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Logical IFrames
About
Logical IFrames is a datapack which aims to rework Minecraft's damage invulnerability system by removing damage cooldown from certain damage types, which in result makes the game more challening with very simple changes.
Features
- Mobs are now able to attack players individually.
- Example: If attacked by 3 Zombies at once, all 3 of them can hit the player at the same time.
- Player attacks no longer grant mobs immunity frames.
- All projectiles - whether coming from a mob or a player - ignore immunity frames completely.
- Poison and Wither now stack with each other as well as with other sources of damage.
- Multiple explosions stack damage with each other, no longer only increasing the knockback.
- Misc changes:
- Witches are no longer resistant to Warden's Sonic Boom (this didn't make any sense in the first place).
- The Wither is now immune to suffocation damage.
- Projectiles no longer trigger Guardians' thorns attack (Thorns enchantment remains UNCHANGED).
- Mobs and players only take knockback from melee attacks every 0.5 seconds to prevent extreme knockback distances.
- Player armor can only be damaged by melee attacks every 0.5 seconds to prevent it from being destroyed too quickly.
- Fall damage now ignores invulnerability frames, meaning that it can't be dodged in wacky and mostly accidental ways.
| Compatibility | Minecraft 1.20 |
| to | Minecraft 1.21 |
| Tags |
2 Update Logs
1.1.0 and 1.1.1 : by kohara_ 08/22/2024 6:26:23 pmAugust 22, 2024 @ 10:26 pm UTC
Ported to 1.21, fixed bugs, blah blah now go and download it <33
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![Bracken Pack: Adds 11 Dimensions! [26.1-26.2]](https://static.planetminecraft.com/files/image/minecraft/data-pack/2026/280/19847178-bp_s.jpg)
![Terralith [Now 1.20!]](https://static.planetminecraft.com/files/image/minecraft/data-pack/2022/187/15771926-terralithpmccopy_s.jpg)


Have something to say?
Immunity frames kinda suck in my opinion, thanks for this!
However, there is one bug, or maybe a feature I found (not entirely sure if this is intended or not): slimes and magma cubes attack with absolutely no cooldown, so any touch you take with their hitbox ends up with almost a oneshot. Healthbar ticks away within seconds.
Still works perfectly on 1.21 for me
i forgot to update it
i am aware of the magma cube/slime thing and I am figuring out a way to fix it
corner of the achivements: <missing time> what does this mean?
note: ur mod is not working on 1.20.1 mobs still invulnerable for half second when hit