• 5/1/21 6:48 pm
- 2.5k views • 0 today
- save_alt 231 downloads
- Compatibility
- Minecraft 1.16
- to version
- Minecraft 1.17
- Changes include
- Functions
4
This is datapack adds double (or triple, quadruple..) jump
To use you need to put on elytra
It can also be customized: for example:
1) count of jumps. From 1 to 9999999
2) Cooldown of jumps. Cooldown starts when youare on the ground
3) Height of jumps, but only in the datapack
4) You can adds any command (or function) which will be activated when there is a jump. but only in the datapack. For example, summon a tnt
5) If you took an arrow in your main hand, you will not be jumped. This arrow can bre replaced with something else. For the elytra to fly
Also this datapack works well in an online game. But im not sure
Commands for you
1)The number of jumps becomes 0 for only you
/function dj:tools/clear
2)Plus 1 jump for only you
/function dj:tools/plus1jump
3)Sets 100 jumps for only you
/function dj:tools/set100jump
4)Sets 5 seconds jump cooldown for only you
/function dj:tools/set100timerjump
or
/scoreboard players set @s timerJump 100
5)Plus 1 second jump cooldown for only you
/function dj:tools/plus20timerjump
or
/scoreboard players add @s timerJump 20
6)Reset jump cooldown
/function dj:tools/resettimerjump
or
/scoreboard players set @s timerJump 0
How to change height of jumps (idk how to make it with functions)
open file: ...\dj_online_survival\data\dj\functions\double_jump\main\w_0\i_0\i_0.mcfunction
And change is line: effect give @s levitation 1 x true
where x sets a number. I advise from 10
How to add any command (or function) which will be activated when there is a jump
open file: ...\dj_online_survival\data\dj\functions\settings\hello.mcfunction
And change this file
(Im from russia and i dont know much english. But From Russia with love <3)
To use you need to put on elytra
It can also be customized: for example:
1) count of jumps. From 1 to 9999999
2) Cooldown of jumps. Cooldown starts when youare on the ground
3) Height of jumps, but only in the datapack
4) You can adds any command (or function) which will be activated when there is a jump. but only in the datapack. For example, summon a tnt
5) If you took an arrow in your main hand, you will not be jumped. This arrow can bre replaced with something else. For the elytra to fly
Also this datapack works well in an online game. But im not sure
Commands for you
1)The number of jumps becomes 0 for only you
/function dj:tools/clear
2)Plus 1 jump for only you
/function dj:tools/plus1jump
3)Sets 100 jumps for only you
/function dj:tools/set100jump
4)Sets 5 seconds jump cooldown for only you
/function dj:tools/set100timerjump
or
/scoreboard players set @s timerJump 100
5)Plus 1 second jump cooldown for only you
/function dj:tools/plus20timerjump
or
/scoreboard players add @s timerJump 20
6)Reset jump cooldown
/function dj:tools/resettimerjump
or
/scoreboard players set @s timerJump 0
How to change height of jumps (idk how to make it with functions)
open file: ...\dj_online_survival\data\dj\functions\double_jump\main\w_0\i_0\i_0.mcfunction
And change is line: effect give @s levitation 1 x true
where x sets a number. I advise from 10
How to add any command (or function) which will be activated when there is a jump
open file: ...\dj_online_survival\data\dj\functions\settings\hello.mcfunction
And change this file
(Im from russia and i dont know much english. But From Russia with love <3)
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