• 7/25/13 7:22 pm
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Hey guys! Finally I have gotten the time to make up a skinning tutorial, this one is on the arm. So theres about 5 steps and it's pretty easy. Let's begin!
1. Make a palette, right now I have 1 really light, 1 light, 1 normal, 1 dark, and 1 darker shade of each colour, green which is the sleeves and skin colour which is the skin.

2. This step is finding where to put your darkest pixels, and also I put blue as in the sleeve, and red as in the skin/arm so don't mind that.

3. Now you must put the second darkest pixels of each colour. So what I do is just place them beside your darkest pixels and don't place too many of them because it will not be the primary colour. I also just put in 2nd darkest and primary colours for the sleeve to finish off the sleeve, just to let you know.

4. "Bucketing" the primary colour of the arm/skin and sleeve. This step is choosing your primary colour (In the palette from step 1, the primary colour was in the corner) and just filling in the empty spots. (Sleeve is already finished btw)

5. Final step. Adding the lighter pixels. In this step, you will finally add your lighter pixels. Always start with your second lighter one, not the lightest, and place it at the spots where it's pixels are NOT touching other darker pixels, it only touches the primary colour. So if you noticed, I never placed the lightest pixel of any of these 2 colours because it wouldn't look too good.

So there you have it guys! This is my arm shading tutorial, if you liked it, drop a diamond, and tell me what you think? If you have any questions, I insist you ask me in the comments section. Thank you for watching!
1. Make a palette, right now I have 1 really light, 1 light, 1 normal, 1 dark, and 1 darker shade of each colour, green which is the sleeves and skin colour which is the skin.

2. This step is finding where to put your darkest pixels, and also I put blue as in the sleeve, and red as in the skin/arm so don't mind that.

3. Now you must put the second darkest pixels of each colour. So what I do is just place them beside your darkest pixels and don't place too many of them because it will not be the primary colour. I also just put in 2nd darkest and primary colours for the sleeve to finish off the sleeve, just to let you know.

4. "Bucketing" the primary colour of the arm/skin and sleeve. This step is choosing your primary colour (In the palette from step 1, the primary colour was in the corner) and just filling in the empty spots. (Sleeve is already finished btw)

5. Final step. Adding the lighter pixels. In this step, you will finally add your lighter pixels. Always start with your second lighter one, not the lightest, and place it at the spots where it's pixels are NOT touching other darker pixels, it only touches the primary colour. So if you noticed, I never placed the lightest pixel of any of these 2 colours because it wouldn't look too good.

So there you have it guys! This is my arm shading tutorial, if you liked it, drop a diamond, and tell me what you think? If you have any questions, I insist you ask me in the comments section. Thank you for watching!
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