Cave Biomes

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                    • 240 comments
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                    avatar ImCoolYeah105
                    Level 64 : High Grandmaster Programmer
                    152
                    Important Notes:
                    * Cave Biomes requires the library Datapack Utils. You can find it's Planet Minecraft page here.
                    * Cave Biomes generates in existing chunks- take a backup before adding to an existing world!
                    * This datapack will probably cause lag when generating new chunks. If you want to pregen an area to reduce lag, run `/function du:world/pregen`


                    Redefine your Underground! Cave biomes adds 34 new randomly generated cave biomes, 6 new cave shapes, and 5 new structures to explore!

                    Current features include but are not limited to:
                    • Improved normal cave generation
                    • Overgrown caves
                    • Underground Forests for each wood type
                    • Ice Caves
                    • Sandstone Caves
                    • Terracotta caves
                    • Nether caves
                    • Some special secret caves you'll have to find on your own ;)
                    • Some cave biomes are dependent on the surface biome, others are not. Explore the world to find new and unique caves.
                    • Only replaces the surface of caves instead of running /fill, leaving most of the stone intact
                    • Biomes are seeded- the same world will have the same biomes in the same locations
                    • Underground villages
                    • New dungeons themed around the 4 classical elements: earth, air, fire, water
                    • Special custom items found within said dungeons: good luck finding them
                    • And so much more!

                    If you need help or want to stay up-to-date with all my projects, join my discord server.

                    Cave Biomes now has a config you can use to adjust various biome properties. Go to the wiki for instructions on how to edit the condig.
                    CompatibilityMinecraft 1.16
                    Tags

                    7 Update Logs

                    v1.1.2a : 07/28/2020 4:57:38 pmJul 28th

                    Fixed Cave Biomes trying to generate in non-overworld dimensions
                    LOAD MORE LOGS

                    1
                    11/21/2020 6:47 am
                    Level 1 : New Explorer
                    RuuG32
                    It doesn't work ): It doesn't appear ):
                    1
                    11/16/2020 12:22 pm
                    Level 1 : New Explorer
                    SonicDaBoi
                    Well, I downloaded everything without reading the description T-T. Is there any way to revert back before the pack re-generated the chunks? I foolishly did not make an backup of the server...
                    1
                    11/16/2020 4:32 pm
                    Level 64 : High Grandmaster Programmer
                    ImCoolYeah105
                    No, there's no way to revert the world. This is way I recommend making a backup.
                    1
                    11/17/2020 4:41 pm
                    Level 1 : New Explorer
                    SonicDaBoi
                    I was afraid so T-T. Thank you for the reply.
                    1
                    11/15/2020 3:43 pm
                    Level 1 : New Miner
                    TheSnipps
                    Can you make your cave village type a standalone datapack? I specifically love your villages!
                    1
                    10/31/2020 10:44 am
                    Level 6 : Apprentice Mage
                    EnderNinja456
                    incredible pack! by far the best of its kind. However, on my paper 1.16.3 server, this thing causes extreme lag, even when not generating new chunks. why is this the case?, and is there a way to make this better?
                    2
                    11/02/2020 5:15 pm
                    Level 1 : New Miner
                    dajh
                    I get this issue too.
                    1
                    10/27/2020 5:00 am
                    Level 1 : New Miner
                    DeZoWaRe
                    I look forward to updates!
                    1
                    10/23/2020 10:46 pm
                    Level 25 : Expert Modder
                    Zerukai
                    Will this work on Amplified?
                    1
                    10/12/2020 4:21 pm
                    Level 1 : New Miner
                    Brouda345
                    Does this pack work with 1.16.3?
                    1
                    10/13/2020 11:00 am
                    Level 64 : High Grandmaster Programmer
                    ImCoolYeah105
                    Yes, 1.16.3 does not make any changes to datapacks
                    1
                    09/20/2020 7:14 amhistory
                    Level 1 : New Explorer
                    xVq1d
                    Doesn't work for me :( Does it need t'be a new world?
                    1
                    09/14/2020 8:33 pm
                    Level 37 : Artisan Fox
                    Flutters
                    This is awesome honestly.

                    I've had it on my realm for a few days now and has honestly made the game so much better for my friends & I.



                    This is the cave update I've been waiting for since the alpha days!
                    1
                    09/06/2020 11:05 am
                    Level 1 : New Miner
                    SirPytan
                    I don't know why, but while I walking through a cave the walls are still changing and therefore I get sometimes trapped in blocks and it is also very laggy then. What are the best options in optifine to make that better? Also why does the cave try to regenerate parts it already changed?
                    1
                    09/04/2020 8:54 pm
                    Level 61 : High Grandmaster Engineer
                    Leomelonseeds
                    Hey! This datapack is awesome. Unfortunately, though, it causes a great deal of lag, even when chunks are already pre-generated using plugins such as WorldBorder (I run a paperspigot server). Is there any way to pre-generate the cave biomes as well?
                    2
                    09/04/2020 11:21 pm
                    Level 64 : High Grandmaster Programmer
                    ImCoolYeah105
                    Datapack Utils has a pregenerater built in that works by teleporting you around so the caves generate. Stand at the center of the area and run /function du:world/pregen
                    1
                    09/04/2020 11:23 pm
                    Level 61 : High Grandmaster Engineer
                    Leomelonseeds
                    Thanks for the quick reply!
                    1
                    08/24/2020 11:36 am
                    Level 29 : Expert Crafter
                    ObiBridge
                    Hey this looks cool. Just one big concern, is it super laggy? Surely replacing so many underground blocks is quite slow for performance.
                    1
                    08/24/2020 2:42 pmhistory
                    Level 64 : High Grandmaster Programmer
                    ImCoolYeah105
                    Yes, it can get laggy. In single player on a moderately powerful PC it's only occasionally noticeable, but on a server you would definitely want to pre-generate your world.
                    1
                    08/24/2020 1:36 am
                    Level 1 : New Miner
                    EmperorAlucard
                    Is this works for server ? Because I haven't seen anything different cave types in my server.
                    1
                    08/24/2020 9:36 am
                    Level 64 : High Grandmaster Programmer
                    ImCoolYeah105
                    It definitely works on servers. The most common cause of it not working are:
                    1. Incorrect installation. Run /reload, make sure it says [​Loaded Cave Biomes] and [​Loaded Datapack Utils]
                    2. A conflicting world gen datapack (note. new 1.16 world gen datapacks do not cause this, only special datapacks that modify y=0 with barriers).
                    3. A mod interfering (ie. spigot/bukkit)
                    1
                    08/25/2020 11:44 pm
                    Level 1 : New Miner
                    EmperorAlucard
                    I use spigot server, is that the problem ??
                    1
                    08/03/2020 6:14 pm
                    Level 1 : New Miner
                    teagan75
                    I am having an issue with your datapack while in a Buffet world. I changed the biome type to vanilla_layered and now any modified drops from blocks do not work whether it is a datapack or mod. If I load without your datapack the modified drops work.
                    1
                    08/03/2020 10:59 pm
                    Level 64 : High Grandmaster Programmer
                    ImCoolYeah105
                    Modified drops from blocks, can you be more specific? Cave biomes shouldn't be modifying what blocks are dropping. Datapack Utils does this a little bit in some situations, but not a lot.

                    The 1.16 update should adapt to any world type, but it hasn't been extensively tested.
                    1
                    08/04/2020 1:36 am
                    Level 1 : New Miner
                    teagan75
                    Interestingly I am only having issues with the loot tables from blocks that DU modified. But only when I change it to vanilla layered lol. So, all the stones and gold and iron ore. My modified loot tables for grass and emerald ore work fine.
                    1
                    08/04/2020 1:24 am
                    Level 1 : New Miner
                    teagan75
                    I’ve been trying to test what is actually going on. I think it might be DU but I haven’t had a chance to test that. I put together a small pack for cave survival. I am using forge mods and custom data packs plus cave biomes and DU. I used the Buffet preset, set it to caves and picked the plains biome. Loaded it and everything works fine together, mods and data packs. Only when I edit the nbt data and change the biome type from fixed to vanilla layered so I have the issue. All the mods and my custom data packs work fine. For instance, nuggets drop from iron ore when mining and pebbles from mining stone. When I add cave biomes and DU in, those modified drops go back to vanilla. Stone drops cobblestone and iron ore drops itself. It’s very strange. I am using 1.15.2 versions of both cave biomes and DU.
                    1
                    08/04/2020 8:46 am
                    Level 1 : New Miner
                    teagan75
                    It is DU and it is the loot table jsons. Once I removed only the blocks jsons that were causing trouble, my custom drops worked again. Once again this is only when I change the Buffet world to vanilla layered so not something everyone does or knows how to do.
                    1
                    08/04/2020 5:11 pm
                    Level 64 : High Grandmaster Programmer
                    ImCoolYeah105
                    Modifications to vanilla loot table override each other, depending on the load order of the datapacks. If you set your datapack at a higher priority, it should override DU's loot tables.
                    1
                    08/05/2020 10:56 am
                    Level 1 : New Miner
                    teagan75
                    ok thanks :)
                    1
                    07/30/2020 7:07 pm
                    Level 2 : Apprentice Mage
                    Octogiraffe2
                    Ah, time to do some shinobi cave survival... Which i would do if you pls fix the other datapack, combat+?, it stopped working suddenly
                    1
                    07/29/2020 10:54 pm
                    Level 1 : New Miner
                    Yeonder_PlayZ
                    Does this pack work with 1.16
                    1
                    07/30/2020 4:46 pmhistory
                    Level 64 : High Grandmaster Programmer
                    ImCoolYeah105
                    Yes, the update just posted was for 1.16 support

                    Let me just correct the compatibility version...
                    1
                    07/28/2020 5:24 pm
                    Level 16 : Journeyman Taco
                    Voxoss
                    i like how this datapack works in everyway except for the fact that it only loads in the chunk im in so it happens right in front of me, is there any way i can change that
                    1
                    07/28/2020 7:05 pm
                    Level 64 : High Grandmaster Programmer
                    ImCoolYeah105
                    It should spread outward from your position- if it's only running in the chunk you're in, something is bugged. Could you answer these:
                    1. What Minecraft version are you on?
                    2. Are you in a non-vanilla environment (forge, fabric, spigot, paper, etc)?
                    3. Do you have any other datapacks installed?
                    2
                    07/28/2020 9:29 am
                    Level 1 : New Explorer
                    Jimmy_Williams
                    It's great but it is very laggy
                    1
                    07/24/2020 3:26 pm
                    Level 1 : New Explorer
                    HGGdragon
                    I love this pack!
                    It makes caves finally something of interest.
                    I was currently testing the pack on an 1.16 spigot server. But when I went into the nether the server at some point suddenly experienced an huge lag spike and shut down.
                    Are there any incompatibilities between this datapack and the 1.16 nether mechanics?
                    1
                    07/22/2020 4:01 am
                    Level 1 : New Explorer
                    Jimmy_Williams
                    PLS respond
                    1
                    07/24/2020 3:21 pmhistory
                    Level 1 : New Explorer
                    HGGdragon
                    Dude, just wait for him to finish it
                    1
                    07/19/2020 8:15 am
                    Level 1 : New Explorer
                    Jimmy_Williams
                    WHEN UPDATE PLS RESPOND
                    1
                    07/16/2020 9:44 am
                    Level 1 : New Explorer
                    Jimmy_Williams
                    please update for 1.16 please
                    2
                    07/13/2020 9:04 pm
                    Level 30 : Artisan Blacksmith
                    ItsManu001
                    Does it work for 1.16?
                    2
                    07/12/2020 5:25 pm
                    Level 1 : New Miner
                    Kwesii
                    is there a 1.16 update coming soon?
                    2
                    07/04/2020 10:36 am
                    Level 1 : New Miner
                    EmperorAlucard
                    Update for 1.16 plssssss
                    1
                    07/02/2020 6:18 pm
                    Level 1 : New Miner
                    Sewageunknown
                    so the biomes themselves re working just fine but i cant seem to find any villages at all are thay just mega rare or is it not working?
                    1
                    06/23/2020 8:16 pm
                    Level 1 : New Miner
                    mathgeniuszach
                    Ignoring the whole issue with the name change from zombie pigmen to zombified piglins, it seems the entire pack is broken in 1.16 due to the random generator failing (it seems you cannot use custom attributes anymore).
                    1
                    06/23/2020 10:51 pm
                    Level 64 : High Grandmaster Programmer
                    ImCoolYeah105
                    A lot of the immediately problematic issues have been sorted, but I am currently adding support for custom dimensions which means rewriting most of the world generation code. Shouldn't take too much longer. Shouldn't.
                    1
                    06/24/2020 6:32 pm
                    Level 43 : Master Engineer
                    hokage3211
                    I hope it's an option and not a requirement that your caves generate in custom dimensions? Since I'm sure some custom dimensions may not require or may not like adding onto their caves. Anyway, I look forward to seeing the pack updated!
                    3
                    06/24/2020 9:20 pmhistory
                    Level 64 : High Grandmaster Programmer
                    ImCoolYeah105
                    The support for custom dimensions is being built on the backend in Datapack Utils. While I don't expect Cave Biomes to use it, it will likely be used for other projects. Right now adding a way for players to add Cave Biomes' generation in other dimensions would actually be fairly hard and not at all user friendly.
                    1
                    06/21/2020 10:35 pm
                    Level 1 : New Explorer
                    CAVEWORMS
                    I'm using this datapack in my current modded survival world, and I'd just like to say that it works wonders in combination with the Yung's Better Caves mod. I've not had this much fun caving in my life, and it looks just stunning. I don't know that an official cave update from Mojang would even be as nice.
                    1
                    06/21/2020 6:00 pmhistory
                    Level 1 : New Miner
                    DragonBrigade
                    Hey, I'm using this datapack on the latest 1.16 snapshot. Everything seems to be going fine except for one thing so far. I keep finding these extremely large underground caverns with lava flowing everywhere, as if the blocks around the pools were destroyed. It's really messy and there are also several diamonds exposed. I found at least 13 in one cave. I'm hoping this is a rare occurrence? Is the flowing lava an intended feature or weirdness with 1.16?

                    Also, once you update to 1.16, I'm wondering if its possible for stuff like this to be fixed retroactively, or if I would have to start a new world.



                    Pic of weird cave: https://imgur.com/a/S3kSDMy
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