• 9/1/26 9:04 am
- 29 views
- save_alt 3 downloads
- Compatibility
- Minecraft 1.21
- to version
- Minecraft 26.2
- Changes include
1
# Minecraft-Custom-Daylight-Cycle
Runable and tested in V1.21.11, V26.1.x, V26.2.x
Datapack for Minecraft to override the ingame daylight cycle, to make it possible, to have own time for night and day. Example: 30min day and 5min night
# Installation:
- Put this datapack in your savegame, in the folder datapacks
- - Example: .minecraft - saves - YourWorld - datapacks - Custom_Daylight_Cycle_26-x.x.zip
- After reload with command "/reload" your world, you can check is the datapack available with the command "/datapack list". When you find in green brackets: [file/Daylight_Cycle_26-x-x (world)], than the datapack is correct installed
- You don't need to do anything to initalise this datapack, it will be run automaticly after correct install.
# Run:
- The gamerule advance_time will be not changed, only the position off the sun and moon, will be overitten by the datapack.
- For settings, you have 3 options: set datapack pause, set datapack resume and for settings window
- - Commands:
- - - /function x_daylight_cycle:x_dl_c__settings -- Settingwindow (Since 26.5.0)
- - - /function x_daylight_cycle:x_dl_c__pause -- Paused the calculation from the sun/moon position. The ingame calculation overtaken, when is not disabled
- - - /function x_daylight_cycle:x_dl_c__resume -- Restart the calculation from the sun/moon position. The ingame calculation will overitten by datapack again
- There are predefined positions for sun and moon
- - Commands:
- - - /function x_daylight_cycle:x_dl_c__set_day -- Set the sun on position after sunrise (Tick: 0)
- - - /function x_daylight_cycle:x_dl_c__set_night -- Set the moon on the position after sundown (Tick: 13000)
- - - /function x_daylight_cycle:x_dl_c__set_sunrise -- Set the sun, before the sun is rising (Tick: 22900)
- - - /function x_daylight_cycle:x_dl_c__set_sundown -- Set the sun, before the sun go down and the moon is rising (Tick: 12000)
Runable and tested in V1.21.11, V26.1.x, V26.2.x
Datapack for Minecraft to override the ingame daylight cycle, to make it possible, to have own time for night and day. Example: 30min day and 5min night
# Installation:
- Put this datapack in your savegame, in the folder datapacks
- - Example: .minecraft - saves - YourWorld - datapacks - Custom_Daylight_Cycle_26-x.x.zip
- After reload with command "/reload" your world, you can check is the datapack available with the command "/datapack list". When you find in green brackets: [file/Daylight_Cycle_26-x-x (world)], than the datapack is correct installed
- You don't need to do anything to initalise this datapack, it will be run automaticly after correct install.
# Run:
- The gamerule advance_time will be not changed, only the position off the sun and moon, will be overitten by the datapack.
- For settings, you have 3 options: set datapack pause, set datapack resume and for settings window
- - Commands:
- - - /function x_daylight_cycle:x_dl_c__settings -- Settingwindow (Since 26.5.0)
- - - /function x_daylight_cycle:x_dl_c__pause -- Paused the calculation from the sun/moon position. The ingame calculation overtaken, when is not disabled
- - - /function x_daylight_cycle:x_dl_c__resume -- Restart the calculation from the sun/moon position. The ingame calculation will overitten by datapack again
- There are predefined positions for sun and moon
- - Commands:
- - - /function x_daylight_cycle:x_dl_c__set_day -- Set the sun on position after sunrise (Tick: 0)
- - - /function x_daylight_cycle:x_dl_c__set_night -- Set the moon on the position after sundown (Tick: 13000)
- - - /function x_daylight_cycle:x_dl_c__set_sunrise -- Set the sun, before the sun is rising (Tick: 22900)
- - - /function x_daylight_cycle:x_dl_c__set_sundown -- Set the sun, before the sun go down and the moon is rising (Tick: 12000)
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