• • 10/19/24 8:02 am • 1 logs
- 1.1k views • 0 today
- save_alt 132 downloads
- Compatibility
- Minecraft 1.21
- Changes include
- 15
- 9
- 5
Required Resource Pack
6
Description
Why is the Zombie green but the rotten flesh we get from it is red? Now it fixed!
About Rotten Flesh
Rotten flesh will have variations in color, depending on the mob and structure from which we get it:
For the Datapack to work you will also need to install the Texture Pack. When you download it you will find three versions inside:
Any other datapack that changes the Loot Table Zombie, Zombie Villager, Zombie Horse, Husk or Drowned, and also Monster Room, Jungle Temple, Igloo, Mansion, Desert Pyramid or Fishing - will be incompatible. You will have to manually enter the required loot if you still want to achieve compatibility.
Old Versions
If you need older versions of this datapack, here is the link - drive.google.com/file/d/1NTa9PIFh9abs89ybubf-MJKnsQhqYA9Q/view?usp=sharing
Screenshots
The screenshots use "Faithful 32x" and "Faithful 64x" textures and "MakeUp - UltraFast" shaders.
Copyright
You can change the data pack as you wish and upload it anywhere, you dont need to ask permission. The main thing is, if you place it somewhere - you must provide a link to the original and make at least some significant changes to the data pack (Dont just need to re-upload it, be more creative).
Why is the Zombie green but the rotten flesh we get from it is red? Now it fixed!
About Rotten Flesh
Rotten flesh will have variations in color, depending on the mob and structure from which we get it:
- Green - Dropped by Zombies, Zombie Villagers, and Zombie Horses, and can also be found in the Monster Room, Jungle Temple, Igloo and Mansion;
- Gray - Dropped by Husk, and can also be found in the Desert Pyramid;
- Blue - Dropped by Drowned; and can also be found while fishing as trash;
- Red - Standard flesh, dropped by Zombified Piglin and Zoglin.
For the Datapack to work you will also need to install the Texture Pack. When you download it you will find three versions inside:
- 16x16: For those who play minecraft with vanilla textures.
- 32x32: The same but in 32x32 resolution, for those who play with Faithful 32x
- 64x64: The same but in 64x64 resolution, for those who play with Faithful 64x
Any other datapack that changes the Loot Table Zombie, Zombie Villager, Zombie Horse, Husk or Drowned, and also Monster Room, Jungle Temple, Igloo, Mansion, Desert Pyramid or Fishing - will be incompatible. You will have to manually enter the required loot if you still want to achieve compatibility.
Old Versions
If you need older versions of this datapack, here is the link - drive.google.com/file/d/1NTa9PIFh9abs89ybubf-MJKnsQhqYA9Q/view?usp=sharing
Screenshots
The screenshots use "Faithful 32x" and "Faithful 64x" textures and "MakeUp - UltraFast" shaders.
Copyright
You can change the data pack as you wish and upload it anywhere, you dont need to ask permission. The main thing is, if you place it somewhere - you must provide a link to the original and make at least some significant changes to the data pack (Dont just need to re-upload it, be more creative).
1 Update Logs
Update v1.1 : by Nik5King 10/19/2024 8:02:25 amOctober 19, 2024 @ 12:02 pm UTC
1.Added gray rotten flesh to drop from Husks;
2.Colored Rotten Flesh will now appear as loot in chests in structures such as the Monster Room, Jungle Temple, Igloo, Mansion, Desert Pyramid, and as trash while fishing.
2.Colored Rotten Flesh will now appear as loot in chests in structures such as the Monster Room, Jungle Temple, Igloo, Mansion, Desert Pyramid, and as trash while fishing.
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Have something to say?
Is there any functional difference between the types?
If not, do th edifferent colors stack?
No, they dont stack.