- check_circle Functions
Published Sep 23rd, 2020, 9/23/20 9:42 pm
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- 84 downloads, 0 today
74
Tweaks and improves vanilla burning mechanics
Features:
-Attacking a mob with a "hot" will set them on fire
-Burning mobs(player included) will shoot burning projectiles
-Campfires will set entities on fire(including items)
-Creepers ignite when set on fire
-If a projectile passes near a burning entity, the projectile will also be set on fire
And about the "hot" items, there are:
-Flint and steel
-Torch(converts to stick after being used)
-Soul torch(converts to stick after being used)
-Campfires(converts to sticks after being used and charcoal)
-Soul campfires(converts to sticks after being used and soul soil)
-Fire charges(item is used after)
-Blaze rod(converts to blaze powder after being used)
-Blaze powder(item is used after)
Features:
-Attacking a mob with a "hot" will set them on fire
-Burning mobs(player included) will shoot burning projectiles
-Campfires will set entities on fire(including items)
-Creepers ignite when set on fire
-If a projectile passes near a burning entity, the projectile will also be set on fire
And about the "hot" items, there are:
-Flint and steel
-Torch(converts to stick after being used)
-Soul torch(converts to stick after being used)
-Campfires(converts to sticks after being used and charcoal)
-Soul campfires(converts to sticks after being used and soul soil)
-Fire charges(item is used after)
-Blaze rod(converts to blaze powder after being used)
-Blaze powder(item is used after)
Compatibility | Minecraft 1.14 |
to | Minecraft 1.17 |
Tags |
1 Update Logs
v1.0.5 : by FlanDere 09/23/2020 10:55:40 pmSep 23rd, 2020
-More items can now set other entities on fire
-If a player is on fire and attacked another mob, the hit entity will also be set on fire
-If a player is on fire and attacked another mob, the hit entity will also be set on fire
tools/tracking
4770656
119
better-burning
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