Updated on , 4/8/20 4:17 am | 1 logs
Published , 4/6/20 1:24 pm
Published , 4/6/20 1:24 pm
- 4,905 views • 1 today
- 415 downloads • 0 today
- Compatibility
- Minecraft 1.15
- Changes include
- Functions
898
- I made a datapack that allows servers to detect AFK Players!
Introducing: Detect AFK[1.15x]
Features:
- Players who stayed in place after a certain amount of time will be marked as AFK.
+ Admins can modify said certain amount of time into anything they want!
- Sends Detect AFK notifications whenever someone's afk/no longer afk!
+ Everyone can turn on/off Detect AFK notifications whenever they want!
+ When you are no longer AFK, also shows you how long you have been AFK for!
- Custom Player Name Display for Active and AFK Players!
+ Admins can change the Player Name Display into anything they want!
Credits:
- Thanks to all my Patrons for supporting me all the way.
Final Notes:
- By downloading and using my datapacks you agree to my Terms Of Service.
- Have fun with the datapack!
Introducing: Detect AFK[1.15x]
Features:
- Players who stayed in place after a certain amount of time will be marked as AFK.
+ Admins can modify said certain amount of time into anything they want!
- Sends Detect AFK notifications whenever someone's afk/no longer afk!
+ Everyone can turn on/off Detect AFK notifications whenever they want!
+ When you are no longer AFK, also shows you how long you have been AFK for!
- Custom Player Name Display for Active and AFK Players!
+ Admins can change the Player Name Display into anything they want!
Credits:
- Thanks to all my Patrons for supporting me all the way.
Final Notes:
- By downloading and using my datapacks you agree to my Terms Of Service.
- Have fun with the datapack!
1 Update Logs
Version 2.0.1 : by TheDiamondPlayables 04/08/2020 4:17:37 amApril 8, 2020 @ 8:17 am UTC
- Updated the Uninstallation Message.
4538791
119






Have something to say?
I did a similar Datapack but I was don't know yours, mine protect us when we are AFK and we can configure the timer before being in AFK Mode, delay before detected.as AFK and Cooldown to be in AFK Mode after being in combat, and enable/disable notifications and particles to AFK players
I'm honestly not sure if there's still a need for something like this, but if there is I'll probably work on an extensive edition using the techniques I've gathered ever since this pack was launched with all sorts of improvements to this basic version.
From the looks of things, It seems like there is a datapack that is stopping this from actually working as it should.
Or you're just using this in a version it's not designed for.
If this is the case, then unfortunately I cannot help you as I don't make datapacks that works for multiple different versions of the game.
It just doesn't feel optimized to me.
We can chat alot quicker there. It's the go-to place to ask for help in these kinda problems.