• 1/27/22 11:52 pm
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- Compatibility
- Minecraft 1.18
- Changes include
- Functions
101
Make sure to do /reload for the pack to work properly.
Use /function minecraft:givespirit.mcfunction to obtain the Spirit of Vengeance; put it in your offhand to bond with it.
To transform, press shift while jumping in midair; to turn back to human, shift while on the ground.
As its host, you naturally receive:
- Enhanced strength, speed, jump boost, a natural healing factor, night vision, and a resistance to injury and fires.
As the Ghost Rider, you also get a bar showing how much hellfire you have available to use; it naturally refills itself, but using Ghost Rider's moves exhausts it.
First Ability:
To summon your ride, put the "Summon Ride" item in your offhand. If you have enough hellfire, you will summon a swift skeleton horse which is resistant to fire.
- Cannot be used if the hellfire bar is under 1/3.
- Cooldown for the summon is four minutes.
Second Ability:
To throw hellfire at your opponents, swap the item named "Hurl Hellfire" to your offhand, and quickly click in the direction you want to shoot it. This will summon a fireball that deals moderate terrain and bodily damage.
- Cannot be used under 1/10 hellfire.
- Cooldown is two seconds.
Third Ability:
To use the Penance Stare, swap the item named the same thing to your offhand; make sure before doing this that you are already staring at your target and are within five blocks (or else it won't work). This will greatly incapacitate foes, offering a powerful wither effect for some time while they are stuck in place.
- Cannot be used under 1/2 hellfire.
- Cooldown is two minutes.
- Penance Stare will deal more damage to people who have a lot of player kills.
- The hitbox is very buggy for this move (especially with moving players), so I recommend pointing right at their head before activating for the best chance of success (and maybe try practicing with zombies).
Fourth Ability (Passive):
Any weapon, ranged or melee, will be imbued with hellfire by the Ghost Rider if he holds them.
- This applies base fire aspect to swords, and flame to bows.
Use /function minecraft:givespirit.mcfunction to obtain the Spirit of Vengeance; put it in your offhand to bond with it.
To transform, press shift while jumping in midair; to turn back to human, shift while on the ground.
As its host, you naturally receive:
- Enhanced strength, speed, jump boost, a natural healing factor, night vision, and a resistance to injury and fires.
As the Ghost Rider, you also get a bar showing how much hellfire you have available to use; it naturally refills itself, but using Ghost Rider's moves exhausts it.
First Ability:
To summon your ride, put the "Summon Ride" item in your offhand. If you have enough hellfire, you will summon a swift skeleton horse which is resistant to fire.
- Cannot be used if the hellfire bar is under 1/3.
- Cooldown for the summon is four minutes.
Second Ability:
To throw hellfire at your opponents, swap the item named "Hurl Hellfire" to your offhand, and quickly click in the direction you want to shoot it. This will summon a fireball that deals moderate terrain and bodily damage.
- Cannot be used under 1/10 hellfire.
- Cooldown is two seconds.
Third Ability:
To use the Penance Stare, swap the item named the same thing to your offhand; make sure before doing this that you are already staring at your target and are within five blocks (or else it won't work). This will greatly incapacitate foes, offering a powerful wither effect for some time while they are stuck in place.
- Cannot be used under 1/2 hellfire.
- Cooldown is two minutes.
- Penance Stare will deal more damage to people who have a lot of player kills.
- The hitbox is very buggy for this move (especially with moving players), so I recommend pointing right at their head before activating for the best chance of success (and maybe try practicing with zombies).
Fourth Ability (Passive):
Any weapon, ranged or melee, will be imbued with hellfire by the Ghost Rider if he holds them.
- This applies base fire aspect to swords, and flame to bows.
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