• • 12/24/25 4:24 am • 28 logs
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- Compatibility
- Minecraft 1.20
- to version
- Minecraft 1.21
- Changes include
- Advancements
- Functions
- Loot Tables
- Predicates
- Recipes
28
Ever wanted a challenge? Not just a boss fight, something more? Something unique...
During Lunar Events, you will have to face The Horde. The members of The Horde will be modified based on difficulty & Event type.
If you wish to summon a Lunar Event yourself, instead of waiting, you can perform a Blood Ritual. You will need both campfire types.
Be careful, if you mess up the ritual, things may go very weird.
We have also added 7+ advancements on our own, plus 3+ Super Challenge(s) when paired with Blaze & Cave's Advancement Pack(see Integrations below).
You might also get some sneak peaks of upcoming updates!
You can customize the pack difficulty, or leave it dependent on your game difficulty.
You can customize the interval of Blood Moons, and toggle features such as Cowardice & The Blood Ritual.
RRC Resources Integration for 1.20+
- This is highly recommended for a more immersive gameplay experience, but is completely optional.
Mo-Variants Integration for 1.20+
- This integration reduces issues with some variants, and even adds a couple unique Horde Effects for some other variants.
- Works best with Mo-Variants 7.7.0 or Higher(this version is currently unreleased)
BACAP Integration for 1.20+
- This integration adds 3+ Super Challenge(s) to complete.
- Not using this integration creates a cosmetic error in log, ignore it.
Creeper Overhaul Integration for 1.20/1.20.1 & 1.21/1.21.1
- This integration recruits 13/14 new creepers to The horde.
- Not using this integration creates a cosmetic error in log, ignore it.
Time Lib Integration for 1.21-1.21.1
- This integration will allow the automatic enabling and disabling of Festive Moons.
- This integration can be toggled in the "Advanced" section of the config
- As of writing this, 1.21.2-1.21.4 are not yet officially supported by TimeLib. Check back for updates!
Only these projects are guaranteed to work with this pack. While we do our best to maintain decent compatibility standards, things may interact weirdly. Please report any incompatibilities or suggest any ideas for official integration improvements in our discord!
Welcome to Horde Nights!
This datapack based project adds the ability to encounter Lunar Events, such as a Blood Moon. These events happen every 30-45 days based on difficulty.During Lunar Events, you will have to face The Horde. The members of The Horde will be modified based on difficulty & Event type.
If you wish to summon a Lunar Event yourself, instead of waiting, you can perform a Blood Ritual. You will need both campfire types.
Be careful, if you mess up the ritual, things may go very weird.
We have also added 7+ advancements on our own, plus 3+ Super Challenge(s) when paired with Blaze & Cave's Advancement Pack(see Integrations below).
Support:
For questions, bug reports, suggestions, and any other support, check out our Discord Server! Make sure to use the Support forum channel!You might also get some sneak peaks of upcoming updates!
Configuration
By running the command/function h-nigh:config you will open the customization menu. This is a datapack based project, so text file configs are impossible.You can customize the pack difficulty, or leave it dependent on your game difficulty.
You can customize the interval of Blood Moons, and toggle features such as Cowardice & The Blood Ritual.
Integrations
Horde Nights has integrations with several other packs. Please bear in mind sometimes this list may be a little out of date.RRC Resources Integration for 1.20+
- This is highly recommended for a more immersive gameplay experience, but is completely optional.
Mo-Variants Integration for 1.20+
- This integration reduces issues with some variants, and even adds a couple unique Horde Effects for some other variants.
- Works best with Mo-Variants 7.7.0 or Higher(this version is currently unreleased)
BACAP Integration for 1.20+
- This integration adds 3+ Super Challenge(s) to complete.
- Not using this integration creates a cosmetic error in log, ignore it.
Creeper Overhaul Integration for 1.20/1.20.1 & 1.21/1.21.1
- This integration recruits 13/14 new creepers to The horde.
- Not using this integration creates a cosmetic error in log, ignore it.
Time Lib Integration for 1.21-1.21.1
- This integration will allow the automatic enabling and disabling of Festive Moons.
- This integration can be toggled in the "Advanced" section of the config
- As of writing this, 1.21.2-1.21.4 are not yet officially supported by TimeLib. Check back for updates!
Only these projects are guaranteed to work with this pack. While we do our best to maintain decent compatibility standards, things may interact weirdly. Please report any incompatibilities or suggest any ideas for official integration improvements in our discord!
28 Update Logs
v1.3.12 : by Rainy Realm Creations 12/24/2025 4:24:53 amDecember 24, 2025 @ 9:24 am UTC
Notes
This version is primarily developed for 1.21/1.21.1, and changes are ported upwards. This means despite estensive playtesting, there is still a higher chance of bugs in 1.21.2+. Please report any you find! Horde Nights v2.0.0 is actively being developed. Monitor on the github!
Experimental Features
Experimental Features DO NOT:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
Updates
- Updated to support 1.21.11
Fixes
- Optimized a few commands to help reduce MSPT on bigger servers.
Known Issues
- Skeletons on Skeleton Horses do not spawn with a weapon.
- Skeletons do not seem to get enchanted bows in 1.21.9/10.
- Skeletons do not seem to get infested effect in 1.21.9/10.
- Spiders do not seem to get weaving effect in 1.21.9/10.
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Have something to say?
Also i wanna put the timer on bloodmoons more often and i didn't yet understand how
Thanks in advance!
Sorry about the late reply, i've been working on my mental health, then came back and started working on project pages(finally). Hope this helps!
The latest version of the pack has a config, and has been heavily playtested.
The config should let you enable the blood ritual which will ensure you get a blood moon as soon as the sun starts setting.
The ritual is cooking a diamond on a campfire btw!