Published Nov 4th, 2012, 11/4/12 7:12 am
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SOME WORLDEDIT COMMANDS:
//wand - Gives you a wand that lets you define a cuboid region.
//pos1 - Set position one of the selection to the block you are in.
//pos2 - Set position two of the selection to the block you are in.
//hpos1 - Set position one of the selection to the block that you are looking at.
//hpos2 - Set position two of the selection to the block that you are looking at.
//chunk - Select all the blocks in the chunk that you are in.
//expand - Expand your selection in any direction.
//contract - Contract your selection.
//size - Find out how big your selection is.
//count - Get the count of a certain block in the selection.Exp://count wood
//distr - Get the block distribution in the region.
//undo - goes back a command
//redo- goes foward a command
//replace - Replace one block/air type with another
//sphere - Generate spheres.
//hsphere - Generate hollow spheres.
//pyramid- Generate pyramids.
//hpyramid- Generate hollow pyramids.
//wand - Gives you a wand that lets you define a cuboid region.
//pos1 - Set position one of the selection to the block you are in.
//pos2 - Set position two of the selection to the block you are in.
//hpos1 - Set position one of the selection to the block that you are looking at.
//hpos2 - Set position two of the selection to the block that you are looking at.
//chunk - Select all the blocks in the chunk that you are in.
//expand - Expand your selection in any direction.
//contract - Contract your selection.
//size - Find out how big your selection is.
//count - Get the count of a certain block in the selection.Exp://count wood
//distr - Get the block distribution in the region.
//undo - goes back a command
//redo- goes foward a command
//replace - Replace one block/air type with another
//sphere - Generate spheres.
//hsphere - Generate hollow spheres.
//pyramid- Generate pyramids.
//hpyramid- Generate hollow pyramids.
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