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Video Game OSTs and How They Make A Difference

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TheMystic's Avatar TheMystic
Level 5 : Apprentice Mage
6
Hey there, finally can make my second article post! Just woke up from a nap, and I'm ready to write. x)

(This part can honestly be skipped if you'd like. :3)Intro:
So, as I had previously mentioned, I had just woken up from a nap. And that nap had given me the idea of what to write about in this second post. And, I hope I'm not thinking about it too much, but I'm trying to not repeat any of the recent posts out there. Anyways, as I was dozing off into an oneiric fantasy filled with the flawlessness every man or woman..well, dreams of. But..this wasn't no ordinary nap, no no no.. This nap, this small, two-hour rest held a certain preeminence to it. It was very, very different.
To be honest, it wasn't too insane, but it was very peaceful. Just before I had let myself go to this unreal realm in my mind, I heard the calming, gentle strokes of notes being played on the ocarina.
Now wait. I know this sounds very generic. Someone enjoying the Legend of Zelda soundtrack seems very cliche, but it is indeed very common for many gamers, especially those who initially grew up with these pieces of work. To be exact, I fell asleep to a five minute version of the Song of Storms. It just happened to be in my playlist, along with the rest of the soundtrack I had neatly stored in my library of music. The weather has been quite gloomy, and I thought someone casual and nostalgic as my soundtrack OST would do the trick. As I fell asleep, I seemed to have a very unwinding, elusive dream that was the very opposite to a stringent day. When I had opened my eyes again, I realized (With Saria's Song playing in the background) that
"Wow, I really love this!" (with less enthusiasm, surely.) That's when I sat up, scratched the hairs on my chin, and thought.

Why Video Game OSTs are (significantly) Important to the Game that they are in.

To really start this off, I'd like to set the imagine in everyone's head right now. Imagine playing video games..and they had no soundtrack whatsoever. It would still have sounds for hitting, running, opening things, and all of that. But..no music. Now wouldn't that feel empty? Obviously our lives are not constantly having music looping over us but when it comes to being interactive and performing, music indeed plays a hefty role in that. Not only does it keep players interested, but it sort of also works as a tool, and not only in video games. For example, a director of a movie can do the same thing. The game designers and someone like a director will take the tracks they have, which already usually have an applied mood-set to them. Now, they add these tracks to specific parts on purpose to set the mood. After playing and playing this said game, or mentioned movie/play/opera/other cinematic work, it burns into your mind. Now these memories of this work is engraved into your mind. And once hearing the soundtrack, it all comes back to you. There's no doubt about it. Nearly everybody has experienced it. And since we're on PMC after all, I'll even relate it to Minecraft.


I'm going to go ahead and jump the gun to say we've all played Minecraft, just guessing. And so, we should all get that nice, enjoyable feeling once we hear a song like C418's "Cat" or "Sweden". Our own personal experiences, preferably the first time we've played the game, are now lodged right between our left and right brain. It's one of the reasons why video games are said to be the 'superior art form'. But, not even I can totally agree on that. But the idea still stands. Having art, a story, music, all of that builds together into one super-ball of feelings and awesome memories that are always stuck with us. It's a part of who we are, now.

How would gaming differ without soundtracks?
Well, that's mainly the audience's opinion. As for myself, I don't think it would last long enough. I'm sure that idea wouldn't even come up anyways. "Hey, let's not put music in the game!" is not a line I think a head designer would see fit for a game with a good selling spot on the market. A vast majority of video games have an OST, of course. Nearly every one does, but there is always that percentage that doesn't. And usually, those were not very pleasing to the players anyways. I'd see a music-less work be more gloomy, more disconsolate than with it. Because music can change the mood.


The power of music.
We all know what I'm talking about, I'm hoping. You can watch a clip of a girl screaming and jumping up and down with very cheerful music, and perhaps you'll immediately think something along the lines of 
"Oh, she seems excited about something!" or.. "Did she just win the lottery?!"
Now, replace that music with the stereotypical horror flick with the Jaws theme (Which was actually sort of impressive, go half-notes!) And now..the poor woman looks like she's going to have a heart attack, and probably has an insane, psychologically-impaired maniac with a chainsaw at her front window. See what I mean?  It's a first impression, and yes, it matters. Without this first indirect handshake you give the director, you're sort of lost. Imagine just seeing a girl jumping up and down and screaming with no other audio, wouldn't it seem rather pointless? That could go the same for video games. Even if the game or movie is enforcing a theme around isolation or something of the sort, a soundtrack fitting that emotion and situation would be due. Always remember to color in your drawings, kids. Because really, nobody wants to see an outline of an apple. Color it in, and it'll be any apple you like, and we'll now know if we should virtually take a bite out of it or not.


Sort of a conclusion? (So I don't go off-topic :P)
Music, of course, is a great invention. Call it a sixth sense, a universal language, it really fits anywhere and everywhere, and it brings many together. Music being implemented inside of video games and other media, is very, very important. It fits somewhere on the top-five list for what it stands. And because of that, I just hope many others will appreciate the composers, arrangers, transcribers, and the like that are amongst them. They hold a very important power, just like the other components of art, such as pictures and writing, that will find their way into our amazing, big hearts. So, that's mostly it. Perhaps you can go ahead and listen to the OST of your favorite video game and/or movie, show, etcetera. Happy listening, everyone!

------------
So there goes my second article post. I -really- hope I'm not doing too bad at this. I just had woken up and decided to write a bit, as I'd like to fit in one blog a day, if possible. Anyways, I've loved meeting some of you, and I appreciate any fan art and other awesome things I've been getting. You're all awesome! So, I'll see you around, PMC! Now it's time for nachos, or..something. :3
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1
08/23/2014 11:56 pm
Level 1 : New Miner
bob3584
bob3584's Avatar
This is definitly true.  As a composer it stands out like a sore thumb when a game has no music.  Almost every time this happens I will just listen to something that I wrote and that fits the game.
1
04/18/2014 9:37 pm
Level 15 : Journeyman Dragon
Ben10Omnicraft
Ben10Omnicraft's Avatar
Ha, I love reading your blogs, Mystic! welcome to PMC and keep up the good work! :D (And on a totally different note, and huggng creepers is a big no-no. :P)
1
04/18/2014 10:17 pm
Level 5 : Apprentice Mage
TheMystic
TheMystic's Avatar
Thanks a ton, I'm trying my best here, heh. I'm trying to get around a blog a day or so. Which..I think I s-- yeah, seems I've mentioned that. But, yes! I appreciate it! (And I would imagine so. x) )
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