit long.
1
08/14/2013 7:15 pm
Level 50 : Grandmaster Batman
hawkek
hawkek's Avatar
Yes I made the 3 frame longer by adding more threes. Sorry for it being so long lol.
1
08/14/2013 10:02 pm
Level 34 : Artisan Sailor
SlyTurtlesZZ
SlyTurtlesZZ's Avatar
No problem!
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