- check_circle Functions
- check_circle Loot Tables
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Adventure Loot Table Data Pack created for those who like to play just traveling around the world. Animals and enemies will drop enough items for you to survive even without sleep.
This data pack does not remove any original drops but replaces meat with cooked meat.
New drops have a 20% to 40% chance of happening.
Trail function. It leaves a trail wherever it walks, replacing grass with dirt.
turn on -> /function adventure_loot:trail
turn off -> /function adventure_loot:trail_off
iron_axe, iron_pickaxe, spyglass, cooked_salmon, arrow, bow
This data pack does not remove any original drops but replaces meat with cooked meat.
New drops have a 20% to 40% chance of happening.
Extra (only Java)
Trail function. It leaves a trail wherever it walks, replacing grass with dirt.
Function Trail
on by defaultturn on -> /function adventure_loot:trail
turn off -> /function adventure_loot:trail_off
Loot Table
Bonus Chest:
iron_axe, iron_pickaxe, spyglass, cooked_salmon, arrow, bow
Animals:
- Chicken: cooked_chicken
- Cow: Leather boots, leather chestplate, leather helmet, leather leggings, cooked beef
- Sheep: cooked_mutton
- Pig: cooked_porkchop
- Rabbit: cooked rabbit, strong leaping potion
- Frog: foglight, strong leaping potion
- Polar Bear: strength potion
- Horse: 1-2 cooked beef, swiftness potion
- Squid: potion speed
- Bat: long night vision
- Glow Squid: night vision (50% chance)
Enemies:
- Zombie: potion healing, apple
- Skeleton: arrow (1 to 3), potion swiftness, bones
- Spider: potion strong leaping, potion healing
- Creeper: potion strength, experience bottle (1 to 2), honey_bottle, potion strong regeneration
- Enderman: ender pearl (1 to 3), potion strong regeneration, 1-2 Obsidian
- Pillager: arrow (1 to 3), iron nugget (1 to 3), gold nugget (1 to 3), iron ingot, gold ingot
- Vindicator: strong regeneration, 1-2 emerald
- Drowned: water breathing (40% chance)
- Husk: potion healing (30% chance)
- Stray: 1-3 arrows, 1-1 slowness arrows, swiftness potion, bow
- Evoker: 1-3 Emerald, strong regeneration potion or 2-3 experience bottle,s or 1-2 obsidian
Compatibility | Minecraft 1.16 |
to | Minecraft 1.21 |
Tags |
11 Update Logs
Update v1.0.8 Java 1.21 : by redstonegamesb 07/09/2024 8:29:44 pmJul 9th
- Update Minecraft 1.21 compatibility.
- Small improvements to loot
- Updated functions
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com era naquela versao pois tudo era de acordo com as ferramentas pedras com picaretas madeiras com maxados gramas e folhas com espadas e tesouras plantaçoes com exadas terras cascalhos areias com a pá assim dava gosto jogar o minecraft e usar esse bauzinho no começo do adventure porque la nada quebrava com a mão so a cara dos mobs nem a cama quebrava so se explodisse ela ou colocasse criativo pra quebrar.
[20:22:38 ERROR]: Failed to load function adventure_loot:tick
java.util.concurrent.CompletionException: java.lang.IllegalArgumentException: Whilst parsing command on line 2: Unknown block type 'minecraft:grass' at position 72: ...ock ~ ~ ~ <--[HERE]
at java.util.concurrent.CompletableFuture.encodeThrowable(CompletableFuture.java:315) ~[?:?]
at java.util.concurrent.CompletableFuture.completeThrowable(CompletableFuture.java:320) ~[?:?]
at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1770) ~[?:?]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1144) ~[?:?]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:642) ~[?:?]
at java.lang.Thread.run(Thread.java:1583) ~[?:?]
Caused by: java.lang.IllegalArgumentException: Whilst parsing command on line 2: Unknown block type 'minecraft:grass' at position 72: ...ock ~ ~ ~ <--[HERE]
at net.minecraft.commands.functions.CommandFunction.fromLines(CommandFunction.java:73) ~[paper-1.20.4.jar:git-Paper-464]
at net.minecraft.server.ServerFunctionLibrary.lambda$reload$2(ServerFunctionLibrary.java:80) ~[?:?]
at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1768) ~[?:?]
... 3 more
[20:22:38 ERROR]: Couldn't load tag minecraft:tick as it is missing following references: adventure_loot:tick (from file/Adventure_Loot_Table_v1.0.7)