Minecraft Data Packs / World Generation

FancyStructures v1.6.6 [DISCONTINUED]

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sog5's Avatar sog5
Level 66 : High Grandmaster Blockhead
69
THIS PACK IS NO LONGER BEING WORKED ON


This datapack adds 24 new generated structures to the game. No existing Minecraft structures are overwritten. These structures are designed to mimic the style of existing minecraft structures. Structures range from dungeons, houses, or purely aesthetic structures.

Structures:

  • Lava dungeon
  • Husk dungeon
  • Stray dungeon
  • Granite Ziggurat
  • Mushroom Hut
  • Mossy Well
  • Treehouse
  • Raft
  • Quarry
  • Zombie Tower
  • Ancient Crypt
  • Skeleton Tower
  • Infested Cabin
  • Giant Oak
  • Giant brown mushroom
  • Prismarine dungeon
  • Obsidian Chain
  • Magma Pillar
  • Nether Dungeon
  • Wither Skeleton Den
  • Blaze Prison
  • End Dungeon
  • Floating End Dungeon
  • Spruce Castle Village

Pictures: https://imgur.com/a/qq92Vza


WARNING:

It is not advised to load this pre-established worlds because It runs the risk of your builds being written over.
CreditScreenshots made with Voyager Shaders BETA
CompatibilityMinecraft 1.14
toMinecraft 1.16
Tags

12 Update Logs

Update #12 : by sog5 09/02/2019 1:13:21 pmSep 2nd, 2019

  • Updated structures
  • Fixed placement on steep terrain
  • Fixed shulkers not spawning on end structures
  • Fixed shulkers appearing the wrong color
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NolanFromPoland
05/07/2020 12:54 pm
Level 1 : New Miner
NolanFromPoland's Avatar
Please update this to the latest snapshot. I use this pack all the time and Im sad it doesnt work anymore
1
Baby_HD
04/27/2020 8:07 pm
Level 7 : Apprentice Miner
Baby_HD's Avatar
I am trying to send a private msg to you but the system dont allow me for now. I will try.
1
Bisougai
04/26/2020 9:40 am
Level 1 : New Miner
Bisougai's Avatar
Looks like to be in conflict with Cave Biomes (https://www.planetminecraft.com/data-pack/cave-biomes/)

Just in case this could be patched because both datapacks are cool ^^

(Same message will be posted in Cave Biome discussion)
1
16bitmap
04/23/2020 5:00 pm
Level 43 : Master Artist
16bitmap's Avatar
Hey!


I love your pack and have played with it in my world for a while now. But Since I've been playing for a while now I'd like some more variation. I'm not too good at reading or writing code tho. But I thought I'd give it a try and learn from your code. (I hope you're OK with that?)






I have some stuff that I was able to change. At some point I changed the dungeons that were added to coloured blocks. with numbers. I could only find a few tho. What is the most easy way to change the buildings and the way they spawn (hightwise for entrance purposes.)


And how can I check and change the biome they spawn in?






I'd love to learn from this pack and add some of my own nbt structures. I hope you're able to help me in any way! Thanks
1
Baby_HD
04/14/2020 9:08 am
Level 7 : Apprentice Miner
Baby_HD's Avatar
Hello all. The Data Pack is working with snapshot 20w15a. Nice work. I gave you a Diamond. I hope you dont stop with your dream.
1
DUD3
04/07/2020 2:54 pm
Level 1 : New Explorer
DUD3's Avatar
Idk if something is but I only come acros the infested cabin like 5 time and nothing les after about 4 hours of playing minecraft so yeah wondering if you could help me plz.would be greatly aprechiated
1
sog5
04/07/2020 6:21 pm
Level 66 : High Grandmaster Blockhead
sog5's Avatar
The majority of them are pretty rare. It's just a matter of chance whether or not you come across them or not.
1
Ijven
04/07/2020 9:37 am
Level 1 : New Miner
Ijven's Avatar
I try to preload my world using worldborder with FS on 1.15.2 but the structures do not seem to generate, where if I roam manually they seem to work fine,

Is there an explaination for this/hove you encountered this?
1
sog5
04/07/2020 10:07 am
Level 66 : High Grandmaster Blockhead
sog5's Avatar
The generator works off of player coords. The chunks have nothing to do with it. It marks chunks you've already explored so it wont overlap.
1
Ijven
04/09/2020 4:07 am
Level 1 : New Miner
Ijven's Avatar
Thanks for responding, Would this be possble to add so this awsome datapack can be used on pregenerated worlds? (to reduce generation lagg)
1

Welcome