- check_circle Functions
- check_circle Predicates
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3
(EUS)
Before the formal introduction, let's talk about the pre-work before loading this datapack
1.Be sure to turn on cheating!Otherwise, you cannot start the work of this data package
#Formal introduction#
Introduction to play
After entering the game, you will have an initial 3 minutes of protection time. When the protection time is over, the game will start to count. After a period of time, you will randomly lock your inventory slot (the weight is 0.4, that is, each slot has a 40% chance of being locked). If the character of the next locked item is not locked, the previously locked item will be returned, such as the first lock. A stone sword in your No. 1 field is locked, When the lock is released for the second time, the stone sword will reappear in the 1st column (in short, there will be no bug of swallowing items)
After entering the game, enter the/reload command, call up the menu, and click [Protection Time] to complete the command (add a number (must be a positive integer 100<x<0), otherwise an error will be reported). If you enter "1" you will have a protection time of 1 minute
Then click the [Start Game] option to start the game timing! After entering the game, it will be timed according to the protection time you set. After the game is over, it will open a random lock timer (1 minute/round). You can take defeating the last shadow dragon as the clearance requirement. Of course, this random lock effect will increase the clearance difficulty for you. Of course, you can also use the characteristics of the assistant, armor fence, and the items in the container will not be locked to protect some items!
Introduction to settings
After locking, if you accidentally use shortcut keys (such as 1, 2, 3 and other keys accidentally switch to the locked field), dont worry. I made a detection to avoid this mistake of swallowing items,However, if you place the item on the mouse and replace it with the locked slot, it will swallow the item on your mouse!
In addition, after death, items will be dropped according to the value of keepInventory set by you, and a protection time of 3 minutes will be given (locked items will also fall)
The Default Language is EUS
另外:
如果你是中国玩家,我在mcbbs上面进行了发帖,你可以从这里进入
【1.19.x】背包锁定 v1.2-你的背包会被随机锁定 - 数据包 - Minecraft(我的世界)中文论坛 - (mcbbs.net)
Before the formal introduction, let's talk about the pre-work before loading this datapack
1.Be sure to turn on cheating!Otherwise, you cannot start the work of this data package
#Formal introduction#
Introduction to play
After entering the game, you will have an initial 3 minutes of protection time. When the protection time is over, the game will start to count. After a period of time, you will randomly lock your inventory slot (the weight is 0.4, that is, each slot has a 40% chance of being locked). If the character of the next locked item is not locked, the previously locked item will be returned, such as the first lock. A stone sword in your No. 1 field is locked, When the lock is released for the second time, the stone sword will reappear in the 1st column (in short, there will be no bug of swallowing items)
After entering the game, enter the/reload command, call up the menu, and click [Protection Time] to complete the command (add a number (must be a positive integer 100<x<0), otherwise an error will be reported). If you enter "1" you will have a protection time of 1 minute
Then click the [Start Game] option to start the game timing! After entering the game, it will be timed according to the protection time you set. After the game is over, it will open a random lock timer (1 minute/round). You can take defeating the last shadow dragon as the clearance requirement. Of course, this random lock effect will increase the clearance difficulty for you. Of course, you can also use the characteristics of the assistant, armor fence, and the items in the container will not be locked to protect some items!
Introduction to settings
After locking, if you accidentally use shortcut keys (such as 1, 2, 3 and other keys accidentally switch to the locked field), dont worry. I made a detection to avoid this mistake of swallowing items,However, if you place the item on the mouse and replace it with the locked slot, it will swallow the item on your mouse!
In addition, after death, items will be dropped according to the value of keepInventory set by you, and a protection time of 3 minutes will be given (locked items will also fall)
The Default Language is EUS
另外:
如果你是中国玩家,我在mcbbs上面进行了发帖,你可以从这里进入
【1.19.x】背包锁定 v1.2-你的背包会被随机锁定 - 数据包 - Minecraft(我的世界)中文论坛 - (mcbbs.net)
Compatibility | Minecraft 1.17 |
to | Minecraft 1.20 |
Tags |
1 Update Logs
Update #1 : by Hulo_Pig 07/20/2023 10:53:43 pmJul 20th, 2023
Fixed a bug where the armor fence did not drop after death
Update version to 1.20
Update version to 1.20
5872861
119
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