149
I guess this is a tutorial on how to RP as it goes over an example of a fight in an RP and the rules.
Roleplaying is taking on the role of another person - You act as if you're them and that you're in their shoes. This usually includes what actions they do. The first roleplaying I experienced was types where we'd need to use speed to actually 'win' fights.
IE;
Player one: *Un-sheathes her knife and waits for (player two)*
Player two: *Attempts to stab (player one)*
Player two: *Cuts down the skin*
Player two: *Cuts down the flesh*
Player one: *Grabs (player two's) arm*
Player two: *Cuts down the muscle*
Player one: *Rips the knife out of her body*
Player one: *Gasps in pain at the wound*
Player two: *Goes back in for another attack with his knife*
The fights go like this until one of them die, or they both stop fighting.
This is what roleplaying was to me. But it's changed. The rules in that sort of roleplay were usually;
State when you're IC (in character) / OOC (out of character) so people know they can interact with you
No godmodding (obviously)
Minimum of 3 words per line (that was the most least descriptive form of roleplaying that you can do)
One action per line - This is where you need to be speedy, and so, this is where I learnt how to type fastly.
10 minutes - 24 hours before you can roleplay again if you die. Sometimes you need to role a new character completely (in some of the very good roleplays, that is)
Most of the time you needed a reason to fight - Not just a random 'i keel u cuz u in ma eyesight'
Usually need a backstory - It's not required much but it's still very useful to know your character.
In extreme roleplays, you sometimes even need to make an account / new character with the name of your character (first and last name, sometimes nicknames) These people usually roleplay 24/7.
Example of roleplaying from quite a good non-roleplaying game to roleplay in (it's changed too much now)
Roleplaying is taking on the role of another person - You act as if you're them and that you're in their shoes. This usually includes what actions they do. The first roleplaying I experienced was types where we'd need to use speed to actually 'win' fights.
IE;
Player one: *Un-sheathes her knife and waits for (player two)*
Player two: *Attempts to stab (player one)*
Player two: *Cuts down the skin*
Player two: *Cuts down the flesh*
Player one: *Grabs (player two's) arm*
Player two: *Cuts down the muscle*
Player one: *Rips the knife out of her body*
Player one: *Gasps in pain at the wound*
Player two: *Goes back in for another attack with his knife*
The fights go like this until one of them die, or they both stop fighting.
This is what roleplaying was to me. But it's changed. The rules in that sort of roleplay were usually;
State when you're IC (in character) / OOC (out of character) so people know they can interact with you
No godmodding (obviously)
Minimum of 3 words per line (that was the most least descriptive form of roleplaying that you can do)
One action per line - This is where you need to be speedy, and so, this is where I learnt how to type fastly.
10 minutes - 24 hours before you can roleplay again if you die. Sometimes you need to role a new character completely (in some of the very good roleplays, that is)
Most of the time you needed a reason to fight - Not just a random 'i keel u cuz u in ma eyesight'
Usually need a backstory - It's not required much but it's still very useful to know your character.
In extreme roleplays, you sometimes even need to make an account / new character with the name of your character (first and last name, sometimes nicknames) These people usually roleplay 24/7.
Example of roleplaying from quite a good non-roleplaying game to roleplay in (it's changed too much now)
Tags |
tools/tracking
856640
6
roleplaying-what-it-was-to-me
Create an account or sign in to comment.
but last time i played
i got bullied :(