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My last post got removed by the site moderator. I wanted the blog, though. I know it's just a picture, but it's meant to be. I couldn't post all the pictures in one blog, like I wanted. If anyone knows how to do that, PLEASE tell me. It's a pain to be uploading three blogs just to get across three pictures.
Anyway, this is the "Corrupted" Enterprise I told you about in my first blog. Yes it's made of iron, it's just that Misa's Realistic Pack makes it look grey instead of white.
This was the best-looking one, externally. The interior, however, was quite iffy. The transporter room did not have a raised pad, like in the currently-available-for-download Enterprise. The hallways were too decorated, and it was hard to move around. I tried to implement a self-destruct system but that ended up not working out. So I simply omitted it in my current Enterprise.
Hope this picture satisfies your curiosity about my other failed Enterprises.
A highlight of that ship was that it had a long-range wireless redstone transmitter/reciever on board. The current ship doesn't have one, but I suppose I could fit one somewhere. Definitely not on the Kelvin, however.
I only built about 90% of the saucer section and another transmitting/recieving end to the wireless transmitter/reciever. Both the Enterprise and the base below had these contraptions, so both could communicate with each other using Morse code. Unfortunately, the new Enterprise has none of that redstone wizardry on board. Unfortunately, I have absolutely no idea how that world corrupted itself. It certainly wasn't the contraption, since it got corrupted just before I built it. I tried to work on getting it fixed, but to no avail. I lost the world back in May, and that's why I started over and posted the new one.
Anyway, that's the end of this blog post.
Anyway, this is the "Corrupted" Enterprise I told you about in my first blog. Yes it's made of iron, it's just that Misa's Realistic Pack makes it look grey instead of white.
This was the best-looking one, externally. The interior, however, was quite iffy. The transporter room did not have a raised pad, like in the currently-available-for-download Enterprise. The hallways were too decorated, and it was hard to move around. I tried to implement a self-destruct system but that ended up not working out. So I simply omitted it in my current Enterprise.
Hope this picture satisfies your curiosity about my other failed Enterprises.
A highlight of that ship was that it had a long-range wireless redstone transmitter/reciever on board. The current ship doesn't have one, but I suppose I could fit one somewhere. Definitely not on the Kelvin, however.
I only built about 90% of the saucer section and another transmitting/recieving end to the wireless transmitter/reciever. Both the Enterprise and the base below had these contraptions, so both could communicate with each other using Morse code. Unfortunately, the new Enterprise has none of that redstone wizardry on board. Unfortunately, I have absolutely no idea how that world corrupted itself. It certainly wasn't the contraption, since it got corrupted just before I built it. I tried to work on getting it fixed, but to no avail. I lost the world back in May, and that's why I started over and posted the new one.
Anyway, that's the end of this blog post.
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That's my current project, The Third Enterprise. The Second Enterprise is corrupted. 20 minutes of low framerate and tick rate, glitching, and other problems. I can't make it available for DL, unfortunately.