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Tired of fighting? Go tranquil!
This tiny datapack adds triggers and functions that allow the player(s) to toggle the hostility of all in-game neutral and hostile mobs. Now you can experience true tranquility when on any difficulty!
Check the releases page on GitHub for pre-1.19 versions.
To enable tranquil mode use
To disable tranquil mode use
Mobs named in the mobs.json file will ignore each other† and player(s) in tranquil mode.
Player(s) will also not experience hunger†, similar to peaceful difficulty.
This datapack only affects targetting mechanics. Player(s) still receive indirect damage from mobs.
† some mobs' hatred for others (looking at you, Iron Golem & Piglin Brute) is stronger than this datapack.
† an alternative download that does not affect hunger can be found on the releases page on GitHub.
Installation is easy!
Just drag and drop the datapack zip file into your world's datapacks folder.
An uninstall function is also supplied
Simple to modify!
Add or remove mobs from the mobs.json file† to change whats affected by tranquil mode.
† if you're not comfortable editing JSON files, you can use misode's entity types tag generator.
Optimized for servers!
This datapack was designed to minimally affect overall game/server performance.
For hosts using PaperMC, make sure to enable in the paper-world-defaults.yml file
Licensed under Creative Commons ShareAlike
This tiny datapack adds triggers and functions that allow the player(s) to toggle the hostility of all in-game neutral and hostile mobs. Now you can experience true tranquility when on any difficulty!
Check the releases page on GitHub for pre-1.19 versions.
To enable tranquil mode use
/trigger tranquil
To disable tranquil mode use
/trigger survival
Mobs named in the mobs.json file will ignore each other† and player(s) in tranquil mode.
Player(s) will also not experience hunger†, similar to peaceful difficulty.
This datapack only affects targetting mechanics. Player(s) still receive indirect damage from mobs.
† some mobs' hatred for others (looking at you, Iron Golem & Piglin Brute) is stronger than this datapack.
† an alternative download that does not affect hunger can be found on the releases page on GitHub.
Installation is easy!
Just drag and drop the datapack zip file into your world's datapacks folder.
An uninstall function is also supplied
/function tranquil:uninstall
This datapack is incompatible with any other packs that utilize the teams command or the scoreboard trigger objectives names above.Simple to modify!
Add or remove mobs from the mobs.json file† to change whats affected by tranquil mode.
† if you're not comfortable editing JSON files, you can use misode's entity types tag generator.
Optimized for servers!
This datapack was designed to minimally affect overall game/server performance.
For hosts using PaperMC, make sure to enable in the paper-world-defaults.yml file
allow-non-player-entities-on-scoreboards: true
All clients observe the same behavior on servers using GeyserMC.Licensed under Creative Commons ShareAlike
Credit | reddit.com/u/chromosome6 |
Compatibility | Minecraft 1.16 |
to | Minecraft 1.19 |
Tags |
4 Update Logs
Backwards compatibility to 1.16 : by deeveesss 07/09/2022 10:16:30 pmJul 9th
- Released several modified versions for older versions of minecraft at user request.
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Are you by chance using Paper for a multiplayer server? There's a config option in paper-world-defaults.yml that by default is set to false and doesn't allow non-player entities on scoreboards. Change it to reflect the following and things should work.
allow-non-player-entities-on-scoreboards: true
Assuming that doesn't work, try making a test world with just this datapack and progressively add the others you're using to see when the issue occurs again and I may be able to narrow it down.