Data Packs World Generation

Biome Dependent Camp Wool 1.01

  • 201 views • 2 today
  • save_alt 18 downloads
Compatibility
Minecraft 26.3 snapshot
Changes include
    • 4
    • 2
    • 4
    directionless_dreamer
    Lvl 5 • Apprentice Modder
    3
    Small datapack changing color of wool stairs at Abandoned Camps to be biome-dependent, following the color of sheep .
    Due to some limitations of weighted lists chances for each wool color differ a bit from those for sheep.

    Chances for each color in different biomes
    Temperate biomes
    (Birch Forest, Cherry Grove, Flower Forest, Forest, Meadow, Old Growth Birch Forest, Pale Garden, Swamp):

    White wool ~81.5%
    Light gray wool ~4.9%
    Gray wool ~4.9%
    Black wool ~4.9%
    Brown wool ~3.2%
    Pink wool ~0.55%

    Cold biomes
    (Dappled Forest, Old Growth Pine Taiga, Old Growth Spruce Taiga, Snowy Taiga, Taiga, Windswept Forest):

    Black wool ~81.5%
    Light gray wool ~4.9%
    Gray wool ~4.9%
    White wool ~4.9%
    Brown wool ~3.2%
    Pink wool ~0.55%

    Hot biomes
    (Bamboo Jungle, Savanna, Sparse Jungle, Wooded Badlands):

    Brown wool ~81.5%
    Light gray wool ~4.9%
    Gray wool ~4.9%
    White wool ~4.9%
    Black wool ~3.2%
    Pink wool ~0.55%


    Note that some camps now blend quite well with the surrounding terrain, so they're a bit harder to spot from a distance or in forested areas.

    You can tweak the chances to your liking per biome, wool color and the variant of a tent inside template_pool folder files.


    Installation: as usual - drag and drop .zip archive into the datapack selection menu upon the world creation or into the datapack folder inside your particular, already existing save folder.

    Compatibility: should be compatible with any other datapacks and mods, which don't touch template pool files for Abandoned Camps
    .

    1 Update Logs

    Biome Dependent Camp Wool 1.01 : by directionless_dreamer 09/19/2026 11:15:37 amSeptember 19 @ 3:15 pm UTC

    Updated the dapapack for the final release of 26.3 Wilderness Bound update.

    More like this

      Have something to say?

    francocerdito
    • 08/09/2026 6:19 pm
    • Level 5 : Apprentice Warrior
    Ahora crea un datapack para una futura snapshot que sea de los cojines qué se le pueda tintar así mezclando con tintes como el datapack infinite Cushions pero diferente o más parecido ya que el datapack de infinite Cushions esta en desarrollo y se demora en desarrollar y por necesito que hagas uno igual y que también tenga la capacidad de que las mascota se sienten, pero has que las mascotas puedan regalar un objeto random al jugador al depestar el jugador, así es mas mejor y así haces una competencia sana con el otro datapacker así que ustedes compiten pero no bruscamente sino amistosamente
    1
    francocerdito
    • 08/09/2026 2:27 pm
    • Level 5 : Apprentice Warrior
    Oye bro, literalmente los bosques pálidos son más fríos que templados ya que en la vida real los jardines pálidos son más frios(creo) así que podrías actualizar a la snapshot futura de la próxima semana así cambiándole el tipo de clima de templado a frío al bosque pálido para así la probabilidad tenga sentido(osea donde dice probabilidades y donde dice biomas templado, please
    1
    directionless_dreamer
    • 08/09/2026 3:44 pm
    • Level 5 : Apprentice Modder
    I just followed the table from Minecraft wiki for sheep colors and it says that Pale Garden is a temperate biome and it also says that in the game files. And, I mean, it generates right next to Dark Forests, which are temperate biome too.
    1
    francocerdito
    • 08/09/2026 6:16 pm
    • Level 5 : Apprentice Warrior
    Que raro, porque parece que en la vida real es frio
    1

    Welcome