Data Packs Server Utility

C Stew's Server Utility Menu

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Compatibility
Minecraft 1.18
to version
Minecraft 1.19
Changes include
  • Advancements
  • Functions
  • 11
  • 12
C Stew
Lvl 16Journeyman System
3
Looking to set up some easy scoreboards on your server or change a few gamerules in just a few clicks?
Well look no more!

This datapack also works in LAN worlds, even
without cheats!
To download the datapack for an earlier Minecraft version, click the Archive Downloads link!

Features
This datapack provides the ability to:
-  Show players' health below their name
-  Add a death counter to the sidebar
-  Enable Keep Inventory, skipping the night with one player, and hiding command block outputs
-  Show players' XP Level in the Player List
-  Edit who can use the menu from the More Options Menu (If cheats are on)
-  Cleanly uninstall the datapack from the More Options Menu
All in a simple chat menu!
Hover over an option for more info, and click whichever ones you want to use!

Installation (Server)
-  Navigate to the world folder within your server directory specified in server.properties
-  
Open the datapacks folder and paste the datapack zip folder
-  Join the server as an operator and use the command
/datapack enable <Datapack_Name>   where "<Datapack_Name>" is the name of the zip folder
-  Use the /reload command to set up the scoreboards
-  If you get a notice saying the pack has loaded, you're good to go!
Installation (LAN World)
New World:
-  In the world creation menu, select Data Packs
-  
Select Open Pack Folder
-  In the File Explorer tab, navigate to the datapack zip folder and drag it into the game screen
-  Select Yes to confirm and move the datapack to the right column by clicking on it

Existing World:
-  In the Singleplayer Menu, highlight the desired world and select Edit
-  
Select Open World Folder and open the datapacks folder in the File Explorer tab
-  Navigate to the datapack zip folder in another window, and drag it into the datapacks folder
-  Close File Explorer and select Save
-  
If you get a notice saying the pack has loaded, you're good to go!

Usage In-Game
Any player in the world upon loading is automatically made a Host.


Server operators may need to enter
/tag @p add um_Hostbefore they can open the utility menu.



Approved Hosts can enter
/trigger Utility_Menuto open the utility menu in chat.

Should you forget the commands, you can check the Advancements Menu to find it.

Special Thanks to:
Vanilla Tweaks - Their /trigger framework is what made this possible!
KxttyKxt - They gave me ideas for what to add initially and helped with some idiotic syntax errors.

Have a suggestion or two for some features to add? Let me know in the comments!

Planned Features
- Maybe disable fire ticking as part of Enable Useful Gamerules

This content is supplied for free under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) License. I request that you respect these terms should you modify my content to use in your own.
Please do not repost my content to other sites or claim it as your own.

4 Update Logs

1.19 Released! - v1.02 : by C Stew 06/07/2022 3:22:14 pmJune 7, 2022 @ 7:22 pm UTC

And with it, so did an update to my datapack!
- Increased the delay to show the load notice from 1 to 2 seconds.
- Increased the delay on tagging current players as Host from 3 to 5 seconds.
- Changed the tag used from Host to um_Host
- Moved the advancements to the custom namespace

On this page, you can now download the latest datapack version available for previous game versions!

If you are updating the pack, uninstall it from your world BEFORE updating it to 1.19. Then, install the new version of the datapack!
LOAD MORE LOGS

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