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sog5's Avatar sog5
Level 65 : High Grandmaster Blockhead
69
In this gamemode, you are restricted to a 180x180 block area, and every 5 minutes, the water level rises by 10 blocks from bedrock. When the water reaches the height limit, the barrier will close in.
Creditinspired by a video by Wilbur Plays
CompatibilityMinecraft 1.14
Tags

2 Update Logs

Update #2 : by sog5 08/11/2019 8:34:40 pmAug 11th, 2019

-Water now begins at bedrock level again
-Slowed down water a bit to reduce lag
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ZeEmperorPigeon
07/20/2020 12:09 pm
Level 1 : New Miner
ZeEmperorPigeon's Avatar
ayo how do i install this pack?
1
CamC159
08/14/2019 10:54 pm
Level 1 : New Miner
CamC159's Avatar
does this support custom maps?
1
Arshness
08/11/2019 8:28 pm
Level 1 : New Crafter
Arshness's Avatar
Oh, something cool tho was when I was playing, I was underground mining early on and at one point, the cavern I was in suddenly flooded. It was so scary and panic-inducing! I had to race upward out of my winding mining hole as the caves beneath me flooded, repeatedly sinking me into water over my head.

I was so freaked out and it was so much fun!



That's why I would always prefer your original bedrock level start to sea level. :)
1
Arshness
08/11/2019 5:33 pm
Level 1 : New Crafter
Arshness's Avatar
Oh, and you should either make a config for the tick rate, or at least put a readme telling where to change it to make it easier.
1
sog5
08/11/2019 5:35 pm
Level 65 : High Grandmaster Blockhead
history
sog5's Avatar
The delay between rises is controlled by the 'flood' function, at "schedule function flood:flood 300s".
1
Arshness
08/10/2019 9:53 pm
Level 1 : New Crafter
Arshness's Avatar
My son and I just tried this and unfortunately, it didn't fill the whole 180x180. It fills a section in the middle and the rest of the barrier space is fine. :/ Like just a plug of water going up and we can totally avoid the danger. We were really excited about playing this challenge.

Any chance you can fix it?



(btw, I changed the tick up to 300s instead so it's 5 minutes. But that's all I edited.)
1
sog5
08/10/2019 10:13 pm
Level 65 : High Grandmaster Blockhead
sog5's Avatar
Very strange, I'll try my best to recreate the problem so i can fix it.
2
sog5
08/10/2019 10:28 pm
Level 65 : High Grandmaster Blockhead
sog5's Avatar
Ok, should be fixed. The new version has been uploaded.
2
Arshness
08/11/2019 5:29 pm
Level 1 : New Crafter
Arshness's Avatar
Sweet. Does it fill the whole 180x180 now?? We'll give it another try and let you know! :3
1
Arshness
08/11/2019 8:18 pm
Level 1 : New Crafter
Arshness's Avatar
It does not fill the whole world zone. I think the world zone is also bigger now? 240?



It was ticking upward in one square maybe 1/4 to 1/2 of the zone border?



Just a plug rushing upward again. :c



I'm altering two numbers in the files to change the speed:



flood.mcfunction and slowtick.mcfunction to change how many blocks rise and how often it rises.

I changed 5t to 1t for one block and 300s to 90s for rise time.



Am I doing it wrong?

Is that messing this up?



I just wanted to make it so it rises 1 tile every 90 seconds.



If I'm changing the wrong value and messing it up, that would make sense, but I thought I read the code right. If those are the right values for my purpose, then this is just broken still. :c



TY for checking into it.
1
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