• 4/18/21 8:33 pm
- 1.1k views • 1 today
- save_alt 91 downloads
- Compatibility
- Minecraft 1.13
- to version
- Minecraft 1.17
- Changes include
- Functions
- Loot Tables
7
No resource packs are required.
Pack lore and usage:
With this datapack enabled, if you hit a pig, it will become hostile (blue particles) and attack villagers and players and inflict hunger as revenge for eating pigs, and is also invincible and will never despawn so hurting pigs is highly discouraged. But if you drop a nether star onto one, it will transform into a loyal pig (less and red particles) which will follow you around, be invincible, and attack enemies using the same ai shared by a wolf. However, the oath taken by the pig forbids it to ever leave you, so unless you travel inter-dimensionally, it will follow and teleport to you indefinitely. It is not recommended to have more than a few loyal pigs nearby as things could get, well, buggy.
TL:DR: pigs are neutral but you can tame them if they are hostile by chucking nether star onto them.
This pack took around 7 hours to create, mostly because of the amount of experimenting with techniques to summon wolves with variable ownership data that changes depending on who was tagged when it happened and was the nearest and stuff like that. So I recommend using this pack as an example for letting mobs use other's ai's and auto taming of wolves and stuff for those that are interested in making datapacks and stuff.
If you notice any bugs (that aren't anything to do with the pigs fusing into each other under certain circumstances) then it'd be appreciated if you could leave some feedback down in the comments, as this is my second datapack and I'm always looking to improve.
Pack lore and usage:
With this datapack enabled, if you hit a pig, it will become hostile (blue particles) and attack villagers and players and inflict hunger as revenge for eating pigs, and is also invincible and will never despawn so hurting pigs is highly discouraged. But if you drop a nether star onto one, it will transform into a loyal pig (less and red particles) which will follow you around, be invincible, and attack enemies using the same ai shared by a wolf. However, the oath taken by the pig forbids it to ever leave you, so unless you travel inter-dimensionally, it will follow and teleport to you indefinitely. It is not recommended to have more than a few loyal pigs nearby as things could get, well, buggy.
TL:DR: pigs are neutral but you can tame them if they are hostile by chucking nether star onto them.
This pack took around 7 hours to create, mostly because of the amount of experimenting with techniques to summon wolves with variable ownership data that changes depending on who was tagged when it happened and was the nearest and stuff like that. So I recommend using this pack as an example for letting mobs use other's ai's and auto taming of wolves and stuff for those that are interested in making datapacks and stuff.
If you notice any bugs (that aren't anything to do with the pigs fusing into each other under certain circumstances) then it'd be appreciated if you could leave some feedback down in the comments, as this is my second datapack and I'm always looking to improve.
More like this
5079932
119


Have something to say?