• 6/10/23 6:55 am
- 559 views • 0 today
- save_alt 7 downloads
- Compatibility
- Minecraft 1.13
- to version
- Minecraft 1.20
- Changes include
- Functions
0
Datapack has in-game guide. (To get it you must go into creative and use /trigger JY_give_control)
Datapack is created using Emorgan00's Easy datapack language (learn more: https://github.com/emorgan00/EasyDatapacks/blob/master/README.md)
Main functions:
> Provide basic, free block utilities for starting servers.
If you have any issues, please report them, I'll try to fix them as soon as possible.
For other datapack creators:
main principle:
> you get key-stick with nbt={JYID_I_data:{placeCustomBlock:true, customBlockType:type of custom block this stick places, source: bind position}}}
> on placing the custom block it self: /summon marker ~ ~-0.5 ~ {Tags:[...], data:{origin:{origin: souce from stick}}}
markers just update every tick.
Tags:
Datapack is created using Emorgan00's Easy datapack language (learn more: https://github.com/emorgan00/EasyDatapacks/blob/master/README.md)
Main functions:
> Provide basic, free block utilities for starting servers.
If you have any issues, please report them, I'll try to fix them as soon as possible.
For other datapack creators:
main principle:
> you get key-stick with nbt={JYID_I_data:{placeCustomBlock:true, customBlockType:type of custom block this stick places, source: bind position}}}
> on placing the custom block it self: /summon marker ~ ~-0.5 ~ {Tags:[...], data:{origin:{origin: souce from stick}}}
markers just update every tick.
Tags:
- JYID_I.process - entity, witch gets processed every tick
- JYID_I.half_breakable, JYID_I.never_ending, JYID_I.custom_bedrock - specifies type of entity
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