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Submarine combat server

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Added Creditdusselteir23, kanovalov, and unkown
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bob2273
Lvl 30Artisan Sailor
16
I've been thinking recently of a server with moving submarines, with torpedoes, fighting in a giant water world. This idea is obviously why i've made the submarines i've made so far. Right now though there are a couple problems with this: problem 1. I don't want to waste all my money on a really good computer for a server that no one is on; 2. how am i going to manage giant moving submarines (plugins) without crashing the computer I get; 3. how can i get people to donate?; 4. how can i make sure people wont just screw everything up and take control of the submarines; finally 5. is there a safe way to do any of this without spending more that a grand? Please post suggestions and look at the submarines involved.

-Bob2273

P.S. the typhoon class submarine and a vanguard class submarine will also be on the server plus a German sub called the u-212(sorry did who ever make this take it off?).

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Sealteam_208
11/27/2013 4:26 pm
Level 5 : Apprentice Modder
okay well dude you can buy a dedicated server for like 10$ a month and its up 24/7 and for the plugin goes for handling everyone use permissionsEX on bukkit and for the moving subs/ships use movecraft on bukkit if you need anyhelp ask me i have a server of my own that is in work right now and if you want to you can join me or you can make a 24/7 server and i can do all the plugins/tec work and you can be the owner/builder! so yeah good luck! @bob2273
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sebastianswe20
12/28/2012 11:29 am
Level 14 : Journeyman Architect
This would be awesome!!
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matioshka
12/05/2012 9:38 pm
Level 33 : Artisan System
To me, a submarine server sounds (For the most part) Quite boring. Dont get me wrong, I love subs (And have made quite a few myself, check my MCschematics account if you wish to see them) But, firstly, they are almost exclusively quided by sonar-sound. Not only will Joe Citizen find this lobotomizing, but he wont even understand it. Secondly, whatever contact you make will be short, ending in your death (Depending on how many torpedoes you launch and how many noismakers you can spam). Also, if you survive initial contact, or manage to blunder across someone, you will have to track for a loooong time to make contact, and that requires more or less constant attendance. I like the idea, though.
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bob2273
12/08/2012 10:03 pm
Level 30 : Artisan Sailor
I'll work on that some more, thanks for the feed back
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3atmypwnage
05/05/2012 4:46 pm
Level 4 : Apprentice System
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bob2273
05/19/2012 7:59 pm
Level 30 : Artisan Sailor
thank you
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3atmypwnage
04/16/2012 8:38 pm
Level 4 : Apprentice System
suprisingly, your average computer can handle a server of maybe 20 people. I'm sure you could find a object-moving plugin, and I wish you good luck! You can also use permissions and worldguard for regions, if you want a non-greifing edge.
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bob2273
04/16/2012 8:50 pm
Level 30 : Artisan Sailor
have you seen the subs that will be operational in the server yet???
1

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